Jump to content

Recommended Posts

Posted

- Intro for player 2, the words should be moved a bit to come over her head not air around her arm. - Walk Back animation seems to fast. - Run sprites seems to be aligned really low. - Jump animation plays to fast, make the first frame of "jump up" last longer" - Jump Forward animation has a funny ending, after she flips its like she kicks the air a bit. - Jump Back, looks as if her sprites or the character goes into the floor a little bit, I believe its the sprites. I think your overall alignment of all ground sprites are to low. (except stand) - QCF a b or c, I think the effect on her hand is a bit to low as well, maybe raise it up? which would include moving the ball up as well. - QCF, QCF, a , the super... background seems to be outta place and last longer than it should. - the "Door" Super, the player is hit before the key hits the ground, why not wait till the key hits the ground then make p2 hurt?

- Characters -  / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...