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ClayFighter: The Parry+ Update, Part 2 (10 chars updated!!)


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mugen773.png

You saw the Part 1 with all my chars from the first 2 games, now it's the turn of the Nintendo 64 games chars (from ClayFighter 63 1/3 and Sculptor's Cut)... with the exception of Earthworm Jim who already was the first one on the list XD In case you missed the old thread, here're the copypasted changes of this massive update:

  • First of all, the Parry system is implanted on all of them, included the coding, new animations and the FX
  • Added sprite and anim for Burned/7697 to all my chars, so now they're compatible with any char who has it (Boogerman's Flaming Fart Claytality will use this anim too)
  • An extra anim Jim already had since the beginning and now all will have it too, the Collapse/Cheap KO/5950 anim was added, just like KOF chars and others
  • And last but not least, added the Vertical Custom Anim for Launch from MUGEN Claytalities, so now if the stage has a double jump screen, won't be seen anymore the Down/KO anim in the middle of air

 

And here're the ones updated from N64 games (plus KFM, of course):

frosty2.giftaffy.gifkungpow.gifhigh.gift-hoppy.gif
sumo.gifbooger.gifkiln.giflockjaw.gifkfm.gif

 

I just left out ClayFighter Ryu since he needs a voice change and some other fixes apart of this, and of course also HoboCop since it's on beta stage, in the final version he'll have Parry of course, not to mention all my future CF chars 😄 enjoy this (I hope not) last gift from me to you...

 

Oooohhh, that's gonna leave a mark!!
Chars -> ClayFighter

 


One last note:

Spoiler

As a final gift, I remade my IC site, this time as a memorial with an interesting surprise there, take a look 😉 

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