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Ace-Million

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Posts posted by Ace-Million

  1. All issues have been fixed. Geese was hardddddddddd to replicate (but eventually found and fixed).  Ryu had a missed line of fall = 1 and airfall Akuma had irregular coding on his break-in Dudley lost his rose. and etc Thank you so much for helping. 

    added 3 minutes later

    Also all stages had music. SO unsure what happen there 

  2. All those are easy fixes I will get right to it thanks! Well when I get off work... Most stages lacking music that shouldnt be the case. But I will look into it also

    added 1 minute later

    No i dont have any beta testers really I try my best to find stuff. Please if you can show me the infinite with each character and I will fix it. 

     

     

  3. MvCS UNIVERSE IS HERE!

    14310311_1221203447901870_60379310455715

     

    14207720_1221203444568537_13283246422960

     


    14241515_1221203441235204_48234696484880

     

     

    Hello you may have been aware of my previous codename title (Street Fighter Perfect). A fast paced extremely frantic fighting game created by me. Well that title is dead* I present to you MvCS Universe or - Marvel vs Capcom vs Snk. I know who wants to say all that at one time. I have tweaked this game to death. Look at each and every opinion whether it was given in good context or not. I have been so happy and grateful of the streams, reviews, videos and even the (EXPOSED) aspect this game has brought. Mostly positive some negative, but in each I searched for what I could take from what was said and made it better. This game has not lost its roots, most that played and hated the original may not be swayed so much to put it in their hearts and gaming library. But I have worked hard to maintain, change, and fix the things that was so needed. Any one willing to take the time out to help in any way. Showing me loops, making videos of infinite's, showing me insane damage outputs would be grateful. Videos, telling a friend, posting it anyway. You all have my infinite gratitude. I thought so much about giving up this project as it is so large. But I have come so far and that is just not happening. Guys, mugeners, I need you.. To download find discover and play. This is no longer in beta form. I know problems still exist as I am just one guy that can easily overlook something here or there. 

    Thank you to all the creators, spriters, testers, opinions and most importantly the fans that keep me going man. 

    THIS IS MvCS Universe 

    Universus- Thats bad? 

    *NEW CHANGES* System
    I wont do a character by character breakdown as its just to much stuff

    Phantom step reduced to two untill cool down
    No more rolling out of attacks
    New parry system 
    Superpause during specials
    Slowed down animations all around
    Gamespeed slowed down
    Hits now range for 10, 15, 7, ticks of pause
    Game runs on default speed
    Game runs at 60fps
    Palfx now applied 
    Corner Escape reduced- Character now speaks during escapes
    New graphics/updates on all fronts
    A.I. easier/Not as parry heavy
    Can now attack out of phantom step air. 
    Can whiff out of parries
    Can no longer power drop out of most air specials 
    Envshake added
    Grabbing twice no longer available (35 juggle points) 
    Nuclear punch twice no longer available (35 juggle points) 
    Parry now grants the user more special gauge. 
    Overall game damage still needs to find sweet spot. 
    Also their are specials/supers amongst most characters please be sure to try training to find special moves.

    *Tips* When fighting the Ai be patient. Also this game features a very quick parry with no pause time. So you may be getting parried if you see your opponent spark out of attack. This effect is now much more apparent. 

    There are four characters in this game that are deadly hard atm. 
    DOOM - GEESE- RYU- AND AKUMA. 
    Dont feel bad if you get wrecked.

    Love and creativeness always. Thanks to everyone.

    Its highly important to receive feedback esp. from you guys it makes working on it and continuing to perfect it easier and easier. 
    Thank you again. Ace

     

    https://www.mediafire.com/?5v6a35fmwwi2a1u

     

  4. https://www.youtube.com/watch?v=AlJCb-8rSDk

     

    https://www.youtube.com/watch?v=AlJCb-8rSDk&feature=share

     

    Fighters welcome. Here you will learn everything about street fighter perfect and it's freemotion fighting system. It's recommended that you watch this video, so that you'll learn everything that this system has to offer to you. 

    We hope that you enjoy the game, and any feedback that you can send our way will be highly appreciated. 

    This video is aimed to all the beta testers that are currently trying out the game. A public version will be released for the community, but we currently have no specific date for it's release.

    Scripted by Zerobruno89 and Ace Million
    Voiced by Ace Million and edited by Zerobruno89
    All music used on this video, is made by Ace Million

    THE SEXY IS BACK


    CURRENTLY LOOKING FOR CONTRIBUTORS, OPINIONS AND TESTERS

  5. I was actually trying to make a code where certain things only happen during versus mode- simul and arcade mode simul is it possible?

    I wanted to have where thats the only part of the game that tag would be implemented in. For example

    If player is in versus mode then tag is initiated: example person jumping out of screen. Right now I was able to get it too where the character jumps in during survival. 

    I need help on this, or to know if its even possible.  A code to where you can have tagmode just on Single Arcade Simul && Versus(AnotherPlayer) Simul.

    Code to jump them in during-Survival. If This can be rewrote. I would like if the players could jump in during TEAM ARCADE- WHICH IS TWO PLAYER(two human) SIMUL. 

