Trinitronity Posted December 18, 2015 Posted December 18, 2015 I think making sure that the Basketball transformation is as compatible as possible is the bigger priority. What about characters that don't have sprites for the basketball transformation? What if someone wants to include basketball transformation sprites in his own character? What if a character uses the animation number for the basketball transformation for something else (like Quilty Gear staggering or Midnight Bliss)? That all needs to be considered. Releases: WIPs: KuaiDa ChuanShuo Street Fighter IV Remake (by D The Red Cloak, DuckSS and Trinitronity)
Basara-kun Posted December 29, 2015 Posted December 29, 2015 Cool to see you working on more DBFC chars :D I recently made Taiga (but she's still on progress). So when you got it well, just tell me which are the anims to get the basketball transform. Maybe you can use the same state than Darkstalkers' Zabel/Lord Raptor, which has a super where also transform his enemy into a basketball ;) My WIPS - YouTube - Twitter
Ultra Fatality Posted December 30, 2015 Author Posted December 30, 2015 9 hours ago, Basara-kun said: Cool to see you working on more DBFC chars :D I recently made Taiga (but she's still on progress). So when you got it well, just tell me which are the anims to get the basketball transform. Maybe you can use the same state than Darkstalkers' Zabel/Lord Raptor, which has a super where also transform his enemy into a basketball ;) No need to my friend its all built in with my character all i need is your characters file name so it can properly work with her ^_^
Trinitronity Posted January 1, 2016 Posted January 1, 2016 Uh...that's a very bad way to implement the basketball transform. Seriously, it's much easier through my suggestion. Releases: WIPs: KuaiDa ChuanShuo Street Fighter IV Remake (by D The Red Cloak, DuckSS and Trinitronity)
Ultra Fatality Posted January 1, 2016 Author Posted January 1, 2016 1 minute ago, Captain Papyrus said: Uh...that's a very bad way to implement the basketball transform. Seriously, it's much easier through my suggestion. Trust me I've seen what you post and I'm long beyond that point i been took all that into consideration the moment i started working on her i for one love doing custom states and realize it can really make or break a character i'm very skilled at it and i believe my method is the most simple and easy the reason why i would need someone's name is for Dengeki characters only which i downloaded all of them so far just so i can perfect this move but yeah or someone who just so happens to have there very own custom basketball sprites but if they don't have any type of b ball sprite then its already covered Trust ;-)
Trinitronity Posted January 1, 2016 Posted January 1, 2016 Uh...I think you completely missed my point again. Releases: WIPs: KuaiDa ChuanShuo Street Fighter IV Remake (by D The Red Cloak, DuckSS and Trinitronity)
Ultra Fatality Posted January 1, 2016 Author Posted January 1, 2016 Just now, Captain Papyrus said: Uh...I think you completely missed my point again. Probably xD please do explain any advice can help
Trinitronity Posted January 1, 2016 Posted January 1, 2016 Okay, here is the thing. The way you try to do things would require to update your character non-stop with new triggers for new character names and author names, cluttering up your code on the process. However, there exist a very useful and attractive alternative: http://mugenguild.com/forum/topics/optional-animation-standards-138791.0.html That way, instead of checking for the character name or author name of the opponent, your character instead checks if the opponent has the anim numbers required for the basketball transformation. In order to avoid as many errors as possible, you should choose an obscure number that is not listed on this topic yet, then just tell others on this thread about your new animation standard, so it can be noted down so everyone else can make his/her characters compatible with your animation standard for Tomoka's basketball transformation. It's also pretty easy to do, thankfully. Releases: WIPs: KuaiDa ChuanShuo Street Fighter IV Remake (by D The Red Cloak, DuckSS and Trinitronity)
Ultra Fatality Posted January 1, 2016 Author Posted January 1, 2016 2 minutes ago, Captain Papyrus said: Okay, here is the thing. The way you try to do things would require to update your character non-stop with new triggers for new character names and author names, cluttering up your code on the process. However, there exist a very useful and attractive alternative: http://mugenguild.com/forum/topics/optional-animation-standards-138791.0.html That way, instead of checking for the character name or author name of the opponent, your character instead checks if the opponent has the anim numbers required for the basketball transformation. In order to avoid as many errors as possible, you should choose an obscure number that is not listed on this topic yet, then just tell others on this thread about your new animation standard, so it can be noted down so everyone else can make his/her characters compatible with your animation standard for Tomoka's basketball transformation. It's also pretty easy to do, thankfully. Ahhh i see what you mean now and ok i'll look into that good to see theres a topic for stuff like this
Ultra Fatality Posted July 5, 2016 Author Posted July 5, 2016 40 minutes ago, Misana1598 said: Is Tomoka still being made? I Know its been a long time im going threw some troubling times on my end my friend but don't worry she is very much still alive along with all my other DBFC Projects ;) Galvatron and lucasnava 2
Misana1598 Posted July 6, 2016 Posted July 6, 2016 23 hours ago, Ultra Fatality said: I Know its been a long time im going threw some troubling times on my end my friend but don't worry she is very much still alive along with all my other DBFC Projects ;) Thumbs up man and good luck! (Soon another for the collection!)
