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Posted

[Preview]

Main Event:

http://www.fileden.com/files/2010/9/6/2962825/Game%20Krazy/MainEvent.mp3

Urban Rush Groove

http://www.fileden.com/files/2010/9/6/2962825/Game%20Krazy/UrbanRushGroove.mp3

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[Comment]

finally! my next bgm set release, fresh outta Da WrekkShop! i proudly give you BGM Tweakage: 2nd Shot! i had to grind out & push this 1 forward, it's long overdue.

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y'all might wanna keep an eye out tho, cuz it's not quite finish'd yet [hopefully you'll see what i mean soon enough.....

/wink.png ].

anywho, i hope this set helps fill some of those spaces left either empty or song shared next to "bgmusic" on those stage .def files, & as always, feedback is welcome, & praise is even better! http://mugenfreeforall.com/public/style_emoticons//laugh.png

enjoy dem shitz.

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Kord Elite Kommander of the RSA

Posted

the majority of them are indeed from 16-bit games, with a few from arcade games, 1 or 2 from the PS realm, & of course those 2 jointz from SoR2. to be honest, i'm probably gonna end up puttin' a SoR2 track in damn'd near every set i release, http://mugenfreeforall.com/public/style_emoticons//rolleyes.gif .

oh, btw, the read me should explain the far-off sound a bit. if you're not hearin' both channels of a track [like when a fight on any given Capcom fighter sounds distant at certain times, for instance], check your audio setups. a few of these jointz take advantage of usin' stereo to the fullest, so different patterns of sound will play out of each channel [1 of the reasons i http://mugenfreeforall.com/public/style_emoticons//wub.png SoR2 tracks damn'd so much!], to give an overall glorious listenin' experience for the eardrums.

& thanx for the luv Ry, i appreciate ya bud. http://mugenfreeforall.com/public/style_emoticons//biggrin.png

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Kord Elite Kommander of the RSA

Posted

well, i have a couple of suggestions, tho i not sure you'll agree. but i'll share witcha anyways, it might help:

  • Let's Go!, Urban Rush Groove, & Rumble fit well with fast movin' perpetual motion-type stages [trains, etc]
  • Nature's Song fits pretty spring/winter-type stages
  • Fighting Way & One-Way Trip are great for apocalyptic stages [i use Fighting Way on Yusuke's Last Judgement stage, & i'm currently workin' on kustom sfx bgm for it based around that joint]
  • BattleTeque Fashionista works for club-like stages, or stages with flashy lights [tho i currently have it assign'd to your spotlight stage]
  • i myself use Asteroid Belt on SFA 2's Venuezuela stage [fx for this 1 are also in the works]
  • if you can't find a stage/fight for Rushing Beat, Ridge Racin' or Heavy Artillery, http://mugenfreeforall.com/public/style_emoticons//unsure.png somethin' is really wrong with you http://mugenfreeforall.com/public/style_emoticons//tongue.png
hopes this helps out some bruh.

dammit, gimme more feedback people! http://mugenfreeforall.com/public/style_emoticons//tongue.png

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Kord Elite Kommander of the RSA

Posted

  On 11/6/2011 at 7:21 PM, 'Ryon said:

make more tunes!

i do what i can bro, but it's not simple. however, there's still somethin' on the brink of completion on this 1, so stay tuned.....

  On 11/7/2011 at 12:00 AM, 'tohnoshiki said:

stop fapping to pawgs so much same goes for latinas

^--- http://mugenfreeforall.com/public/style_emoticons//dry.png assklown.

i meant support/feedback on the set, ya igjit.

& no. i'll never stop. i luv'em too damn'd much :GHEYFACE:

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Kord Elite Kommander of the RSA

  • 3 months later...

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