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Round Delay

Ultra Fatality


one small quick question here, how do you delay the Fight start time, like when it says round 1 fight I need the fight part to be delayed a bit because it starts to fast it goes.....

Round 1 Fight so quickly and I just need it to be like Round 1 (pause a bit) then Fight !!!

So if anyone could help me with this problem......

That'd Be Great

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you know what, i read your problem too fast. i thought you wanted this

ctrl.time = x              ;Time players get control after "Fight"

but you need

fight.time = x              ;Time to show FIGHT component


guess what, their both in the fight.def :3

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