DeluxeGamer705 Posted March 23, 2025 Posted March 23, 2025 Almost 2 months have passed after I released my previous character, and the development of a re-edit halted this one for a while. But now, it's here! Meeple Screenshots: Preview: Gameplay-wise, he is a 6-button character that is less balanced in comparison to my other characters, such as having projectiles that cannot be destroyed, and is also a glass cannon, having a lower defence stat but also a higher attack stat. Get him here: https://sites.google.com/view/dxgsmugensite/characters Found any bugs, errors, or oopsies? Send me your feedback and I'll update him when I have time! CoolAnimeHustler, 8-BitBird and HappyDappy666 3
DeluxeGamer705 Posted April 22, 2025 Author Posted April 22, 2025 Almost a month has passed, and Meeple has been updated to v1.1! Changelog: - Fixed an issue where Meeple could be hit during the super jump and the dodges by the characters that activate the "Cheap Character Projectile and Throw Immunity". - Made some sprites more accurate. - Cheat Mode can no longer be spammed if the player gains enough Power and uses it when the effects are on-going.
DeluxeGamer705 Posted May 2, 2025 Author Posted May 2, 2025 Quick update to v1.1.5. Changelog: - The hyper portrait's design has been changed. - Fixed an oversight where EX Bottom Cube required no power.
DeluxeGamer705 Posted August 26, 2025 Author Posted August 26, 2025 Been a while since I've last touched Meeple, but his v1.2 has arrived! Changelog: [ADD] Aerial drift; now Meeple can move around when airborne! [CHANGE] Boomhaven was made more accurate to source material; it now tracks the opponent's vertical position up close. [BUFF] A.I, with better combos and more zoning. [ADD] Dash attack. [BUFF] Cheat Mode now requires 300 HP to be used instead of 250. [CHANGE] Cheat Mode's input; D, X+Y+Z -> D, D, D, X+Y+Z. [BUFF] Meeple's comboability has been expanded; he is now able to cancel Surprise Strike into either Meeple Spin or 4-hit Kicking. [BUFF] Meeple Spin's light and medium versions have less endlag. [NERF] Boomhaven's projectiles no longer go through the opponent (except the EX version) [CHANGE] EX Boomhaven's projectile now hits once instead of multiple times. [BUFF] Wave Cubes is now an OTG.
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