Ultra Fatality Posted February 12, 2014 Share Posted February 12, 2014 I'm not sure if its possible but if it is how is it done when p1 or p2 hit a certain life percent on a certain stage well you guys should know those who played KI or something Link to comment Share on other sites More sharing options...
0 MorbidJoe Posted February 12, 2014 Share Posted February 12, 2014 i dont think it has to do with the stage it has to do with the character that does the fatality that would have the music or something Link to comment Share on other sites More sharing options...
0 Ryon Posted February 12, 2014 Share Posted February 12, 2014 the sounds/music need to be in the character's SND file. then you trigger it to disable normal music during life blah blah. and playsnd triggered when life blah blah. specify a channel, and volumescale. but this sorta dramatically increases filesize. Link to comment Share on other sites More sharing options...
0 Ultra Fatality Posted February 13, 2014 Author Share Posted February 13, 2014 I See i remember with the battletoads there rival music made there files like 2gigs ugh well alright i'll think about doing this but are there anyway a stage could trigger something like the music only activates on a certain stage or nah Link to comment Share on other sites More sharing options...
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Ultra Fatality
I'm not sure if its possible but if it is how is it done when p1 or p2 hit a certain life percent on a certain stage well you guys should know those who played KI or something
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