Ultra Fatality Posted August 18, 2016 Author Posted August 18, 2016 16 hours ago, Misana1598 said: Hey how's everything coming along? Just fine my friend only thing i really need to do is her specials and supers after that shes ready oh and her helper its taking so long because of personal issues on my end so yeah sorry for the wait wish i could get her and a lot of my other projects released sooner >_<
Misana1598 Posted August 18, 2016 Posted August 18, 2016 8 hours ago, Ultra Fatality said: Just fine my friend only thing i really need to do is her specials and supers after that shes ready oh and her helper its taking so long because of personal issues on my end so yeah sorry for the wait wish i could get her and a lot of my other projects released sooner >_< No prob. (Also could you consider maybe thinking about doing Kuroyukime?)
Ultra Fatality Posted August 19, 2016 Author Posted August 19, 2016 17 hours ago, Misana1598 said: No prob. (Also could you consider maybe thinking about doing Kuroyukime?) maybe i'll think about it
Misana1598 Posted August 20, 2016 Posted August 20, 2016 7 hours ago, Ultra Fatality said: maybe i'll think about it
Misana1598 Posted September 11, 2016 Posted September 11, 2016 Hello again... just wanted to know of progress or any time Tomaka will be released, but take your time because the HYPE is real. You are fantastic, your brilliant, your Ultra Fatality!
Ultra Fatality Posted September 12, 2016 Author Posted September 12, 2016 21 hours ago, Misana1598 said: Hello again... just wanted to know of progress or any time Tomaka will be released, but take your time because the HYPE is real. You are fantastic, your brilliant, your Ultra Fatality! I Wish i bring her to you sooner dude but sadly yeah things are still going slow i'll maybe try to post something of her for you bro like a video or screenshot something you know but like i said sadly shes going to take awhile aside from personal life a lot of people are requesting my other WIPS instead of her you bring in more hype and love for her i'll prioritize her more
Misana1598 Posted September 12, 2016 Posted September 12, 2016 If I could help any let me know, even though I'm probably the only one giving her support. No probs man! (Could send a beta until she's fully done)
Ultra Fatality Posted September 13, 2016 Author Posted September 13, 2016 22 hours ago, Misana1598 said: If I could help any let me know, even though I'm probably the only one giving her support. No probs man! (Could send a beta until she's fully done) Hmmm I'll think about it
Ori-Ori Posted September 14, 2016 Posted September 14, 2016 Will she have good or AI? Because I like fighting her in source.
Ultra Fatality Posted September 14, 2016 Author Posted September 14, 2016 I plan on giving All my Wips some challenging A.I. so yes
Ori-Ori Posted September 16, 2016 Posted September 16, 2016 On 9/13/2016 at 10:54 PM, Ultra Fatality said: I plan on giving All my Wips some challenging A.I. so yes Okay.
Misana1598 Posted November 5, 2016 Posted November 5, 2016 Progress? It's been awhile and wanted to see how its been coming if you could.
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