I'm currently making an edit of the classic JSHomer for Mugen 1.0 and onwards only. I have entered Fighter Factory 3 and extracted all of the sprites and palettes of Homer, and compiled them into a SffV2 using the automatic .ff3 function within Fighter Factory 3. I also added the pallete keymap to the .def file, and even updated the common1 file. But his palletes still aren't changing, even though the pallete change feature is in the .cns file. Could someone help me?
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miru
I'm currently making an edit of the classic JSHomer for Mugen 1.0 and onwards only. I have entered Fighter Factory 3 and extracted all of the sprites and palettes of Homer, and compiled them into a SffV2 using the automatic .ff3 function within Fighter Factory 3. I also added the pallete keymap to the .def file, and even updated the common1 file. But his palletes still aren't changing, even though the pallete change feature is in the .cns file. Could someone help me?
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