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Meimu


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Updated

changelog

===================================

04/17/14

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-Quadruple Barrier has slightly more startup invicibility frames

-Crouching Medium Hurtbox extended

-Cautionary barrier comes out closer to Meimu. Will still miss opponents at point blank range(Unless they're big or fat)

-Additional Win quotes added(Vs. Hong Meiling, Miko Hakurei, Yukari_IWTBG)

-Special Intro vs Miko Hakurei and Ricepigeon's Entei

-Special win pose vs Yukari and Miko Hakurei

-Added ShirokinoKai's palletes

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  • 3 months later...

Updated

changelog

===================================

07/30/14

===================================

-Meimu's winpose is now determined by whether the match is over or not.

-Quadruple barrier has even more startup invicibility

-Quadruple barrier has more recovery frames and is unsafe on block.(-5)

-6y loses overhead properties when cancelled from a normal.

-Throw damage reduced

-Amulet hitstun reduced. Unsafe at point blank range(Why would you even?)

-Special win pose vs Yukari and Miko also applies to Reimu, but no longer applies to IWBTG Yukari

-Voice added

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Updated

changelog

===================================

10/27/14

===================================

-Throw shortcut command added(Mugen B button)

-Fixed ground back throw not playing sound when Meimu kicks the opponent.

-In an attempt to become Top tier in the next Touhou fighter, Meimu learned to Divekick. Then she remembered she wasn't canon but kept the move anyway.

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Just one thing about her new move (if I can call her divekick her new move), and that is:

 

- Hitspark's mis-alinged if I try to cross-up with divekick:

8JQE7G8.png

 

However, i want to say that this light attack of hers also has a Mis-aligned hitspark, but:

UBhmJr4.png

 

I think it's how "big" the spark is, it's minor; but the way the spark's positioned feels slightly off.

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  • 3 months later...

Updated

changelog

===================================

2/8/15

===================================

-Hakurei Amulet replaced with Yakumo wave. Damage buffed, properties changed

-Ascension Kick damage buff + Meimu doesn't go forward as much

-Dive kick damage buff

-Cautionary barrier damage buff

-Other stuff

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