So I've been trying to use variations of this to help my character combo into hypers:
trigger2 = stateno = 200 || stateno = 210 || stateno = 220
trigger2 = movecontact
trigger3 = stateno = 400 || stateno = 410
trigger3 = movecontact
But this ends up creating one-button hypers. For example, a light punch will automatically activate a hyper afterwards. Of course, I don't want that. In most other characters that use code like this, this issue does not occur (simply this allows easier comboing into hypers). What can I do to help with this?
Question
Celestial-Len
Comboing Into Hypers Problem
So I've been trying to use variations of this to help my character combo into hypers:
trigger2 = stateno = 200 || stateno = 210 || stateno = 220
trigger2 = movecontact
trigger3 = stateno = 400 || stateno = 410
trigger3 = movecontact
But this ends up creating one-button hypers. For example, a light punch will automatically activate a hyper afterwards. Of course, I don't want that. In most other characters that use code like this, this issue does not occur (simply this allows easier comboing into hypers). What can I do to help with this?
Here's an example hyper command:
;---------------------------------------------------------------------------
;Blah
[State -1, Blah]
type = ChangeState
value = 3000
triggerall = power >= 1000
triggerall = statetype != A
trigger1 = command = "Blah"
trigger1 = ctrl
trigger2 = stateno = 200 || stateno = 210 || stateno = 220
trigger2 = movecontact
trigger3 = stateno = 400 || stateno = 410
trigger3 = movecontact
2 answers to this question
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