DuckAzz Posted July 5, 2014 Posted July 5, 2014 Well I have created 'GO' animation when p1 or p2 have full powerbar... the problem is how to set for right and left side... last time I have typed : [state -3] type = explod trigger1 = power >= 1000 anim = 10000 postype = left pos = 70,2 ontop = 1 ID = 550 bindtime = -1 Picture: but that's still for left side (Because I set to be on left first)... all I need to do is to make another animation for right side... how to code for right side and left side? Should I use helper or explod?
0 Demitri Posted July 5, 2014 Posted July 5, 2014 You should be able to just reuse the same code you made for the left side and adjust the pos Just make a new animation like the last one and flip it horizontally try adding the line facing = -1 and change the pos There are better ways to code that but if the explod works for you, just use that. Personally, i'd use a helper. Or maybe i'm misunderstanding the question If you want my released works, go here.
0 Ryon Posted July 5, 2014 Posted July 5, 2014 what he said. use facing = - 1. and reposition based (triggered) by teamside ( = 2) so you need 2 explods or whatever your using. with a triggerall = ... let me just code it out. NOTE THIS MAY OR MAY NOT WORK, IM USING WHAT YOUR GIVING ME. [state -3] type = explod triggerall = teamside = 1 trigger1 = power >= 1000 anim = 10000 postype = left pos = 70,2 facing = 1 ontop = 1 ID = 550 bindtime = -1 [state -3] type = explod triggerall = teamside = 2 trigger1 = power >= 1000 anim = 10000 postype = right pos = 70,2 facing = -1 ontop = 1 ID = 550 bindtime = -1 There ya go, this will display for both 1 and 2. you may have to change the position to match up but you can do that. - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
0 DuckAzz Posted July 5, 2014 Author Posted July 5, 2014 thanks it worked you will be credited in my game master ryon :)
0 Ryon Posted July 6, 2014 Posted July 6, 2014 thanks. why dont you flip the arrow to the other side??? - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
Question
DuckAzz
Well I have created 'GO' animation when p1 or p2 have full powerbar...
the problem is how to set for right and left side...
last time I have typed :
[state -3]
type = explod
trigger1 = power >= 1000
anim = 10000
postype = left
pos = 70,2
ontop = 1
ID = 550
bindtime = -1
Picture:
but that's still for left side (Because I set to be on left first)...
all I need to do is to make another animation for right side...
how to code for right side and left side?
Should I use helper or explod?
4 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now