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Posted

Download the Characters Here


=About The Totally Accurate Series=
The Totally Accurate Series 101% faithfully recreates characters from various fighting games.
And by that I mean not even trying to precisely recreate move sets to how they were in their respective game but rather incorporate moves that are different yet (loosely) fits with the character.

 

Mugen Version 1.1 Only for all characters.

Totally Accurate Len

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Tesse-Tan (AKA Totally Accurate Tesse)

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Totally Accurate Bee

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Totally Accurate Fiona

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Totally Accurate Dan

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Posted

An update has been released for Totally Accurate Fiona

 

Version 1.01

  Quote
  • Fixed an issue in 2v2 battles where Fiona will continue to overkill a ko'd enemy teammate despite the match not being over yet.
  • Fixed an issue where when either guard meter reaches zero, a guard break will occur regardless of which enemy teammate blocked the attack.
  • Added a shield icon and guard break text to the guard meter.
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  • 1 year later...
  • 3 weeks later...
Posted

An update has been released for Totally Accurate Dan

 

Version 1.01

  Quote
  • Fixed a bug where Dan immediately enters the misfire state during Shinku Gadoken on palettes 11 and 12.
  • Lowered the frequency of Dan's AI hopping back.
  • Improved the AI's reaction to parrying so that it won't guard immediately upon a successful parry.
  • Raised damage of Shinku Gadoken from 185 to 265.
  • Pushblock stun time increased from 12 to 16 ticks.
  • Palette colors are now in reverse order (ie. 12 -> 1, 3 -> 10, etc.). Palette effects remains as is (This means the new 1p will NOT gain the 100% misfire effect plus healing).
  • Dankuu Kyaku's initial X velocity is now randomized from 1.85 to 6.85 with a small chance of flying in the opposite direction.
  • Adjusted the target's y velocity during Futago no Hishou Buraiken.
  • Misfire damage taken from Gadoken reduced from 1/4th to 1/5th of total life.
  • Koryuken now has a chance of misfiring.
  • Increased damage of Hishou Buraiken from 45 to 48
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