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RedDragonCats17's MegaMan Fighter W.I.P


RedDragonCats17

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Hey guys, I haven't announced any W.I.Ps in here, so here I am announcing progress of a full game that I'm making.

 

I'm making a MegaMan full game, and I've had this idea for a while and I've started working on it over a year ago. This game is based on Serio's Castlevania Fighter, so it's a boss rush type game, but there's gonna be a cast ranging from classic MegaMan to MegaMan ZX, 3 bosses per game, plus some secret bosses (5 are already planned, and 2 of them are in the works), and secret playable characters. The characters have their own unique play style, such as MegaMan running and gunning, Maverick Hunter Zero doing most close combat attacks, and other characters such as Bass doing their own unique moves.

 

I'm working on 3 characters, 2 of them are playable compared to the first, which has a standard foundation. Those 2 characters are MegaMan Zero and Model ZX. Here's what they look like right now.

 

https://streamable.com/tddc4

 

https://streamable.com/fccn9

 

I'll tell you what, working on something like this is not easy, especially for one man. I will try my best and at least get a playable demo out.

 

As of now, I'm working on a transformation for MegaMan Zero's secret Omega Zero mode, and BOOOOY it's the most complicated thing I've ever tackled. I'm trying to get some help from Odb and XGargoyle, but they still didn't reply to the post I made in the forums. Right now I'm trying to adjust Omega's transformation sequence.

 

Wish me luck, guys. If you're good at MUGEN character coding and you wish to help me out making this thing, then by all means, welcome to the party, but again, wish me luck.

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