Jump to content

ShiniGami NoMeresu

Member
  • Posts

    1,228
  • Joined

  • Last visited

Posts posted by ShiniGami NoMeresu

  1. These are 54 commands
    and there are no states in cmd for these Commands

     

    [Command]
    Name    = "AI_00"
    Command =  a, a
    Time = 0

    [Command]
    Name    = "AI_01"
    Command =  a, b
    Time = 0

    [Command]
    Name    = "AI_02"
    Command =  a, c
    Time = 0

    [Command]
    Name    = "AI_03"
    Command =  a, x
    Time = 0

    [Command]
    Name    = "AI_04"
    Command =  a, y
    Time = 0

    [Command]
    Name    = "AI_05"
    Command =  a, z
    Time = 0

    [Command]
    Name    = "AI_06"
    Command =  a, s
    Time = 0

    [Command]
    Name    = "AI_07"
    Command =  b, a
    Time = 0

    [Command]
    Name    = "AI_08"
    Command =  b, b
    Time = 0

    [Command]
    Name    = "AI_09"
    Command =  b, c
    Time = 0

    [Command]
    Name    = "AI_10"
    Command =  b, x
    Time = 0

    [Command]
    Name    = "AI_11"
    Command =  b, y
    Time = 0

    [Command]
    Name    = "AI_12"
    Command =  b, z
    Time = 0

    [Command]
    Name    = "AI_13"
    Command =  b, s
    Time = 0

    [Command]
    Name    = "AI_14"
    Command =  c, a
    Time = 0

    [Command]
    Name    = "AI_15"
    Command =  c, b
    Time = 0

    [Command]
    Name    = "AI_16"
    Command =  c, c
    Time = 0

    [Command]
    Name    = "AI_17"
    Command =  c, x
    Time = 0

    [Command]
    Name    = "AI_18"
    Command =  c, y
    Time = 0

    [Command]
    Name    = "AI_19"
    Command =  c, z
    Time = 0

    [Command]
    Name    = "AI_20"
    Command =  c, s
    Time = 0

    [Command]
    Name    = "AI_21"
    Command =  x, a
    Time = 0

    [Command]
    Name    = "AI_22"
    Command =  x, b
    Time = 0

    [Command]
    Name    = "AI_23"
    Command =  x, c
    Time = 0

    [Command]
    Name    = "AI_24"
    Command =  x, x
    Time = 0

    [Command]
    Name    = "AI_25"
    Command =  x, y
    Time = 0

    [Command]
    Name    = "AI_26"
    Command =  x, z
    Time = 0

    [Command]
    Name    = "AI_27"
    Command =  x, s
    Time = 0

    [Command]
    Name    = "AI_28"
    Command =  y, a
    Time = 0

    [Command]
    Name    = "AI_29"
    Command =  y, b
    Time = 0

    [Command]
    Name    = "AI_30"
    Command =  y, c
    Time = 0

    [Command]
    Name    = "AI_31"
    Command =  y, x
    Time = 0

    [Command]
    Name    = "AI_32"
    Command =  y, y
    Time = 0

    [Command]
    Name    = "AI_33"
    Command =  y, z
    Time = 0

    [Command]
    Name    = "AI_34"
    Command =  y, s
    Time = 0

    [Command]
    Name    = "AI_35"
    Command =  s, a
    Time = 0

    [Command]
    Name    = "AI_36"
    Command =  s, b
    Time = 0

    [Command]
    Name    = "AI_37"
    Command =  s, c
    Time = 0

    [Command]
    Name    = "AI_38"
    Command =  s, x
    Time = 0

    [Command]
    Name    = "AI_39"
    Command =  s, y
    Time = 0

    [Command]
    Name    = "AI_40"
    Command =  s, z
    Time = 0

    [Command]
    Name    = "AI_41"
    Command =  s, s
    Time = 0

    [Command]
    Name    = "AI_42"
    Command =  U, U
    Time = 0

    [Command]
    Name    = "AI_43"
    Command =  U, F
    Time = 0

    [Command]
    Name    = "AI_44"
    Command =  y, c,z
    Time = 0

    [Command]
    Name    = "AI_45"
    Command =  y, x,z
    Time = 0

    [Command]
    Name    = "AI_46"
    Command =  y, y,z
    Time = 0

    [Command]
    Name    = "AI_47"
    Command =  y, z,z
    Time = 0

    [Command]
    Name    = "AI_48"
    Command =  y, s,z
    Time = 0

    [Command]
    Name    = "AI_49"
    Command =  s, a,z
    Time = 0

    [Command]
    Name    = "AI_50"
    Command =  s, b,x
    Time = 0

    [Command]
    Name    = "AI_51"
    Command =  s, c,z
    Time = 0

    [Command]
    Name    = "AI_52"
    Command =  s, x,z
    Time = 0

    [Command]
    Name    = "AI_53"
    Command =  s, c,z,a
    Time = 0

    [Command]
    Name    = "AI_54"
    Command =  s, x,z,a
    Time = 0

  2. do u meant these ?


    [Command]
    Name    = "AI_00"
    Command = DF,F,D,U,DF,U,F, a+b+c+x+y+z
    Time = 0
    [Command]
    Name    = "AI_01"
    Command = DF,F,D,U,DF,U,F, a+b+c+x+y+z
    Time = 0
    [Command]
    Name    = "AI_02"
    Command = DF,F,D,U,DF,U,F, a+b+c+x+y+z
    Time = 0
    [Command]
    Name    = "AI_03"
    Command = DF,F,D,U,DF,U,F, a+b+c+x+y+z
    Time = 0

  3. i did reduce commands which were double .. I.e

    D,F,D,F, x

    D,F,D,F, y

    D,F,D,F, a

    D,F,D,F, b

    I kept only x and a commands.
    like i said before.. i have more commands in my Yagami than Kyo..and it didn't give this error.
    i have added almost 20 new commands into my Yagami.
    and 8/9 into Kyo and Kyo gave me error..so i removed double commands with same moves.

  4. I guess he meant the Supercancel system as well.. not just the sprites..
    If you want to delete the sprites..
    you can Load char in Fighter Factory and delete the sprites like @cldz said.
    if you want to remove it from char's entire system. then you'll have to remove the states from Cns files along with the sprites .

×
×
  • Create New...