Jump to content

BERD v0.1 RELEASE


austinsanims

Recommended Posts

Feedback:

 - Was it intentional for him to not have any small portraits?

 - If the opponent walks up to you while you're doing the standing medium punch, they go right through you and you don't hit them. I suspect this has something to do with the ground.back and ground.front parameters.

 image.png 

- Missing animation frames on anims 120-170, 190, and 195, causing MUGEN to throw up debug errors when the round is about to begin, or if he tries to guard.

- This one is more of a personal nitpick but I don't like that the voice for the "garbage day" special lasts about 4 seconds longer than the move itself.

- Berd has no CLSN2s during the beam hyper.

- Air light punch doesn't have any recovery frames

- I was going to point out that his normals were unusually weak until I saw that his attack was set to 45. Maybe scale the damage of the normals up to compensate for the decreased attack, or set it back to 100?

 

Overall this is a kinda interesting character. I'm interested in seeing where this goes.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...