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Posts
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Everything posted by xXPGlitz236
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Hosted Warioman's Waluigi https://www.mediafire.com/file/upeswkyjyi8fzme/MUGENWarioMansWaluigi.zip/file
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And even my Fan Service-y SMW TV Mario Bros made it here too
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Well dang. An already new collection of my favorite IPs. While this is here: This isnt like the other versions where its just 1 to 2 games. Its all 6
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Normally there are opinions i find are popular. I dunno which will be which for now even when i list these (Theres probably not much i can list) I find Jason Griffith as Sonic super overused than Any other english Voice actor of sonic. Already knew how he started a little rough and became better throughout the years but its not worthy for me to like his performance as much especially how he sounded stupid as Jet the hawk (his Usopp performance is the same) (no offense) In my type of head-canon Kathleen Delaney (you know. the 4kids voice actress of Rouge the bat?) to be more fitting (in my head-canon) as a Sonic Comic character named "Nic The Weasle" (or Nicolette the Weasel) rather than Rouge (obviously being too deep sounding for a bat thief) I understand it may not be fitting for certain characters but its my type of head-canon. It is quite highly underrated for certain mario characters to make a 3-D appearance or a Re-appaerance. Like Kammy Koopa or even a couple others i do not remember. That Mario Maker 2 resprite of luigi: Becoming the new overused sprite over Super Mario All Stars+ SMW Luigi (In my view of an opinion) The thing is to me i grew up with the SMAS sprite and i was fond of it even when it was overused. But SMM2... its ugly (Too much reminding of the original recolored sprite of Mario in the original standalone release of SMW)
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What do you hate/don't like in a Mugen Char?
xXPGlitz236 replied to Mister Fael's topic in [ MUGEN LOUNGE ]
still finding this version too hard -
What do you hate/don't like in a Mugen Char?
xXPGlitz236 replied to Mister Fael's topic in [ MUGEN LOUNGE ]
No. A lil more like... (Didnt i say): K.Y Shanxi's Bowser In a Normal MUGEN Match -
What do you hate/don't like in a Mugen Char?
xXPGlitz236 replied to Mister Fael's topic in [ MUGEN LOUNGE ]
I dont like people using characters that are way to hard to beat in a normal mugen match (Like a mugen request match of some sort) (Ex:) K.y. Shanxi's Bowser (which is my least favorite version of this king of the koopas + K.y shanxi's Ness) Not to mention about said Characters: They would be best in a more of a cheap fight than a regular fight. I'd best stick with a less harder version of Ness and Bowser (Go for.. i dunno Dark Chaos' Bowser or Karter's for example ) MUGENX's Characters (Trust me. They LOVE to be so brutal and give you the OPness) -
Tools you use for making MUGEN characters.
xXPGlitz236 replied to SL-Zero's topic in [ MUGEN LOUNGE ]
Sprites -Paint and Paint.net (What i mainly use for any sprite) Sounds -Audacity: Music, Sound effect editing -Goldwave. Same as audacity Coding -Fighter Factory 3 and Debug (FF3: Mainly characters. FF3 Debug: Sometimes characters, Mostly stages, lifebars, and screenpacks) -Notepad: .def files (Kinda) -
[Full Game WIP] Sonic vs Pokemon
xXPGlitz236 replied to YochiIsC00lest333's topic in [ CREATION LAB ]
yeah that too but microsoft is quite "Greedy" Nowadays -
[Full Game WIP] Sonic vs Pokemon
xXPGlitz236 replied to YochiIsC00lest333's topic in [ CREATION LAB ]
(I know this does make up the fact they do slightly better) but i am a nintendo and a sega fan :P -
[Full Game WIP] Sonic vs Pokemon
xXPGlitz236 replied to YochiIsC00lest333's topic in [ CREATION LAB ]
at least sega does what nintendon't (Genesis Does what Nintendon't) -
[Full Game WIP] Sonic vs Pokemon
xXPGlitz236 replied to YochiIsC00lest333's topic in [ CREATION LAB ]
Nintendo should really start taking chill pills. But nope.. Plus thank god this fangame of mine IS NOT taken down by toby fox though https://gamejolt.com/games/Undertale-MUGEN-Edition/251613 -
Who would i want to see for MUGEN? - A Good Alien Hominid for MUGEN (Roughly 2 versions exist but they both arnt too good) I'd like to see either sprites from the game (not the PC version) or just Custom made - Koopalings. If only if someone would make a good version of them. - A better Sackboy for MUGEN. - Cappy and the Bonneters (Mario Odyssey) - A good Birdo for MUGEN than a boss variant (Alexander William's version is okay. While a few versions are just accurate to SMB2/ SMB USA. But i just want a more custom made Birdo that is somewhat reminiscent to Mike's Yoshi) - A Mr.M For MUGEN (Mario having the Mr.L Role from Super Paper Mario) - Henry Stickmin - Better South Park Characters (There is a Stan Marsh but its a spriteswap of PokemonBoy's Kyle and there isnt much good south park characters :P but only the ones in Marvel Vs Capcom style)
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Fighter Factory Studio 3.5.2 (UPDATED May, 31)
xXPGlitz236 replied to VirtuallTek's topic in [ CREATION LAB ]
There are flaws i found in FFS (Fighter Factory Studio) Flaws I found: Sometimes When i open .DEF file after opening other files on that program, It sometimes crashes. When i attempted to find the -3 State by clicking on the list of states. it crashes or certain other states? (I am not sure :P). Whenever i open a character and open up MUGEN to test it or screw around with it it crashes MUGEN saying it cant read some .cns file (usually the first one in the .def). When i try opening up some FFX file it doesnt have all my MUGEN .exe things. On top of that When i apply the settings in the options to change into classic look. It sometimes crashes The Sound section where you test sounds and stuff is laggy. Theres probably more flaws i found -
Fighter Factory Studio 3.5.2 (UPDATED May, 31)
xXPGlitz236 replied to VirtuallTek's topic in [ CREATION LAB ]
another: When you mean other 2D engines for Fighter Factory: Are there any to list for other 2d Engines? -
Fighter Factory Studio 3.5.2 (UPDATED May, 31)
xXPGlitz236 replied to VirtuallTek's topic in [ CREATION LAB ]
Will there be chances where you can edit a stage/screen pack/ life bar or something like that? -
What do you hate/don't like in a Mugen Char?
