Jump to content

Cenobite 53

Creator
  • Posts

    95
  • Joined

  • Last visited

Everything posted by Cenobite 53

  1. Here the direct download for the whole pack, since my Website isnt updated yet: http://cenobite53.mugengermany.com/data/stages/sf4_stages.rar
  2. Since there is Mutant DNA in the topic title your thought made no sense.
  3. Cenobite 53

    Classic

    Now thats FUCKING impressive!
  4. Fuck the def file is missing in the archive, I'll fix that tomorrow
  5. Since my long break in Character creating (and my old creations where crap²) I'll release an early alpha on Algol, son I can fix Problems step by step. Quote from the readme http://cenobite53.mugengermany.com/chars.html One problem f.e. is that the thrown char doesnt use his get-thrown animation.
  6. Like Merman digs a Mermaid / I dig for sure German girl My German dick is like a blade / So Im leaving all my sperm in her so have something in common / Im just gonna tell you son his pussy is a fish / mine just smells like one Normally I do actually rap but only in my native language, so it isnt that easy to come up with stuff in English
  7. I've read in your other Tread, that this char is @ 100%. Hm, well you didn't too much effort in it I must say. Even in his stance he is flouncing aroud. Is he nervous ? Making a complete Spriteswap is a very bring thing IMO, but if done right, it might be nice for some Collectors. But to do that right you should at least get the aleignment and Axis correct, because in this case it looks just horrbile while playing with him. New Sound woud have been nice, too. And some more Sprite editing, I mean he still has his shadow while jumping... (In general removing the shadow from all sprites, cause mugen has its own shadows). I'am not trying to offend you, just giving feedback. And on the onther hand I started shitty like this too concerning char creation
  8. Today I've ripped the last sprites of Algol and finished his SFF! Here some Screenshots:
  9. Some Elements like his Basic and Special Moves and his ability to walk while crouching (crawl) will be like the Source but I'll change the Comands for his Specials (since they are kinda wired) and might add some custom Stuff. He will be completly custom, since Dangerous Streets is nearly unplayable IMO. Not planed until now, since I don't have that much interesst in other chars from that game + plus the Chars with light+heavy Armor would be kind of complex to make. Where is question 4? ;-D I haven't seen a gameplay vid of it yet, only played it on dosbox after seeing screenshots of it, and it plays terrible -> So Allison will be Custom, too.
  10. Yeah, all of my current Char wips are ripped by my self (since it isn't easy to find rips of such obscure chars). I know that I'am crazy, but I've added 3 new chars to my Wip list (see first Post: Algol, Onimalu and Tony). But I'am very motivated, I'am working on them kinda parallel, but expact at least 1-2 Char releases this year by me.
  11. Thanks Yeah Deamon looks nice, but isn't that easy to rip (or time consuming) since he has some nice fluent animations.
  12. For a better overview I'll make one thread for all my Char W.I.P.s besides my TMNT project. I'am working on 3 Chars right now: 1.) Name: Allison Origin: Cheun Ha Moo Juk Gameplay: 2 Button Char Screenshot: 2.) Name: Kappa Origin: Shogun Warriors Gameplay: 4 Button Char Screenshot: 3.) Name: Deamon Origin: Cosmic Carnage Gameplay: 4 Button Char (6 Button if you count the 2 Taunts) Screenshot: 4.) Name: Algol Origin: Mutant DNA Gameplay: 4 Button Char Screenshot: 5.) Name: Tony Origin: Dangerous Streets Gameplay: 2 Button Char (might get enhanced to 4 Button) Screenshot: 6.) Name: Onimalu Origin: Super Fighter Gameplay: 2 Button Char (might get enhanced to 4 Button) Screenshot: BTW all chars won't be too close to the source Game and might get some custom moves, but at first I'll get the basics working. More information ist comming in the further development process. Chars will be for Mugen 1.0
