Jump to content
  • 0

need help making invisible characters.


jordan4233

Question

6 answers to this question

Recommended Posts

  • 0

ok invisible would be

 

[state -2,assertspecial]

type = assertspecial

trigger1 = 1

flag = invisible

 

thats INVISIBLE

 

if you want transparent do this.

 

[state -2, Transparent]

type = trans

trigger1 = 1

trans = add1

Link to comment
Share on other sites

  • 0

ok invisible would be

 

[state -2,assertspecial]

type = assertspecial

trigger1 = 1

flag = invisible

 

thats INVISIBLE

 

if you want transparent do this.

 

[state -2, Transparent]

type = trans

trigger1 = 1

trans = add1

where would i put that in the character cnf file because the character has dozens of stuff in cns file 

Link to comment
Share on other sites

  • 0

[state -2, assertspecial]

[state -2, Transparent]

He wrote state -2, that means you put them under Statedef -2.

 

All controllers under Statedef -2 will ALWAYS be active, even in a custom state.

Link to comment
Share on other sites

  • 0
On 7/5/2014 at 7:33 PM, Ryon said:

ok invisible would be

 

[state -2,assertspecial]

type = assertspecial

trigger1 = 1

flag = invisible

 

thats INVISIBLE

 

if you want transparent do this.

 

[state -2, Transparent]

type = trans

trigger1 = 1

trans = add1

 

Finally, now I can work on my mugen characters to the extreme.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...