xXPGlitz236 replied to Mister Fael's topic in [ MUGEN LOUNGE ]
Really? I didnt know that thanks for tellin' me that -
What do you hate/don't like in a Mugen Char?
xXPGlitz236 replied to Mister Fael's topic in [ MUGEN LOUNGE ]
(continuing) - Characters that uses a trendy palette (Usually in the past they usually use that Madoldcrow1105 maroon outline style which i never or even barely use for reasons) its too bad he stopped that styled. - Bad sound effects on some characters (Even when you try ripping it from some audio of a TV show poorly like how beanfan112 does it). Or even using that distortion effect (Unless you love that effect) which i sometimes do and/or dont at times - Creators that cannot accept feedback and/or criticism or even Stop making trash for MUGEN (though i said that before :P) Usually if they keep on making the same problems then they will just fall to the point where they become as bad as other creators that are notorious - poor attempts at silly soundpacks or certain types of sound packs (which im also bad at tbh) - a Poor edit of an existing character thats bad or even A bad Edit (Im sure the were those notorious crappy Symbiote edits in the past and later they are quite obvious that its just a sprite and pallete edit thats not even a Symbiote edit) - Some People that bash your old MUGEN content or upload them that you dont care about. Although depends on how you do. You simply improve anyways or if you dont improve you basically bash them on what they did to your creations. - Readmes that are garbled Usually they would contain a foreign text thats japanese,korean and/or chinese? (I dunno if there are chinese MUGEN creators) but when you try to open it its just a mess - On top of that. Readmes that try way to hard to be funny - Characters that try to imitate a certain gameplay style (Seen some vids saying something bout that P.O.T.S Style and mosty fails) MVC to me is kinda easy (although its hard to get used to the more combo thing with all of the bouncing of falling down and stuff) -
What do you hate/don't like in a Mugen Char?
xXPGlitz236 replied to Mister Fael's topic in [ MUGEN LOUNGE ]
- Characters that often combo you in a corner (Notably Super Mario and Whatever Edit they TRY to edit super mario so badly) - On top of that. Any Super Mario edit that's either a paletteswap or just poorly edited (I hate paletteswaps. They could just basically make up a palette patch but no they dont care... Only some people care.) - The MEGA Update on papyrus and Muffet's original release (Notably the ai. and other things that are unbalanced af like the decap head attack and the Teashooter (Why make it unblockable?) and Some of their attacks are unblockable. (I get the ai is challenge but its unbalanced to me). Also there is a reason why i had to edit both the normal version and the Christmas Version (Festive muffet) - Commands that are Hard to activate (Honestly I like to use commands that are simple like Marvel Vs Capcom like commands: Such as D,DF,F X+Y) Unless you add some time thing where commands can vary to become easier to activate. If its a full circle command then its super hard. For charge commands i don't like them either. - Commands that do not activate at all (Some characters have some commands in the wrong places) (Im not sure what but it can be hard to explain - Characters that often spam (Likely that DCvsMarvel Template and a few other bad templates like the SMVC EOH template) - Lazy CLSNs (Its that important) - Characters that try to be like a boss character but fails: Either a poor spriteswap, High Stats, Or just poorly done - A character with a high defence stat (The most annoying thing is how the block with that which its mostly annoying) - Characters with one frame attacks (You cant even block their attack when the hitdef has a time = 0 thing when they attack with one frame) (unless you put it in time = 1) - Creators Poorly using a character template (Im sure one person tries using my Undertale Template but always fails and never stops and he never wants to quit making more trash) (Additionally its just best to use KFM or n64 Mario's template or Attempting to fix a bad template or Whatever template it is (As long as its not just a spriteswap, but use it as a base) -
What characters are hard for you to beat?
xXPGlitz236 replied to Super Nicholas's topic in [ MUGEN LOUNGE ]
Thankfully i HAD to edit them -
What characters are hard for you to beat?
xXPGlitz236 replied to Super Nicholas's topic in [ MUGEN LOUNGE ]
-The Newest update on Fourth Rhyme's Papyrus -and Muffet by Gamerduck and Fourthrhyme (Seriously i HAD to edit them to make em a bit more fair) - Sonic.EXE (Dark Luigi's AI patch) Others i dont remember -
I think if you have paintshop or either paint. net to save it into 8 bits format just to fix a couple of colorloss Heres this tutoriel (Pun)
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Bender EDIT (WIP) So basiclly im trying to edit Warner's Bender to have a.i.,better gameplay (With some chaining combos though i need help with a damage dampener like how do i code that?),1,0 only character and some a.i. combos which this video may somewhat explain some problems that i keep getting... Please note i am not that much of a good A.i. Code maker you can also collab with this edit so you can help anytime
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Hope it turns out better than the other its turning out great
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oh yeah how can i forget about that :P