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HALE R@CE CAES@R

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Everything posted by HALE R@CE CAES@R

  1. Rasetsumaru Get him here - https://onedrive.live.com/redir?resid=A3DA5D9E084F7896%21108 Note 1: For Mugen 1.0 or Higher only Note 2: This is not an accurate Rasetsumaru whatsoever, it is a custom version of him that takes some elements he had in previous games and also adds something new as well. Note 3: Check the config file to see changes that can be made into the character.
  2. Man this Luffy is pretty awesome. I hope you get a chance to make all one piece characters play like this.
  3. HAOHMARU UPDATED 6/26/14 -Finally fixed infinite starter with EX Ougi Senpu Retsu Zan. Now you can't keep hitting p2 with these over and over -Changed group number so now the text for Tenha Danku Retsu Zan is shown -Tweaked Tenha Danku Retsu Zan so now you can combo into it from Raging Ougi Senpu Retsu Zan properly without it missing or the move continuing on after p2 has been knocked away -Added new palettes made by Memo -Added a palette with group number 1 index 0 to fix the palette bug that was present in characters in this style -Turned up the volume on the intros and winposes
  4. I'm glad you all think said that because I have another for you hahahahaa! HAOHMARU UPDATED 6/22/14 -Made one of his FX of Tenha Seiou Zan Super Highres and added it to his sprites -Coded the missing start up FX to his Tenha Seiou Zan
  5. I'm not mad i was just being sarcastic, let me have my fun lol
  6. And that's funny because?............ Yeah..... so I guess its a bad thing stay on top of doing updates?.... Shame on me.... SMH
  7. HAOHMARU UPDATED AGAIN 6/20/14 -Fixed air velocity on Ougi Senpu Retsu Zan to be lower to avoid possible infinite after using EX version to normal version -Adjusted Max Tenha Danku Retsu Zan from only taking -1000 worth of power to -2000
  8. HAOHMARU UPDATED AGAIN 6/20/14 -Fixed an attribute on one of his supers from being SA to HA -Minor adjustments to his p2 animation when hit by his projectiles
  9. HAOHMARU UPDATED 6/20/14 -Changed the his D,DF,F,x2 PK Lvl3 super's name to the right one, Tenha Seiou Zan, along with the super text too -Added another super move, the real Tenha Danku Retsu Zan -Fixed projectile cropping on 1.1 with screen zooming out -Fixed infinite on Ougi Senpu Retsu Zan. I can only hit p2 with it only 2 times now. -Fixed infinite on Ougi Kogetsu Zan -Adjusted Hard Air Punch spark -Fixed his the velset on his roll, so now it looks like it should -Put his Ougi Senpu Retsu Zan SFX in a channel so now it doesn't drag on when it hits p2 -Added the missing sound on one of his intros
  10. Haohmaru Get the version with no color loss on FX & also Get the version with FX matching palette here - https://onedrive.live.com/redir?resid=A3DA5D9E084F7896%21108 Note 1: For Mugen 1.0 or Higher only Note 2: This is not an accurate Haohmaru whatsoever, it is a custom version of him that takes some elements he had in previous games and also adds something new as well. Note 3: Check the config file to see changes that can be made into the character.
  11. LAURENCE BLOOD UPDATED 6/17/14 -Fixed it to where Bloody Impaler and Spin are now blockable -Fixed Air Flying Buster where it can't grab an opponent when they're on the ground -Redid Supermove Text to look like it should because I forgot to add Blur on them -Tweaked some collision boxes
  12. BATSU UPDATED 6/12/14 -Finally Cheap K.O. bug -Did some tweaks
  13. YAMAZAKI UPDATED 6/12/14 -Finally fixed the Cheap K.O. bug -Classic Face Grab winpose that Yamazaki has in Capcom Vs. SNK added and coded in by Infinite
  14. LAURENCE BLOOD UPDATED 6/12/14 -Added custom portrait by Hades -Added missing winposes to Laurence -Fixed Winquotes/Added some more -Put Collision Boxes on his taunt -Fixed Cheap K.O. bug
  15. Thanks for the comments guys! And also no I wasn't working on this character while working on Yamazaki. I completed him in exactly 2 weeks and 2 days after Yamazaki was released. Would've been faster but real life is unavoidable
  16. Laurence Blood Get him here - https://onedrive.live.com/redir?resid=A3DA5D9E084F7896%21108 Note 1: For Mugen 1.0 or Higher only Note 2: This is not an accurate Laurence Blood whatsoever, it is a custom version of him that takes some elements he had in previous games and also adds something new as well. Note 3: Check the config file to see changes that can be made into the character.
  17. YAMAZAKI UPDATED AGAIN 5/27/14 11:00 PM my time -Fixed issue with Cheap K.O. having a long pause time
  18. YAMAZAKI UPDATED AGAIN 5/27/14 2:47 PM my time Fixed issue with EX Yami Hinotama not working while Bai Gaeshi is selected
  19. YAMAZAKI UPDATED AGAIN 5/27/14 -Coded Bai Gaeshi move in -Added a var option in the config file that lets you choose between using Bai Gaeshi or Yami Hinotama as D,DF,F Punch but Yami Hinotama will still be the EX move no matter which one is chosen. -Adjusted his HK to make him hit opponent 2 times when up close and once if far away -Changed sound effects on dark energy FX
  20. YAMAZAKI UPDATED AGAIN 6:25pm my time -Fixed intro repeating every round with Memo's Terry and Infinite's Billy Kane
  21. YAMAZAKI UPDATED AGAIN 3:34pm my time -Suna Kuna fixed along with collision boxes -Pixels on the sprites for Suna Kuna have been fixed -Fixed issue with EX Suna Kake passing through the opponent when close -Typo in read me fixed -Start up time Variation added on Bakudan Pachiki (Headbutt move) -Hebi Damashi fixed so now you can do it with HK -Fixed issue with Killer Orochi Snakebite giving back some power -Fixed issue with Violent Hebi Tsukai & Max Violent Hebi Tsukai giving back power on some hits
  22. Ok man thanks for letting me know, I just went and fixed both of those things so everything should be good now PLEASE REDOWNLOAD
  23. Ryuji Yamazaki Get him here - https://onedrive.live.com/redir?resid=A3DA5D9E084F7896%21108 Note 1: For Mugen 1.0 or Higher only Note 2: This is not an accurate Yamazaki whatsoever, it is a custom version of him that takes some elements he had in previous games and also adds something new as well. Note 3: Check the config file to see changes that can be made into the character.
  24. I came here thinking I was going to get a "REAL" SF4 Decapre and instead, I got this.... This crap is not a SF4 Decapre... its merely an edit with just the voice changed and that's about it.... SMH
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