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Posted

As a part of my Christmas releases, today I'm releasing a re-edit of a certain character from 2007 that I edited in 2022, which was handled in a mediocre way, but was improved after updates. But for more polish and better look, I'm releasing a re-edit. And that is...

 

Super Mugen Bros. Mario

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Screenshots:

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Preview:

 

Also known as "SMBZ" Mario (despite having nothing to do with SMBZ), he is a character that uses 3 buttons for normals and 3 more buttons for specials. Hammer mode is still present, and more stuff was added, such as new moves, new palettes, and more!

 

Get him here: https://sites.google.com/view/dxgsmugensite/characters/edits-and-others

 

Found any bugs, errors, or oopsies? Send me your feedback and I'll update him when I have time!

  • 1 month later...
Posted

Time for the first update, v1.1!

Changelog:


- Added parrying.
- Added a Guard Cancel.
- Added a Hyper Combo Finish.
- New palette selector graphic.
- Removed power gain from EX Super Jump Punch.
- Fixed an oversight where the fireball's sound was not working correctly in EX Fireball.

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