0 Ryon Posted October 8, 2015 Posted October 8, 2015 [State 1000, Projectile] type = Projectile trigger1 = animelem = 1 ProjID = 1000 projanim = 1000 projhitanim = 1010 projscale = 1,1 projremove = 1 projremovetime = -1 velocity = 5,0 projhits = 1 projpriority = 5 projsprpriority = 3 offset = 20,-60 postype = p1 supermovetime = 0 pausemovetime = 0 attr = S,SP ;SCA,NA,SA,HA,NP,SP,HP,NT,ST,HT hitflag = MAF ;HLAFD+- guardflag = MA ;HLA animtype = light ;light,medium,hard,back,up,diagup air.animtype = light priority = 4,Hit ;Hit,Miss,Dodge damage = 75,5 pausetime = 10,10 sparkno = -1 guard.sparkno = -1 sparkxy = 0,0 hitsound = s0,0 guardsound = s0,0 ground.type = High ;Low,Trip,None air.type = High ground.slidetime = 15 ground.hittime = 15 air.hittime = 20 ground.velocity = -8,0 guard.velocity = -2 air.velocity = -8,-3 airguard.velocity = -2,-2 - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
Question
horakh001
how do I edit it for projectile?
1 answer to this question
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