Popular Post Shim Posted July 5, 2022 Popular Post Posted July 5, 2022 Happy 4th of July for the America fellas! Yeah a bit late its just that today I watched Demon Slayer all day... I'm gonna watch more after this post. Long time no releasing a character... but there were two reasons why I haven't even released the first one... Say welcome to these three newcomers... Nicole Watterson! Marceline Abadeer! and... JAIDEN ANIMATIONS!! Its been eight years since I've planned Nicole and Marceline characters since 2013, and now, they became reality, with spriting help from Jarquin10. As for Jaiden, she's my second commissioned character, and the first to be released cus' the first one is still in the works, never thought I'd create a YouTuber character for MUGEN, but I still found interesting, and I love her content. And yep, Nicole and Jaiden were the reasons why Marcy wasn't released, but was still worth it. With these three, I introduce my own gameplay style, which is inspired by the Senran Kagura games, so its anime-styled gameplay style... what should I call it... "Shim-style"? Get them on my new website here! Found any bugs? Report them here, and I'll fix them! A person, HappyDappy666, SSBKing65✯ and 3 others 3 3
Shim Posted July 5, 2022 Author Posted July 5, 2022 Alongside them, I'm also releasing Marceline and Nicole's home stages! Super Jump: Yes Music: No Resolution: High Zoom: No MUGEN version: 1.0+ 1. Land of Ooo Forest Marceline's home stage. 2. The Watterson's House Nicole's home stage. No home stage for Jaiden, cus' I don't have any ideas for it... Get them on the stages section of my website!
Shim Posted July 6, 2022 Author Posted July 6, 2022 Hey folks, due to recent feedback I've been getting, the three girls will receive updates eventually, so stay tuned!
Shim Posted July 19, 2022 Author Posted July 19, 2022 The trio of girls have been updated to v1.1! Update log for Marceline: Quote :-----------------------------: :Update changelog (07/18/2022): :-----------------------------: Gameplay: 1. Projectiles have are now even punishable by improving their CLSNs. 2. Friction has been given when dashing. 3. Guard Crush now triggers less often. 4. Get up attack and Guard Cancel's commands were changed to be less simple. 5. Get up attack now can be performed in the getting up state. 6. CLSN1s from the Parries were improved. 7. Bat Monster was given its own width and she can now hit with the fist in Rock Slam. 8. Marcy no longer goes slightly through the ground when starting Arms to the Axe B and EX. 9. Marcy is now invincible during the bat stampede and rushing state in I'm gonna bat you up. 10. Corrected chaining on Normals. 11. Added invincibility frames when starting Level 1, 2 and 3 Hypers. 12. Some of the CLSNs were improved. 13. Strong crouch attack was improved slightly. 14. Normals can now be canceled into the normal jump. 15. The stereos on Stereo Sonic Guitar were alligned five pixels closer to Marceline. 16. Bat Monster can now be excecuted if having equal or less than 300 life. 17. Energy ball in Bat Monster can now hit as soon as it comes out. Non-gameplay: 1. Dash effects were re-alligned. 2. Perfect graphic display codes were replaced. 3. Babality animations were fixed. 4. Win portrait was correctly alligned. Update log for Nicole: Quote :-----------------------------: :Update changelog (07/18/2022): :-----------------------------: Gameplay: 1. Projectiles have are now even punishable by improving their CLSNs. 2. Friction has been given when dashing. 3. Guard Crush now triggers less often. 4. Get up attack and Guard Cancel's commands were changed to be less simple. 5. Get up attack now can be performed in the getting up state. 6. CLSN1s from the Parries were improved. 7. The Incredible Bulk Mom was given its own width. 8. Corrected chaining on Normals. 9. Added invincibility frames when starting Level 1, 2 and 3 Hypers. 10. Air Suplex's X velocity was inverted. 11. Special idle animaiton part were given its own CLSN2s. 12. Non-compatibility custom state for air burnt was replaced. 13. Some of the CLSNs were improved. 14. Crouching strong attack was improved slightly. 15. Normals can now be canceled into the super jump. Non-gameplay: 1. Dash effects were re-alligned. 2. Perfect graphic display codes were replaced. 3. Babality animations were fixed. 4. Win portrait was correctly alligned. Update log for Jaiden: Quote :-----------------------------: :Update changelog (07/18/2022): :-----------------------------: Gameplay: 1. Projectiles have are now even punishable by improving their CLSNs. 2. Friction has been given when dashing. 3. Guard Crush now triggers less often. 4. Get up attack and Guard Cancel's commands were changed to be less simple. 5. Kitty Slash was made slightly slower. 6. Get up attack now can be performed in the getting up state. 7. CLSN1s from the Parries were improved. 8. Corrected chaining on Normals. 9. Added invincibility frames when starting Level 1, 2 and 3 Hypers. 10. Super Kitty Slash was made very slightly slower, and corrected voice clip placing. Also corrected guard velocities. 11. Some of the CLSNs were improved. 12. Anime Jaiden had its damage increased. 13. Crouch storng attack was improved slightly. 14. Normals can now be canceled into the super jump. 15. The smashing state on I Like This Part is now invulnerable and traspasable. 16. When it Comes to the Oven was improved slightly. 17. The Specials' startups were slightly increased in velocity. Non-gameplay: 1. Dash effects were re-alligned. 2. Perfect graphic display codes were replaced. 3. Babality animations were fixed. 4. Hair Selection intro HUD (aesthetic) was fixed for P2. 5. Win portrait was correctly alligned. Make sure to re-download on my website!
Shim Posted July 9, 2023 Author Posted July 9, 2023 Been months, but the trio were updated. Update log for Marceline: Quote :-----------------------------: :Update changelog (07/09/2023): :-----------------------------: Gameplay: 1. Some air animations had its CLSNs slightly improved. 2. Guard push velocities were toned down. 3. Codes to make Bat Monster not used in Simul mode was fixed. 4. A small adjustment on the pausetime on Monstrous-Morph Arm. Non-gameplay: 1. Some sprite fixes. 2. CLSNs given to Burnt and Frozen animations. Update log for Nicole: Quote :-----------------------------: :Update changelog (07/09/2023): :-----------------------------: Gameplay: 1. Some air animations had its CLSNs slightly improved. 2. Guard push velocities were toned down. 3. Codes to make Anime Nicole not used in Simul mode was fixed. Non-gameplay: 1. Some sprite fixes. 2. CLSNs given to Burnt and Frozen animations. Update log for Jaiden: Quote :-----------------------------: :Update changelog (07/09/2023): :-----------------------------: Gameplay: 1. Some air animations had its CLSNs slightly improved. 2. Guard push velocities were toned down. 3. Codes to make Anime Jaiden not used in Simul mode was fixed. 4. Slight fix on When It Comes to the Oven Hyper. Non-gameplay: 1. Some sprite fixes. 2. Two new hairstyles for Hair Selection (intro aesthetic) intro. 3. Ari dissapears from the custom states when Anime Jaiden is performed on herself. 4. CLSNs given to Burnt and Frozen animations. Get them on my website!
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