Jump to content

Kohaku

Creator
  • Posts

    35
  • Joined

  • Last visited

Everything posted by Kohaku

  1. Like I said, my next WIP is Miyuki Shiba who is also from DBFC. Though I do plan to make a few more characters from the game, Kirito isn't at the top of that list at the moment.
  2. Rentaro has been updated. Rentaro v1.1 - Visual updates and fixes to Unlimited Burst - Frame time and hit pause changes to Final Strike - Unebiko Ryuu forward distance increased - Inzen Shoukahanameishi damage increased - Gunfire (X) range increased - Gunfire (Y) can now hit downed opponents - Fully charged Kasen, Uki Rouchou, Rokuro Kabuto, and Homura Kasen will now have increased damage - Unebiko start-up invulerable frames and forward distance increased - Adjusted some misaligned hit sparks
  3. My second character from DBFC has been released! As always please refer to the read me for a full explanation of his abilities and move set. Clone Miko, HomuHomu, and Palmtop Tiger has also been significantly updated. As of 9-29-15, Rentaro has been updated. Rentaro v1.1 - Visual updates and fixes to Unlimited Burst - Frame time and hit pause changes to Final Strike - Unebiko Ryuu forward distance increased - Inzen Shoukahanameishi damage increased - Gunfire (X) range increased - Gunfire (Y) can now hit downed opponents - Fully charged Kasen, Uki Rouchou, Rokuro Kabuto, and Homura Kasen will now have increased damage - Unebiko start-up invulerable frames and forward distance increased - Adjusted some misaligned hit sparks Senna v1.1 - Attack increase while in Awakening increased to 15% - AP consumption while in Awakening increased - Can now chain most special attacks to EX Drives and EXE Finishers - Setsu Gekka's damage can now boosted with up to 3 SP - Revamped Choukaifuku to now slowly heal life and gradually restore AP and Power over time - Choukaifuku recovery time decreased - Oukahishousen can now be used in the air - Oukahishousen damage increased, boosted damage from SP decreased - Tsubaki Ran's size and damage can now be boosted with SP - Nagikaze hit stun and hit pause decreased - Gekka can now be used in the air - Can now jump cancel from a heel kick - Increased power gain - Basic attack damage increased - Adjusted hit vels of standing medium attack Homura v1.1 - Attack increase while in Awakening increased to 15% - AP consumption while in Awakening increased - Can now chain some special attacks to EX Drives and EXE Finishers - Implemented a gauge that monitors the time left for Void Field - Void Field duration increased by 1 second - Can no longer gain SP while Void Field is active - Void Impact can now counter non-projectile based supers - Void Impact damage increased - RPG-7 damage increased - Active counter frames for ESP decreased - ESP will no longer give SP upon a successful counter - Changed Reload to recover 1 SP if reloading from 1 to 5 ammo left and 2 SP if reloading from 0 - Mortar Fire will launch the opponent higher - Second Mortar from SP boosted Mortar Fire will spawn closer to Homura - Implemented double jump - Increased power gain - Basic attack damage increased - Adjusted hit vels of aerial basic attacks - Adjusted collision boxes of crouching anim - Adjusted some misaligned hit sparks Taiga v1.2 - Attack increase while in Awakening increased to 15% - AP consumption while in Awakening increased - Can now chain most special attacks to EX Drives and EXE Finishers - Speed adjustments to Curbstomp Symphony - Ravamped frame time animations of T&D Connection to make it play out faster - Can now perform T&D Connection even when Ryuji has been summoned - Increased running speed of Ryuji when attacking - Fixed Ryuji not being able to get hit - Launch height of Tiger upper decreased and opponent will now fall faster, SP boosted Tiger upper retains original launch height and speed which opponent falls - Launch height of crouching heavy attack decreased - Removed VelAdd from standing medium attack kohaku.trinitymugen.net Type-Mugen 1.0+ ---> Characters
  4. Taiga has been updated. Taiga v1.1 - Adjusted hit boxes of Curbstomp Symphony - You will no longer need to connect with Eye of the Tiger to gain the inital AP - Tiger Raid damage increased - Changed Tiger Raid's SP cancel from the third hit to any hit during the attack - Sled Crasher damage increased - Fixed Sled Crasher from gaining power - Adjusted collision boxes of Sled Slam - Basic attack damage increased - Fixed several typos in the read me I also added a more detail explanation regarding her Overlimit ability in the read me.
  5. Thanks for taking the time for making the video. My only real "gripe" about it was that you didn't utilize her Awakening mode since she has a passive ability called "Overlimit" which essentially makes her AP gauge a second power bar while in Awakening (though it's my fault for not explaining it in the read me, I'll be sure to add it in an update). I developed Taiga to be AP (and by extension Awakening) reliant to reflect her resource dependant playstyle in the source game. So while you can certainly play Taiga like a normal character, you'll be effectively handicapping yourself.
  6. Thanks for the warm welcome, I hope you guys are enjoying Taiga.
  7. Hey MFFA, decided to finally drop by and commemorate my first post with the release of my very first Hi-Res/HD character in the form of the Palmtop Tiger! Check the read me for a full explanation of her abilities and moveset. 2-7-16: Taiga has been updated Taiga v1.4 - Adjusted frame time of animations and enemy positioning of Curbstomp Symphony for better effect - Curbstomp Symphony damage decreased - Curbstomp Symphony start up increased - Eye of the Tiger has the following changes: - Will now reduce the AP Cost of EX Drive attacks while in Awakening by 33% - Increase the AP gained from using EX Drive attacks outside of Awakening by 50% - Duration has been decreased from 15 to 10 seconds - Opponent will no longer be able to air recover from the last hit of unawakened Demonic Chaos - Ryuji will no longer drag knocked down opponents when attacking - Ryuji run speed while attacking increased - Adjusted transparency effect when summoning Ryuji - Implemented Light and Medium versions of Demon Thrust - Opponent will now fall faster when hit by the last attack of Demon Thrust - Adjusted hit boxes of Demon Thrust - Second hit of Tiger Raid will launch slightly higher - Running forward jump distance increased - Added special intro with Shana kohaku.trinitymugen.net Type-Mugen 1.0+ ---> Characters
×
×
  • Create New...