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Draglade Character Update!


Ryon

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[Preview]

 

[Download]

http://1drv.ms/1CYgi0D

http://www.mediafire.com/?v4tnjvbycr6xp

 

[Comment]

Custom Beat Battle Draglade Character Update's

So I've decided to update all 3 of my characters at the same time, before I start working on the 4th.
I feel as if i've updated so much I may forget to mention something so just keep that in mind.
Keep in mind Zeke was updated and released, and was updated again to match Cross and Shelly.
Also the Phat Beat Combo's are not exactly like they are in the original game, The one's I made/make are going to follow the same kind of idea but different way it works.

* Phat Beat Combo = P.B.C
* Elemental Bullet System = E.B.S

* All character's were giving walking, dashing, jump, jumplanding sound effects, as well as super backgrounds, super sparks, and super chimes, during super pause.

===========================
                      Zeke
===========================
* Complete Elemental Bullet System Overhaul (X/X/2015)
* New sprites for Elemental Bullets
- - New Fire (Wider Arc)
- - New Earth (Act's as a wall)
- - New Water (Rushes across the floor)
- - New Wind (Multihit Tornado)
- - NEW Light (Bind's Enemy)

* New voice pack
* Added ability to do Combos.
* Updated Coding.
* Tweaked A.I
* Tweaked P.B.C.

===========================
                     Cross
===========================
* Updated Elemental Bullet System
* New sprites for Elemental Bullets
- - New Fire (Mario Style Fireball)
- - New Earth (3 Earth Spikes)
- - New Water (Geyser below Enemy)
- - New Wind (Defensive Move, Pushes Enemy Away)
- - New Light (3 Cross' Drop From The Sky)
- - NEW Gravity (Suck's enemies into the center of the screen)
- - New Lightning (Range is shoter than before)
- - Removed Dark (Replaced Dark with Gravity)

* Added more Voices.
* Added ability to do Combos.
* Updated Coding.
* Added A.I.
* Added P.B.C

===========================
                     Shelly
===========================
* Updated Elemental Bullet System
* New sprites for Elemental Bullets
- - New Fire (Random Range Meteors)
- - New Earth (Sprite Change)
- - New Wind (Defensive Move, Spirals Around Shelly)

* Added more Voices.
* Updated Coding.
* Added A.I.
* Added Air P.B.C to make up for lack of Magic.

===========================
             Special Thanks
===========================
@ My Wife (Who's puts up with my nonsense)
@ Mugen Free For All ( For having a HUGE database of character, and its my site)
@ Dimps / Atlus / Bandai Namco ( Developer and Publishers)
@ Capcom (Voices)
@ A.K. / T.B. / C.B. (Love you guy's keeping me sane and frosty)
 

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-None of the air attacks are overheads. In fact, every character I have downloaded from you has no overheads when it comes to air attacks.

-None of Zeke's crouching attacks hit low. This is another issue that every character of yours has, sans cross, because his MP and HP attacks do hit low.

 

I've never heard of draglade, so that's all the testing I could do. Still, pretty sweet job.

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It's an old DS game from a few years ago. Pretty fun and perfect for making Mugen characters. We both made one at the same time coincidentally, but his blew mine away. I never go back to my old characters, so props on the update and awesome job!

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  • 4 months later...

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