  13. I'am working on a Cosmic Carnage char, but wich one is still a secret 8) And sorry it isn't naruto
  14. Yes, those creators bring surprise releases very often. Cosmic Carnage Chars arent that easy to rip thoug, since the have got some very complex animations
  15. All stages have at least 2 Layers, some have more and animation. Floor is normal, no parrallax. They are pretty much close to the source. @ MugoUrth: Naga (Naja) has allready been converted. Brock send her to me some time ago. She isn't that good but kinda playable.
  16. http://cenobite53.mugengermany.com/stages_32x.html
  17. Yeah the Colorloss is source accurate, the BG sprites are pretty crappy in the source game, so it isn't my "fault" ;D
  18. http://cenobite53.mugengermany.com/stages_arcade.html
  19. So WinMugen users can still use it + Mugen 1.0 is pretty much backwards compatible, so your post doesn't make much sense.
  20. Name: Inca Stage Origin: Metamoqester Platform: Arcade Releasedate/Update: 08.10.2012 Mugen Version: WinMugen http://cenobite53.mugengermany.com/stages_arcade.html This is stage release #100 by me ;D
  21. thanks. With those stages I've released 99 stages, I guess no 100 should be something special then
  22. Name: Saturn Stage Origin: Mutant DNA Platform: PC Releasedate/Update: 31.08.2012 Mugen Version: Mugen 1.0 Name: Cylic Stage Origin: Cosmic Carnage Platform: Sega 32X Releasedate/Update: 31.08.2012 Mugen Version: WinMugen Name: Stadium Origin: Gundam Battle Assault Platform: PSX Releasedate/Update: 31.08.2012 Mugen Version: WinMugen Name: City Ruins Origin: Gundam Battle Assault Platform: PSX Releasedate/Update: 31.08.2012 Mugen Version: WinMugen Name: Leif Stage Origin: Timekillers Platform: Sega Genesis Releasedate/Update: 31.08.2012 Mugen Version: WinMugen Name: Mantazz Stage Origin: Timekillers Platform: Sega Genesis Releasedate/Update: 31.08.2012 Mugen Version: WinMugen Name: Matrix Stage Origin: Timekillers Platform: Sega Genesis Releasedate/Update: 31.08.2012 Mugen Version: WinMugen Name: Musashi Stage Origin: Timekillers Platform: Sega Genesis Releasedate/Update: 31.08.2012 Mugen Version: WinMugen Name: Orion Stage Origin: Timekillers Platform: Sega Genesis Releasedate/Update: 31.08.2012 Mugen Version: WinMugen Name: Rancid Stage Origin: Timekillers Platform: Sega Genesis Releasedate/Update: 31.08.2012 Mugen Version: WinMugen Name: Thugg Stage Origin: Timekillers Platform: Sega Genesis Releasedate/Update: 31.08.2012 Mugen Version: WinMugen Name: Wulf Stage Origin: Timekillers Platform: Sega Genesis Releasedate/Update: 31.08.2012 Mugen Version: WinMugen Name: UrukHai Stage Origin: Lord of the Rings Platform: Sega Genesis Releasedate/Update: 31.08.2012 Mugen Version: WinMugen Name: Legolas Stage Origin: Lord of the Rings Platform: Sega Genesis Releasedate/Update: 31.08.2012 Mugen Version: WinMugen Name: HalfOrc Stage Origin: Lord of the Rings Platform: Sega Genesis Releasedate/Update: 31.08.2012 Mugen Version: WinMugen Name: Frodo Stage Origin: Lord of the Rings Platform: Sega Genesis Releasedate/Update: 31.08.2012 Mugen Version: WinMugen Name: Eowyn Stage Origin: Lord of the Rings Platform: Sega Genesis Releasedate/Update: 31.08.2012 Mugen Version: WinMugen Name: Aragorn Stage Origin: Lord of the Rings Platform: Sega Genesis Releasedate/Update: 31.08.2012 Mugen Version: WinMugen http://cenobite53.mugengermany.com/index.html
×
×
  • Create New...