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Posted

Well I have created 'GO' animation when p1 or p2 have full powerbar...

the problem is how to set for right and left side...

last time I have typed :

[state -3]

type = explod

trigger1 = power >= 1000

anim = 10000

postype = left

pos = 70,2

ontop = 1

ID = 550

bindtime = -1

Picture:

8GCR6OJ.png

but that's still for left side (Because I set to be on left first)...

all I need to do is to make another animation for right side...

how to code for right side and left side?

Should I use helper or explod?

4 answers to this question

Recommended Posts

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Posted

You should be able to just reuse the same code you made for the left side and adjust the pos

Just make a new animation like the last one and flip it horizontally 

 

try adding the line facing = -1 and change the pos

 

There are better ways to code that but if the explod works for you, just use that.

Personally, i'd use a helper.

 

 

Or maybe i'm misunderstanding the question

If you want my released works, go here.

  • 0
Posted

what he said.

 

use facing = - 1.

 

and reposition based (triggered) by teamside ( = 2)

 

so you need 2 explods or whatever your using.

with a triggerall = ... let me just code it out.

 

NOTE THIS MAY OR MAY NOT WORK, IM USING WHAT YOUR GIVING ME.

 

[state -3]
type = explod

triggerall = teamside = 1
trigger1 = power >= 1000
anim = 10000
postype = left
pos = 70,2

facing = 1
ontop = 1
ID = 550
bindtime = -1

 

[state -3]
type = explod

triggerall = teamside = 2
trigger1 = power >= 1000
anim = 10000
postype = right
pos = 70,2

facing = -1
ontop = 1
ID = 550
bindtime = -1

 

There ya go, this will display for both 1 and 2.

you may have to change the position to match up but you can do that.

- Characters -  / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -

 

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