DartzPie Posted December 27, 2014 Posted December 27, 2014 Aloha Mffa, I would like to know how you limit a tranformation/style. Like once activated you cant press the button again- and it the transformation has limit(not bieng tide with power gauge) "Your so Naive-"
0 Ryon Posted December 27, 2014 Posted December 27, 2014 i've always used variables to limit it. trigger1 = var(10)=1 this will active only if the variable 10 is 1, and how does 10 get 1? an activator state for in stance such as GEN from SFA3, he has 2 fighting styles so the state where he changes stance i'd include a varset. to make 10 = 1 and back. also I use another variable for time or rechanging back. when you transform set a variable to such as 11, to .. say... 1000 then constantly remove 1 from it with a varadd using (var(11)= -1 and you could look at my Young Goku for a reference. - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
0 DartzPie Posted December 28, 2014 Author Posted December 28, 2014 i've always used variables to limit it. trigger1 = var(10)=1 this will active only if the variable 10 is 1, and how does 10 get 1? an activator state for in stance such as GEN from SFA3, he has 2 fighting styles so the state where he changes stance i'd include a varset. to make 10 = 1 and back. also I use another variable for time or rechanging back. when you transform set a variable to such as 11, to .. say... 1000 then constantly remove 1 from it with a varadd using (var(11)= -1 and you could look at my Young Goku for a reference. Alright I'll take a look in young goku. "Your so Naive-"
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DartzPie
Aloha Mffa,
I would like to know how you limit a tranformation/style. Like once activated you cant press the button again- and it the transformation has limit(not bieng tide with power gauge)
"Your so Naive-"
2 answers to this question
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