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Everything posted by Ryon
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man everytime i look at his pals for my andy , andy looks more badass. a shame i sorta half assed andy.
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From the story I've heard and what I've been told our beloved friend, fellow mugenite and mugen free for all brother. Zinesis is in a hard place right now. It has come to the point where his life was at such a risk that even if he is alive, he would be in a Coma. Zinesis our hearts go out to you brother, You were with us for a short while but we enjoyed every minute of your time. We will miss you deeply and we await the time that we can meet again. Guilty Gear XX Accent Core Plus Ultimate Mugen!!! [Download] http://zinesismugen.blogspot.pt/2013_02_01_archive.html [Comment] New Updates - New Title Screen - More Characters has been added some are hidden, random select is located below Robo-Jam. - Some of the characters has different modes [Gold,Shadow,AC,EX] - Added some new Stages. Controls - Most of the characters retain their original button commands. AI Level - If you want some challenge try changing the AI level and if your not satisfied by that just remove this ( http://mugenfreeforall.com/public/style_emoticons//wink.png in the characters def file. DON'T UNDERESTIMATE FAUST and ORDER SOL. Known error -Dark Order Sol instead of bouncing of the ground after a throw he goes out of the screen. (This occurred when I used Sol's hold that slams his opponent to the ground) Note: The negative symbol is included in the password. Note: Robo-ky MK-Z - Final Attack [ Must be full power then press < (Back) > (Forward) B. Jojo's Bizarre Adventure MUGEN EDITION!!! [Download] http://zinesismugen.blogspot.pt/2013_04_01_archive.html [Comment] First of all this is a compilation game of Jojo Bizarre Adventure, I didn't make any of the chars present in the game. I just edit them and add some changes to them. Of course there are still bugs in the game but sadly I cannot fix them with my current level of knowledge in mugen and I remove some features since this is a public release ver. Okay now that that's done this game contains 30 front chars, 17 hidden chars, and 14 secret chars(the hint should be in the first vid if your wondering about the secret chars) a total of 61 playable chars. [CONTROLS] Movements up=w, down= s, left =a, and right =d Command Buttons light punch = u, medium punch = i, strong punch = o stand = j, roll = k, misc =l start = enter Course this doesn't apply to the special chars, most of their supers should be the same with the arcade [d df f two punch] and [d db b two punch] some of the chars have more than 3 supers. Boss Battle Kousako - Insane (best way to defeat him is to counter his attack or use long range attacks) Ultimate Dio - Very Hard (predict when will he teleport and counter his attack) Jotaro (4) -Hard Kira - Medium Have fun playing the game :YESH!: Fate/Stay Night mugen 1.0 by Zinesis MUGEN FREE FOR ALL BATTLE VZ [Download] http://www.mediafire.com/download/bd7w0adayj57wvn/MFFA+Battle+VZ+ScreenPack+[Zinesis].rar [Comment] Edited Mugen Free For All Battle V4 by Ryon Whats New? Well aside from the new look and bgm thats it. Added Stuff Char Slot Patch by Kenshin in data folder Vselect in tools folder And a special surprise Have fun and enjoy guys :YESH!: DISGAEA SCREENPACK WIP
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[Preview] [Download] http://www.mugenfreeforall.com/Ryon/EpicSaxGuy.zip [Comment] Oh come on now.. It was bound to happen. One of my "youtube stages" loved my many.
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[Preview] [Download] http://www.mugenfreeforall.com/Ryon/EldinBridgeHR.zip [Comment] I emulated the brawl game and took a screenshot of the stage. its a single layer stage. but it looks GREAT.
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[Preview] [Download] http://www.mugenfreeforall.com/Ryon/EagleHeart.zip [Comment] Inspired by Golden Axe, I still havent made the Golden Axe stage of my dreams. Super Jump - Yes BGM - Yes Width - Long
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[Preview] [Download] http://www.mugenfreeforall.com/Ryon/Zeke.zip [Comment] He is like the metaknight to Cross' Kirby. He uses a bit of a outdated system, but i was testing stuff at this time.
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[Preview] [Download] http://www.mugenfreeforall.com/Ryon/Cross.zip [Comment] He is not accurate at all, and by far my BEST Draglade character.
