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CozySquirtle

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Everything posted by CozySquirtle

  1. Its starting on 'BOG' now. Can't wait til episode 5!
  2. Steam Group: GamingFreeForAll I believe thats what he's talking about.
  3. I hear ya, bud. I'm taking a break as well. Kind of running into some family issues myself at the moment.
  4. I don't think I'm cut out for this... So, I think I'm going to stop while I'm behind.... I completed a few animations.... (Standing - Jump) If anyone wants to work on Gohan as their own character, here's the link.... http://www.mediafire.com/download/5rv3mp4d4jv4e9s/GohanSS_CharProject.rar I gave it my best shot on trying to understand. Sorry for making a pointless topic, everyone.
  5. Having some transparency issues... but at the moment, I have from Stand Anim - Jump Start complete (Minus the hitboxes that need fixed)... I think I'll stop for now and possibly pick up tomorrow after I take care of a few things in real life...
  6. Yea, I know... Doing my best right now to understand everything... Starting wonder if this wasn't meant to be... I just wish I understood this better...
  7. I sorta...wanna...maybe take a shot on making my first actual MUGEN character. I was think about 'Adult Gohan (Super Saiyan)' from 'Dragon Ball Z: Extreme Butoden'. Now here's a list of pros and cons... Pros: I have Skype I could try to see if Ryon would help me out with his vast knowledge of coding. I can work on Gohan every Monday-Friday (or Thursday if I decide to take Friday for myself) I understand that Ryon has made an in-depth character tutorial guide I can make the following three things: Small Portrait, Big Portrait and Palettes I know how to add sprites into Fighter Factory I know how to add sounds into Fighter Factory I understand what certain animations are I know the Blue Boxes are for when a character gets hit and the Red Boxes are for when a character attacks another I can fix certain problems if explained into terms that I would understand (Ryon, Rice and Laharl have helped me out with explaining what was wrong with Squirtle) Cons: I don't have a mic for talking and the Skype that I have was built-in to my laptop when I got it and when I fire it up, it goes full screen and I'd have to keep hitting the Windows key to get back to a normal screen and that would be quite tedious I have ZERO coding experience I have ADHD, which in my position, makes things really hard to understand if its not put into terms that I would comprehend I've had Ryon's help in the past with coding, but that was like 2 years ago and I've pretty much forgot EVERYTHING he taught me (When I edited Squirtle) I'm not REAL keen on Fighter Factory 3, but I will use it (I'm more use to Fighter Factory Classic) I might get a little frustrated and upset cause I've never done this before (Even tho thats a bit childish) (Outside of editing Squirtle) That's all the pros and cons that I can think of atm Now, by looking at Gohan's spritesheet I can make a couple of his moves based on the games: Ki Blast Cannon - *Basic Attack* - D,F + Any Punch Meteor Crash (Dragon Ball: Xenoverse) (Kinda iffy on this on... even tho the sprites look like their there for this attack) - *Basic Attack* - D,B + Any Kick Masenko - *Level 1 or Basic Attack* - QCF + Low Punch Kamehameha - *Level 1 or Basic Attack* - QCB + Low Punch Soaring Dragon Strike - *Level 1 Attack* - D,D,F + Low Punch Super Kamehameha - *Level 2 Attack* - QCB + Med Punch Super Masenko (Anime only?) - *Level 2 Attack* - QCF + Med Punch Ultimate Masenko (Anime only?) - *Level 3 Attack* - QCF + Heavy Punch Burst Rush - *Level 3 Attack* - QCB + Heavy Kick Maximum Charge - *Power Charge Move* - (Whatever Phantom Of The Server's Charge command is, cause I forget) Spread Shot Retreat (Dragon Ball: Xenoverse) (Its used as a counter-attack in the game and uses 1 bar of energy and I believe the shot count in random ranging from 5 - 10) *Counter Move* - D,D + Any Punch POSSIBLE MOVE: Potential Unlocked - *Transform Move (cost 3 bars)* - LP+MP+HP - Gives Gohan a 1.5x power boost for a limited time Play-Style: Kind of want him to be based of Ryon's Style Preview of Idle Anim: What are your guys thoughts? This isn't set in stone yet, its just an idea that keeps popping up in my head....
  8. Listening to my Sonic music helps me stay focused.
  9. The second episode was awesome! I've seen all 3 so far, but episode 2 is my fav.
  10. I made these for Evil Ryuu's Vegeta... If or when you do release a palette template, I can implement these to your Vegeta, if thats ok with you.
  11. thanks! it sshouldn't be blurry:/
  12. Mmm.. Evil Ryuu is also doing a Vegeta so I'm curious to see if your template is the same
  13. *Updated* No more color-loss!
  14. I've been working on this for about 2 hours now and finally got the results that I like. I tried to get the stage as accurate or close to accurate as I can. But, is anybody's stages that accurate? Probably. Probably not. Like all my other stages, it was created for fun and to enjoy, not to impress. Get it here: http://kymugenplace.weebly.com/ > My MUGEN Stages#2 (Click on the image of the stage)
  15. Made you a small portrait for your Bardock, ripped it from Dragon Ball Z: Supersonic Warriors 2 and re-colored it with Bardock's sprite from Extreme Butoden... If you choose to use it, apply it to your default palette of Bardock and replace the small portrait you have already, if your unsure how to do that, just ask Ryon.
  16. http://www.youtube.com/watch?v=wKAbrl5xVh4
  17. Burst Kamehameha (assuming thats the ultimate) doesn't lose any power when used. I have a video showing it off in a match where I faced off against Froz's M.Bison
  18. IM FREAKING OUT!! GOTTA DOWNLOAD HIM NOW!! Also, I have the instrumental version of 'Blue Velvet' if you'd like me to shoot you a link.
  19. I really like that last one. It speaks to me. Great job as always, buddy!
  20. Atrocious Goku for Ryon's SSGSS_Goku
  21. Working on it as we speak.
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