Werewood Posted June 25, 2013 Posted June 25, 2013 In other words, what move(s) or option(s) do you think is the most important to making a MUGEN character stronger or more competitive? For examples, An invincible anti air? A move to alter your jump arc? A fast hit confirm able low? Combo to ultra? Long reaching relatively fast two hit normals? Combo to hard knockdown? A projectile? Fast Walk speed? A fast invincible reversal option? * examples are from http://forums.shoryuken.com, credits due. My example: Yoshitora Tokugawa by MEKA: Kagekiyo is gonna be punished hard........ His "tubaki" special move is a useful tool that has both defensive and offensive abilities. I think this is his most effective special move that makes him stronger or more competitive. P.S. in case SkyDrive not working, imgur back up: "I still care to share because I believe in Sharing is Caring" - Werewood
Ryon Posted June 28, 2013 Posted June 28, 2013 personally i'd say... - Great combo ability , Weak to strong, not necessarily mix and match. - I like Air Combos. - EX moves are nice additions. - Effect that fit the move, not so necessarily to character. - Custom states that do awesome stuff. - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
sтαя∂υsт cяυsα∂εя Posted June 28, 2013 Posted June 28, 2013 It depends on the general idea of the character type first, Easy-to-Use, grappler, speed, technical, etc. When u choose one of those types, then u can narrow down what tools to use on the char & what gameplay mechanics to match it. V-Nix Grafix & CGs || My 1.1 HD Lifebars
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