Ultra Fatality Posted February 12, 2014 Posted February 12, 2014 I'm not sure if its possible but if it is how is it done when p1 or p2 hit a certain life percent on a certain stage well you guys should know those who played KI or something
0 MorbidJoe Posted February 12, 2014 Posted February 12, 2014 i dont think it has to do with the stage it has to do with the character that does the fatality that would have the music or something
0 Ryon Posted February 12, 2014 Posted February 12, 2014 the sounds/music need to be in the character's SND file. then you trigger it to disable normal music during life blah blah. and playsnd triggered when life blah blah. specify a channel, and volumescale. but this sorta dramatically increases filesize. - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
0 Ultra Fatality Posted February 13, 2014 Author Posted February 13, 2014 I See i remember with the battletoads there rival music made there files like 2gigs ugh well alright i'll think about doing this but are there anyway a stage could trigger something like the music only activates on a certain stage or nah
Question
Ultra Fatality
I'm not sure if its possible but if it is how is it done when p1 or p2 hit a certain life percent on a certain stage well you guys should know those who played KI or something
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