I finished sprite modifications for Prosciutto, however I would like to add a persistant "smoke" effect for Grateful Dead when activated for the "stand" and "walk" animations, like you can see in this video from the ps2 game :
In the char sff I found interesting smoke sprites, the number is 876. I'm a complete noob in char coding and I dont understand any word of japanese too.
Furthermore I would like to strenghten the "olding" effet but as cns files are written in japanese this is very difficult to find the proper code. The goal is to reduce opponent velocity and attack when affected by olding effect.
Can anybody help me ? It would be nice If I could finish it this week.
Question
Risotto
Hi folks,
I finished sprite modifications for Prosciutto, however I would like to add a persistant "smoke" effect for Grateful Dead when activated for the "stand" and "walk" animations, like you can see in this video from the ps2 game :
In the char sff I found interesting smoke sprites, the number is 876. I'm a complete noob in char coding and I dont understand any word of japanese too.
Furthermore I would like to strenghten the "olding" effet but as cns files are written in japanese this is very difficult to find the proper code. The goal is to reduce opponent velocity and attack when affected by olding effect.
Can anybody help me ? It would be nice If I could finish it this week.
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