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Skeletor-EX

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Posts posted by Skeletor-EX

  1. Not the best looking pair of pants sprites ive seen but doable. Might I suggest that they be shorter, smaller, & have darker shading similar to his shirt?

    Shorter and smaller...? Why ever would you wanna do that? I just can't see a man such as Micheal Max wanting to ware high fitted shorts in this day and age. I might even change his shoes to socks and high top sneaks!!
  2. wow that max is hardbody!! that made me want him in a kof comeback like the other ff1 stooges did in 13. good luck on this

    Yeah me to! I've been waiting on him to make a return, but looks like we as gamers sometimes have to take matters into our own hands these days...
  3. I could be wrong, but I noticed you used Battle K-Road sprites as a reference for Micheal Max.

    Yep! Sure did... And SF1 Mike is SVC Balrog. I am adding my own custom sprites as well. Cause Micheal Max REALLY needs it. The Battle K road guy doesn't really have crouching sprites. Not many air sprites either. I'll hook it up...
  4. If all of his special moves are going to be fire based is his special going to consist of Tornadoes also, because thats what hes know for?

    Hold on hold on...! lol Mike from SF1 is gonna be fire based! Micheal Max will have wind based attacks. And YES his tornado upper WILL be there along with other wind based special attacks. I changed his shorts to btw...
  5. would they have new custom moves to set em appart from other boxers such as balrog?

    Yes sir! Mike's special moves will all be fire based. I'm also spriting new moves as well. Micheal Max should be done long before Mike though.

    :=D: I absolutely HAVE to do a stage for ONE of these guys if you finish this...!

    Cool with me!
  6. Lol just give me the site's link. So you mean he took a bunch of kens and made one character out of it?

    Yes sir! He took various sprites from different Kens, and coded it with new moves and new hypers. After testing it, I felt he needed something else, so I sprited his anti air hadoken. Remember guys, if you find anything buggy, let us know! Infinite will fix it imediately.

    http://infiniteff.forumotion.com/

  7. Hmmm, so i tested it and its coded nicely but what does infinite do in his edits? just add effects? btw can anyone give me the original ken he edited?

    Well, first of all, you guys really need to check up on our site more often! lol There's a lot more than just editing going on here. Infinite used to just take a character of his choice, then proceed to edit things to his liking. Those days are over. Now days, he takes a bunch of different sprites of a character, and puts it all together. This is not just one Ken, it's many...! As a matter of fact, I did a few sprites myself in this Ken! Any coding that remains from a previous author, is completely deleted. Therefore, the characters are coded completely from scratch, and from the ground up. There's no way to give you an original, I'd have to ask which one...! lol And like I said before, only sprite animations were used, plus the original sprite animations that I made for him... Infinite updates these characters often with bug fixes, and other improvements, so be sure to check back often...
  8. this'll be very nice if pull'd off without too many hitches. i remember that i myself would just Tatsu-Maki tha shit outta Mike! 2-4 of those, & he was done for!

    The way I remember it, Mike was pretty untouchable! Getting one hit in, and then crouching and blocking in the corner was pretty much your best bet. There was no fighting him fairly. That shit was pretty much impossible! And he was super aggressive/relentless! He'd literally try to kill you until time ran out. So if you got the chance to pull off the spin kick, I don't know how, but you da man! lol
  9. I'm sure like lot's of you, I've been waiting for SF1 characters to make a return, as well as other characters from SNK. For some reason or another, Capcom and snk refuse to bring back these characters. Looks like there's only one thing to do... Do it my damn self! And I'm starting with these dudes first. If all goes well, I'm doing Joe, Retsu, Geki and Lee. Check this out...

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    Micheal Max will have his signature tornado upper as well as other wind based attacks. His personality and win quotes will revolve around a friendly rivalry with the Fatal Fury trio, but mainly Joe. According to SNK, the reason why he wasn't in FF2 or any other game since, is because he was one of many fighters defeated by Krauser. So yeah, his soul purpose now is to become a stonger fighter and ultimately, to defeat Krauser...

    SF1 Mike aka Mike Blaze, is a fan fictional take on this character. He was so badass, you had to catch him with a fireball, then crouch and block for the rest of the round. That is unless you were a master of shoryukens which were a BITCH to pull off in SF1, but they did tremendous amounts of damage. I recall Mike having a fire punch that pretty much took you out if it connected. So I decided to make his specials fire based. As far as personality, he never really had one, so I decided to make him similar to Floyd Mayweather. Quick, powerful as hell, and extremely arrogant... I'll post updates...

  10. Waitwhat? No animations at all in the stages?

    Not even the elephants in the Agni Tempel stage? :omg:

    Just recreated the Elephant animations of any SF2 Dhalsim stage for MUGEN... Piece of cake...

    I'm still quite the noob when it comes to making stages. If you can update it, by all means please do! I don't know much. I make them all from scratch in photoshop.
  11. oh wow i didnt know u were Skeletor EX , Cool to know, Very nice stages btw , & also very nice choice on name, im a HUGE MOTU nerd lol

    Thanks man! I've only recently learned to make stages this year. I've made a bunch of themes, may as well put visuals to them. And YES! MOTU is THE SH!T!! lol Skeletor will forever remain my favorite bad guy EVER!

    Well, well. Custom stages based on popular character themes and imagination. All 3 of these are awesome, but I'm in love with your Sodom stage. Great idea... :goodmood:

    Thanks a lot! Really glad you like them! I'm working on one for Shen Woo. Should be ready in a couple of days. Thanks again!
  12. I am indeed Skeletor-EX by the way. Just changed my avi to something new for a while...

    All stages have super jump, have custom music made by myself, and are Hi-res. All are compatible with Winmugen as well as 1.0.

    Ole Truck stop/Custom Sodom stage.

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    Air base hangar/Custom Charlie Nash stage...

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    Agni Temple/Custom Dhalsim stage...

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    Makishima Cybernetics/Custom Maxima stage...

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    Get them all here...! http://infiniteff.fo...-mugen-releases

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