RoySquadRocks Posted March 16, 2014 Posted March 16, 2014 Another MUGEN Character from Touhou Project I'm working on and she will be released on Spring 2014! Beta download now removed! She will be released as a full version on April 18th!! https://www.youtube.com/watch?v=OXFVCp-BLDI Feedback will be ACCEPTED when she's fully RELEASED in APRIL!
Shinzaki Posted March 16, 2014 Posted March 16, 2014 I'm not going to ask why she uses Alice as a human shield when she blocks and why the Caramelldansen plays during a super. That's just funny, really. I found it funny. Directory of stages by Ryoucchi, Toaster, and I
RoySquadRocks Posted March 16, 2014 Author Posted March 16, 2014 I'm not going to ask why she uses Alice as a human shield when she blocks and why the Caramelldansen plays during a super. That's just funny, really. I found it funny. That's because she's controlling every Touhou character in this battle!! LOL XD
Shinzaki Posted March 16, 2014 Posted March 16, 2014 That's because she's controlling every Touhou character in this battle!! LOL XD Aaaaand I fought her. After several, several tries. Directory of stages by Ryoucchi, Toaster, and I
RoySquadRocks Posted March 16, 2014 Author Posted March 16, 2014 Aaaaand I fought her. After several, several tries. Glad you enjoyed my beta character. The full release will have few changes and new stuff and she will arrive on April as well as the AI updates of all my characters. :)
Arya Chan ☆ Posted March 16, 2014 Posted March 16, 2014 That's because she's controlling every Touhou character in this battle!! LOL XD or maybe she cant fight by herself :p Youtoba (Youtube)(Other Links in There) Facebook (Warning)
RoySquadRocks Posted March 16, 2014 Author Posted March 16, 2014 or maybe she cant fight by herself :p She can, with Arrows, Swords, Fencing thingys, and Rainbow Bullets.
Galvatron Posted March 17, 2014 Posted March 17, 2014 Well every one knows Alice has more then one Shanghai Dolls so in a since She should be able to summon clones to attack her opponent. MARVEL VS. TOUHOU !!!!!!!!!!!!!!!!!!!!!!
RicePigeon Posted March 18, 2014 Posted March 18, 2014 A good ton of her normals have 0 recovery frames, which not only render them unpunishable, but also absurdly high frame advantages as well (+11 on hit for her 5y, for example), which lead to... Infinites. Tons of them, including, though certainly not limited to: 5x -> 5y 5x -> 5y -> 5c 5b 5c 5a -> 5y j.5b 5a -> 5b in corner causes 5b to whiff. While not an infinite, j.5z can lock an opponent in the corner indefinitely on hit, especially since it can cancel into itself. Speaking of j.5z, it can do up to 247 damage just by mashing the button, which is absurd for a normal. j.5x can be spammed almost infinitely on an airborne opponent for up to 120ish damage. She seems to get power back way too quickly. Her 236a (Spinnin About), for example, gives her a total of 223 power on hit, 175 on block, and 130 on whiff. This leads to her easily spam her supers with impunity. 236y (Komachi Twirl) has only 1 frame of recovery, but shes completely invincible during said recovery. The move also has a ridiculous frame advantage of +15 on block. If you cancel anything into this, you pretty much have an infinite blockstring that whittles the opponent down with chip damage until KO or time over. In fact, the Komachi Twirl is an infinite blockstring by itself since it only has 5 frame startup.
RoySquadRocks Posted March 18, 2014 Author Posted March 18, 2014 A good ton of her normals have 0 recovery frames, which not only render them unpunishable, but also absurdly high frame advantages as well (+11 on hit for her 5y, for example), which lead to... Infinites. Tons of them, including, though certainly not limited to: 5x -> 5y 5x -> 5y -> 5c 5b 5c 5a -> 5y j.5b 5a -> 5b in corner causes 5b to whiff. While not an infinite, j.5z can lock an opponent in the corner indefinitely on hit, especially since it can cancel into itself. Speaking of j.5z, it can do up to 247 damage just by mashing the button, which is absurd for a normal. j.5x can be spammed almost infinitely on an airborne opponent for up to 120ish damage. She seems to get power back way too quickly. Her 236a (Spinnin About), for example, gives her a total of 223 power on hit, 175 on block, and 130 on whiff. This leads to her easily spam her supers with impunity. 236y (Komachi Twirl) has only 1 frame of recovery, but shes completely invincible during said recovery. The move also has a ridiculous frame advantage of +15 on block. If you cancel anything into this, you pretty much have an infinite blockstring that whittles the opponent down with chip damage until KO or time over. In fact, the Komachi Twirl is an infinite blockstring by itself since it only has 5 frame startup. Feedback will be accepted when a full release comes in April.
RoySquadRocks Posted April 5, 2014 Author Posted April 5, 2014 Beta download now removed! She will be released as a full version on April 18th!!
RoySquadRocks Posted April 19, 2014 Author Posted April 19, 2014 Shanghai Doll NOW LIVE! Download her as a full version NOW! https://onedrive.live.com/#cid=CC8ACE125B3A87ED&id=CC8ACE125B3A87ED%21130
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