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Dark Chaos

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Posts posted by Dark Chaos

  1. 1 hour ago, DS12 Productions said:

    Feedback (I was still in bed while I watched the video so i didn't have time to comment the feedback lel): 

    - No Damage Dampening

    - Suggestion for the HadoukenBangBangBang hyper would that the projectile would be much bigger and stronger and the opponents would have to get hit in order for the Gun hyper to commence.

    Imo, it would make more sense to have the initial attack hit first instead of sonic (Blue hedgehog) perform these attacks automatically after one another, even if the opponent misses.

    - Imo, using the MvC template is to cliche for most characters, I would suggest using the Kfm template.

    - The character is sorta too heavily based on TF2 and Deadpool, I would suggest finding other random sounds that have cringey jokes like how Nmorge badswamp and Queen Vini acquires.

    - A Readme would be cool.

     

    That's all the feedback. I had fun testing this character.

    I will try to fix everything, but about that you said i used MvC template - you will not believe, but i created this thing on DBZ base.

  2.  

    Well, i decided to make something different, because all of my last characters are from Sonic Universe. So, i decided to make my own version of Evil Ryu.

    This Evil Ryu uses N64Mario's sprites and will have a custom gameplay, which will be familiar to MvC.

     

    He has a bug in power charge, i will fix it...

  3.  

    Well, i decided to make something different, because all of my last characters are from Sonic Universe. So, i decided to make my own version of Evil Ryu.

    This Evil Ryu uses N64Mario's sprites and will have a custom gameplay, which will be familiar to MvC.

     

    He has a bug in power charge, i will fix it...

  4. 11 hours ago, Basara-kun said:

    I just read the past posts and it read like Dark Chaos has 2 accounts posting here :=D:

    Hey Jansen and Doodlebob, it's OK if you like that creator's chars, but you can't just whiteknight him because other people don't like/hate his chars. If you don't want to be your idol damaged, then stay away from this kind of threads

    ...i have only 1 account... and i stopped making characters...

  5. 1 hour ago, DuckMannnn said:

    Yo everybody

    No need to dig up old conversations and start another unneeded argument

    To conclude, Dark Chaos' Sonic OC's sprites might be badly edited since there's no shading, however I used to edit Sonic sprites in the past and I can tell you that it's not a Sonic recolor. Although his quills does ALMOST look as identical as Sonic's...and he could have done better with the spriting, since Sonic Advance sprites are extremely easy to edit and the shading part wasn't too difficult to be done

    His first creations might be pretty bad, but I've tested his recent creations and they were OK. Well, not very good but I'd recommend them to new MUGENites since they're pretty easy to use. Every creator's gotta be bad at the beginning right?

    Yeah, you right, dude, i made really bad sprites of Light. I was beginner in the spriting, so now i decided recreate Light's sprite sheet : http://darkchaos73.deviantart.com/art/Light-Sprites-619022555?ga_submit_new=10%3A1467436022

  6. Ok, guys, i have a problem with palettes. I making a Transforming Sonic, hyper form is almost finished, but here is a problem. I try to add the "getting hurt" sprites. They have a correct palette, in animations file they shown normaly. But in the game they disappear! How to fix it?

  7. 30 minutes ago, Icon of SSin said:

    - I can't do crouch normal attacks (except one hich I can do with C button), you might take time and make sprites for those attack, or set your character to use normal stand attacks while crouching.

    - The sound for walk animation is annoying along with running animation. I suggest you to remove the the sound from walk animation, or change the sound of the run or walk animation.

    - You might change the sound of Back dash with normal jumping sound.

    - Some sprites have different palettes, that will make you the problem with your character, especially when you change the palette of your character. Also some palettes makes other sprites to look weird.

    - Taunt should have electric animation to fade out, because that will make taunt to look much better.

    - Jumping attacks look weird, but only the ones which can be performed with A and B button. You might edit the sprites to make those attacks to look good.

    - Normal attack ,which can be performed in air with Z button, has a really bad sound loop. You might remove the sound loop.

    - Hyper attack ,which can be performed with QCF_A (Down,Downforward,Forward+a), looks kind of off. If I were you, I would add some velocity and fade in (not one at beggining with portrait of metal sonic) effect for that attack. Also you might change button combination for that that attack, like 2xQCF_A or 2xQCF_X or Y or Z. Also you have too many clsn boxes in that attack.

    - Hyper attack, which can be performed with QCF_B, might have a different button combination, like one which I mentioned for first hyper attack. Also that attack is unsafe in the end, like I can hit metal sonic after his blast.

    - X and A normal attacks don't have clsn box in one frame. 

    - Hyper attack, which can be performed with QCF_C, should be different. You must change the hitpause (Set hitpause = to 0) in the tornado helper and keep metal sonic spinning. I'm saying this because I can make some big damage while tornado is still active. 

     

    Well that's all for now, I think you'll might get more feedback from other people. 

    Character needs more work to be good, but you did some good job after all. 

    Some things fixed, some things still remains, especially sprites. File updated.
    Will fix other problems soon.

  8. 4 minutes ago, Icon of SSin said:

    - I can't do crouch normal attacks (except one hich I can do with C button), you might take time and make sprites for those attack, or set your character to use normal stand attacks while crouching.

    - The sound for walk animation is annoying along with running animation. I suggest you to remove the the sound from walk animation, or change the sound of the run or walk animation.

    - You might change the sound of Back dash with normal jumping sound.

    - Some sprites have different palettes, that will make you the problem with your character, especially when you change the palette of your character. Also some palettes makes other sprites to look weird.

    - Taunt should have electric animation to fade out, because that will make taunt to look much better.

    - Jumping attacks look weird, but only the ones which can be performed with A and B button. You might edit the sprites to make those attacks to look good.

    - Normal attack ,which can be performed in air with Z button, has a really bad sound loop. You might remove the sound loop.

    - Hyper attack ,which can be performed with QCF_A (Down,Downforward,Forward+a), looks kind of off. If I were you, I would add some velocity and fade in (not one at beggining with portrait of metal sonic) effect for that attack. Also you might change button combination for that that attack, like 2xQCF_A or 2xQCF_X or Y or Z. Also you have too many clsn boxes in that attack.

    - Hyper attack, which can be performed with QCF_B, might have a different button combination, like one which I mentioned for first hyper attack. Also that attack is unsafe in the end, like I can hit metal sonic after his blast.

    - X and A normal attacks don't have clsn box in one frame. 

    - Hyper attack, which can be performed with QCF_C, should be different. You must change the hitpause (Set hitpause = to 0) in the tornado helper and keep metal sonic spinning. I'm saying this because I can make some big damage while tornado is still active. 

     

    Well that's all for now, I think you'll might get more feedback from other people. 

    Character needs more work to be good, but you did some good job after all. 

    Thanks for the feedback, will fix it.

  9. Retard Bashing is too old. But people, who doing retard bashings, still remains. 

    Here is a videos by person who doing ONLY retard bashings. Videos is really ridiculous.

     

     

     

     

     

    Bashing retarded characters with boss characters? That's something new...

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