UPDATED 5/28/16
-FIXED THE ISSUES IN THE CYCLE HYPER NAMELY
*it doesn't connect with normal punches
*the bullet misses
*The bullet doesn't connect when the enemy is on the far corner of the screen
Alter - Honestly Idk why he does that I removed the clsn and tweaked with the screenbound yet it still does it
UPDATED 5/17/16
Feedback Credits to Darkflare
-REMOVE AI STRING BUG
-REDUCE DASH SUPER CHIP DAMAGE
-REMOVED INVULNERABLE DASH SUPERS
-ADDED DISSAPOINTED STATE IF FPS HYPER DOESN'T HIT
-MADE RECOVER AFTER CYCLE HYPER FASTER
-REDUCED DAMAGE THROUGH DAMAGE DAMPENER
-ADDED NEW SMALL PORT THANKS TO SolidZone 26 CREDITS TO HADES
-VAN HYPER IS NOW BLOCKABLE
-ADDED VICTORY PORT
EDIT: Wrong version uploaded please re download again for the latest update
Command list and AI Weaknesses in the MOVELIST.txt file
DOWNLOAD LINK
http://rahlonnir.blogspot.com/2016/01/punisher-10-51616.html
Credits to aPoCaLyPsE,Excursion,WuCash for the sprites
Morbid Joe, thanks
Dragon Sam, I got the interrogation hyper to finally work so I'm just polishing him. On flash idk but after watching flashpoint paradox I'll probably code him
You can press x,y,z for pistol whip a,b,c for stabbing
New coat intro
New van intro
New Punisher van sprite
It's been awhile
New Progress on the Punisher DL not yet available
Remove pause on the bike hyper
Added more blood
Added better bullet impact sprites and effects
Added new hyper bazooka
Thanks for compliments, surprised that you guys like it cause it's an experiment.I'm actually thinking of making this a full 6 button character, or do you guys actually prefer this style ?
UPDATED 11/19/16
-FIXED INTRO ANIM
-SCALED DOWN THE SPRITE
-FIXED POWER RESTRICTIONS
-FIXED GOMU GOMU ONO - GATLING COMBO
-FIXED HAWK GATLING - ELEPHANT GUN COMBO
-REMOVED GEAR SECOND SMOKE WHILE ON DEAD ANIMATION
-ADDED KINGS HAKI DIZZY CUSTOM STATE
http://rahlonnir.blogspot.com/2016/01/pirate-warriors-2-monkey-d-luffy-1192016.html
MOVELIST
Credits to Xasor for the sprites
https://www.youtube.com/watch?v=RjqkZpznhAI
UPDATED 1/19/16
-Fixed ammo bar position(credits to borewood)
-Added AI
-S.SK now has higher hit y vel
-Fixed spammable FN P90
-Changed walking sound
-Cut long speech intro shorter
-Added new stance thanks to (X & demunlawin)
-Added new portrait thanks to Xedarts
-Added new HYPER M16 CARBINE - DB,x/y/z - 1pwr
I tried it and it really does vary cause of different hitbox sizes. Maybe I'll add a custom state on the bike hit and just add my own hitbox so that any character can have the same hitbox.
Dragonsam - Idk about doomsday the proportions and animations are well......horrible
O RION -Yes its voiced by Thomas Jane and that game was underrated as hell.
BrawlTheMan -
-The bullet is more for aesthetics rather than practicality since it mostly misses so I put majority of the damage on the bike hit
- I'll make the firing rate faster
- Also that
- I made it freeze so that you can chain it with the combos since the animation is too long
Thanks for the feedback man, I'll fix this later when I get home
Laharl - The time freezes but it is still blockable, and yes I'm considering ghost rider
Ryon - lol wut :)
lol, I think I should stop making WIP threads and just do surprise releases.
Or just let my avatar and signature announce it.
Since I really do change my mind alot