BoyBoyz Posted June 10, 2015 Author Posted June 10, 2015 These updates have been made to broly today: 1. Removed or added envshakes to either make moves more realistic (for example, when charging a fireball, environment won't shake) or impactful (upon explosion). 2. Added air dash (DB+a) 3. Fixed certain clsns and allpalfx 4. For normal forward fireball (DF+x), when u stand too close to enemy at edge of screen, it wont hit. Fixed. No small pach for this xD http://www.mediafire.com/download/a8d5g1swqh7gt80/ or in the first post.
Krypto 'SAM' saiyaN Posted June 10, 2015 Posted June 10, 2015 You said you already finish, now there's a new update. Also for Aizen I see. Nah, just grab it! XD
BoyBoyz Posted June 10, 2015 Author Posted June 10, 2015 LOL. Can't be helped.. I do testing while working so I can find new bugs.
BoyBoyz Posted June 10, 2015 Author Posted June 10, 2015 Another update -_-: Ever wished you could stomp the enemy more than once, like in the movie? Now you can! By pressing DF+a a short moment after broly touches the ground, you can stomp 3 times in total, with the 2nd and third stomps doing less damage. The way this works is, on the first stomp, if you dont follow up, the enemy will be lying on the ground, wide open to all sorts of combos. Only after the third final stomp the enemy can't be hit, and broly hops back after the move ends. The AI does not use this 3x combo, as the total damage output is insane. What's left: 1. The only thing left I hope to do is broly's full screen super where he scatters lots of fireballs from his shield. The current version i have (DFDF+c) isn't really accurate to the anime, but it will suffice till I am able to code the new one... which is quite hard.
Krypto 'SAM' saiyaN Posted June 10, 2015 Posted June 10, 2015 neat. BTW it's June 10th, not 11th Depend on where you live. In my place, it already 11th june today. So Boyz was right about the date. Another update -_-: Not gonna lie bro, if you see something that can make this Broly even better, just keep updated it. ...and I gonna keep re-download XD
BoyBoyz Posted June 11, 2015 Author Posted June 11, 2015 https://www.youtube.com/watch?v=sBmFL7nXcvc&feature=youtu.be Here, the new and last move for Broly (DFDF+c, one hit kill). His signature move made almost exactly like in the anime. The sound in the video lags, but it isn't the case in mugen. Will continue to improve this move if necessary. Am open to suggestions. lucabel 1
Darklight Posted June 12, 2015 Posted June 12, 2015 https://www.youtube.com/watch?v=sBmFL7nXcvc&feature=youtu.be Here, the new and last move for Broly (DFDF+c, one hit kill). His signature move made almost exactly like in the anime. The sound in the video lags, but it isn't the case in mugen. Will continue to improve this move if necessary. Am open to suggestions. how about his transformation
BoyBoyz Posted June 12, 2015 Author Posted June 12, 2015 Transformation? I dont follow you. U mean make him able to transform in battle from ssj to lssj? Thats hard to do as i dont have the normal sprites
BoyBoyz Posted June 12, 2015 Author Posted June 12, 2015 Update to the new move statedef 2830 (DFDF+c): 1. hitdef adjusted to be a hyper projectile attr, as otherwise he can be movereversed out (and I'm too lazy to make a helper for that issue). 2. Green Shield explod removetime increased to 1000 3. Allpalfx starts at animelemtime(25) = 10. Fixed some palfx issues. 4. Centralised the green sphere for energy gathering 5. AI randomly uses the this final move when <= 450 health, which kills in one hit if enemy isn’t constantly evading for some time after the superpause.
Doomguy Posted June 12, 2015 Posted June 12, 2015 I think it'd be a good idea to change the 1 Hit KO attacks to something a little more generous, but still deadly. If you have 300 or less health, the attack (upon collision) does instant kill. If you have 301-499 health, the attack leaves you with 50 health. If you have 500 or more health, the attack will leave you with the same amount of health as Broly. Sack Tapping is Bad News, kids.
BoyBoyz Posted June 13, 2015 Author Posted June 13, 2015 Interesting suggestion! However i intended for the move to do consistent damage over the duration, not just one big chunk of damage at once. That way, the enemy would be able to evade it easily. And consistent damage wise, I am not very sure how to code it as u suggested. xD Let's leave broly at this for now. Edit 13 June 2015: 1. Added removeongethit to ONE explod 2. Removed one blue clsn in the new full screen super (the one where attacks with red clsn).
Krypto 'SAM' saiyaN Posted June 15, 2015 Posted June 15, 2015 LOL, I knew when I return I'm gonna see a new update for this Broly XD.
BoyBoyz Posted June 18, 2015 Author Posted June 18, 2015 Lol. In case no one knows what was updated in the versions up till 19 June: 1. New counter special move added (DF+z) 2. Tweaked red clsns 3. Extended the super grab (DBDB+b) by giving it another 2 voice clips that make it more accurate to the movie version. You gotta hear it! A must have for broly fans xD 4. Fixed one of the winpose (183) animation timings. Note that this winpose is quite similar to the hyper move (DFDF+c). lucabel 1
BoyBoyz Posted June 21, 2015 Author Posted June 21, 2015 You're welcome! The more accurate the better ^_^
BoyBoyz Posted June 24, 2015 Author Posted June 24, 2015 OMG I didn't realise there are much better broly sprites here: http://www.spriters-resource.com/fullview/67279/ SIGH. I might remake him...
Krypto 'SAM' saiyaN Posted June 24, 2015 Posted June 24, 2015 Honestly, I don't mind at all if you keep updating your Broly even 100 times, because your Broly is beast! Hell yea, that Broly sprite you found was indeed look crispy...So, you gonna make your new Broly using this new sprite??? SENPAI .....
Doomguy Posted June 24, 2015 Posted June 24, 2015 WELL, ONE MORE UPDATE CAN'T HURT. Besides, I was waiting for a definitive version before dl'ing. Sack Tapping is Bad News, kids.
BoyBoyz Posted June 24, 2015 Author Posted June 24, 2015 Yes, It's going to take a while, but IM GONA MAKE IT. Standing and walking poses done already. The new sprites are so BEAST that I can't resist making it... gona stall off the other projects for now. Ex✭Cᴀʜᴍ 1
Doomguy Posted June 24, 2015 Posted June 24, 2015 Yes, It's going to take a while, but IM GONA MAKE IT. Standing and walking poses done already. The new sprites are so BEAST that I can't resist making it... gona stall off the other projects for now. Yay! Sack Tapping is Bad News, kids.
Krypto 'SAM' saiyaN Posted June 25, 2015 Posted June 25, 2015 I notice now, that sprite was a sprite from the newest DBZ games on 3DS. LOL, I remember when first time see that games, I knew it that someday this sprite will be using in mugen.
BoyBoyz Posted June 25, 2015 Author Posted June 25, 2015 the new sprites are so epic. Im making progress compiling the sff!
Krypto 'SAM' saiyaN Posted June 25, 2015 Posted June 25, 2015 the new sprites are so epic. Im making progress compiling the sff! With that sprite + your coding it...I dare to say this could be the best Broly in mugen XD
Doomguy Posted June 25, 2015 Posted June 25, 2015 You did it BoyBoyz, you became one with the cosmos! Now you can become one with the MUGEN creators! Sack Tapping is Bad News, kids.
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