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[Preview] [Download] http://www.mediafire.com/download/pqfgz16y75ypcrk/Byakki.zip [Comment] Originally released in 2007. It is now 2014, and I have updated him to much better standards. He plays more accurately to Sengoku 3. in terms of update? + Added better voice for him. (Could not rip the sound from the game, due to hitsounds and enemy grunts interrupting it) + Added missing animation / attacks / hitsparks. + Fixed combos, look more smooth now. + Added A.I (Yes I actually coded A.I. Thanks Seravy.) --> He has 4 combos, 1 of them is his "boss" combo from the game. + Added Missing Ninjutsu (Summon) + 6 New Pals by Zombie Brock, thank you brother. + 1 Original Super which is made to be mugen friendly since the original way was unconventional for fighting game standards. and most and importantly He feels and plays alot better than before, while still maintaining some of his original game characteristics. Thanks Alexei for coding help as always brother.
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MGSSJ2!! i'm so suprised your here on the new mffa! welcome back brother! also like always your characters are badass. i'm suprised sasuke came out this well.
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no facepalm, levva's polka, and awesome face
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awesome stage is awesome.
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ahahahahah!!! that freakin kenshiro one mades me lol really hard.
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WOW, i NEVER seen this character before! I like!
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or if both of them didnt miss LOL
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i have to agree with you. the good the broken and the damn ugly. i hate when small portraits cover up big portraits. Jeez thats a huge roster.
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not a costume i ever seen, AND he doesnt play the same either.
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personally to me shes a WHORE.
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i swear i was gonna complain his foot looked bizzare as he kicked but then i remembered he's a duck and has webfeet LOL.
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I made it after you made Hibito lol.
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[Lr Stage] Sf2 World Warrior Oil Drum Bonus Background
Ryon replied to NotAGoodName's topic in [ LOW RES ROOM ]
Ha! I'd hate to see guile fit in that car! LOL. great stage conversion though. -
i think so to, but the glowing sky and moon makes this look AMAZING.
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your name sounds familiar... do i know you from Mugen Evolution or Guild?
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WHAT IS THIS? Dragon Ball Super Botuden, Is my own personal recreation of the old Super Nintendo games based off the same name. Its built using the Mugen engine, and It will feature a large number of characters compared to the first 3 S.B. I Am not counting Shin Butoden. HOW MANY CHARACTERS ARE IN IT? Currently I have placed 13 or so, mainly the people you want to see. Green - Done Yellow - In Progress Red - Not Done Goku SSJ2 Vegeta SSJ2 Adult Gohan SSJ2 Krillin Broli (Tara) Picollo Freeza Cell Buu Zangya Bojack Kaio Shin (Supreme Kai) Mirai Trunks (Future Trunks) WHAT IS THE GAMEPLAY LIKE? The gameplay will be a combination of the older SB games, mixed with some Street Fighter/Garou. I know it sounds crazy but here are the controls, 6 buttons. X - Light Punch Y - Heavy Punch Z - Ki Shot A - Light Kick B - Heavy Kick C - Charge Start - Taunt Since i have more buttons to play with and not limited to what they had back in the day. I am able to edit some moves in. For instance, Vegeta from SB1, had a Punch, Punch, Kick combo which gets replaced in SB2 and 3, with a Punch, Kick, Kick, Kick combo. So for Vegeta's Light version of the move, he will do his SB1 move, and the heavy version will be the SB2 and 3 Version. Another example is Goku's Dive Kick in the air, in SB1, when he kicks he continues and lands, in SB2 when he kicks if he hits he bounces back and flies back for some distance, and if he misses he keeps going. So for Goku the light version sends him straight down, and the Heavy version add's some push Back, making it a nice safety attack. WHY CAN'T I DO THE ULTIMATE ATTACKS? I didn't code the ultimate attacks yet, I'm saving it till the end. Its gonna be in the end product when all characters are coded and the game is complete. This is a 1 Man project, and I've gotten GREAT Support from the Dragon Ball Z Mugen Community about my work.
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X-Men Arcade : Common Player Voice + Sound Fx Rips
Ryon replied to Lord Batros's topic in [ SOUND EFFECTS ]
Dcat asked that we linked to his website. So i changed the link. EDIT: you dont have to use those label images, just post the words, thats how we've done it for years before i thought of image labels.