     [state -3, enter the screen]

    type = ChangeState

    triggerall = NumPartner

    trigger1 = RoundsExisted = 0

    trigger1 = TeamMode = Turns

    trigger1 = RoundNo > 0

    trigger1 = StateNo = 4704

    value = 4705

    [state -3, enter the screen]

    type = ChangeState

    triggerall = NumPartner

    trigger1 = (var(14) = 1) && (stateno != [4703,4704]) &&  (!Win) && (ctrl) && (partner, Life) && (Life)

    trigger1 = RoundsExisted = 0

    trigger1 = TeamMode = Simul

    trigger1 = RoundNo > 0

    trigger1 = StateNo = 4703

    value = 4705

    [state -3, enter the screen]

    type = ChangeState

    triggerall = NumPartner

    trigger1 = (var(14) = 1) && (stateno != [4703,4704]) &&  (!Win) && (ctrl) && (partner, Life) && (Life)

    trigger1 = teammode = simul

    trigger1 = StateNo = 4703

    value = 4705

     

     

  6. WELCOME TO THE DOPENESS!!!!
    MUGEN1.1
     
    HAPPY 4TH OF JULY.
     
    1280BY720
    STAGEFIT = 0
    SUPERJUMP 
    ANIMATED
    ACEMILLION
    openGL 
    BOOBS and BBQ
     
     
     
     
    [align=center]PLEASE 1080P for proper clarity and definition
     
     
    mugen009.png
     
     
    ALSO CHECK OUT MY SONG.
    ANOTHER DEAD BLONDE!!!!!! INSIDE THE PACKAGE. THE DIRTY DIRTY PACKAGE
     
    ENJOY!!!!!!! OR NAH
     
     
    WWW.FACEBOOK.COM/ACEMILLI
    WWW.SOUNDCLOUD.COM/ACEMILLI
     
    FIND ME ON FACEBOOK, AND BECOME MY FRIEND IN REAL(FAKE) LIFE. :) OR JUST TROLL ME.[/align]
  7. WELCOME TO THE DOPENESS!!!!
    MUGEN1.1
     
     
    1280BY720
    STAGEFIT = 0
    SUPERJUMP 
    ANIMATED
    ACEMILLION
    openGL 
    [/align]
    [align=center]ENCORE! ENCORE! ALSO CHECK OUT MY SONG. [/align]
    [align=center]ANOTHER DEAD BLONDE!!!!!! INSIDE THE PACKAGE. THE DIRTY DIRTY PACKAGE [/align]
     
    [align=center]ENJOY!!!!!!! OR NAH
     
    [align=center]WWW.FACEBOOK.COM/ACEMILLI
    WWW.SOUNDCLOUD.COM/ACEMILLI[/align]
     
    FIND ME ON FACEBOOK, AND BECOME MY FRIEND IN REAL(FAKE) LIFE. :) OR JUST TROLL ME. [/align]
    [/align]
     
     
    mugen002.png
     
     
    https://www.youtube.com/watch?v=TsntkeNt6sg
     
    BONUS
    1280BY720
    STAGEFIT = 0
    SUPERJUMP 
    NO ANIMATION
    NO LOVE :( WAS GOING TO THROW AWAY. BUT FIGURED! WHY NOT JUST GIVE IT TO THOSE WHO MAY WANT IT
     
     
    Also you can edit the stage for 20 more on each side for room. Also the blur effect on the bottom stairs is from isuka. Essentially it should be up more to be aligned perfectly but. I wanted more room for superjump without strecthing the stage in a scaler even more. 
     
    boundleft = -240
    boundright = 240
  8. WELCOME TO THE DOPENESS!!!!
    MUGEN1.1
     
    Youre 20,034 favorite stage creator has returned. For his rightful throne at the bottom. :( 
     
    1280BY720
    STAGEFIT = 0
    SUPERJUMP 
    ANIMATED
    ACEMILLION
    openGL 
    Lights Souls Hummanity. 2HITS YOU DEAD!
     
     
    https://www.youtube.com/watch?v=wT5qnz8TYLY&feature=youtu.be
     
    PLEASE 1080P for proper clarity and definition
     
    mugen007.png
     
    ALSO CHECK OUT MY SONG.
    ANOTHER GANGSTERS NIGHT!!!!!! INSIDE THE PACKAGE. THE DIRTY DIRTY PACKAGE
     
    ENJOY!!!!!!! OR NAH
     
     
    WWW.FACEBOOK.COM/ACEMILLI
    WWW.SOUNDCLOUD.COM/ACEMILLI
     
    FIND ME ON FACEBOOK, AND BECOME MY FRIEND IN REAL(FAKE) LIFE. :) OR JUST TROLL ME.
  9. [align=center]WELCOME TO THE DOPENESS!!!! [/align]
     
    [align=center]MUGEN1.1
     
    1280BY720
    STAGEFIT = 0
    SUPERJUMP 
    ANIMATED
    Tell A FRIEND ABOUT MY MUSIC- JOIN MY TWITTER @acemilli
    MY MUSIC VIDEO "TAKE ME HOME"
    JOIN ME ON FACEBOOK AND LEAVE A COMMENT
     
    VIDEO (GOES HERE) COME BACK LATER
     
    Posted Image
     
    Stage took along time to correct! Scaling made it really hard to clean up edges. Hopefully its still warrants a release. I was super close to tosing it out. But I think it came out great! Suggestions shoot em! To me
     
    THAT VIDEO MS.BROKEN HEART! TOUCH THAT PLAY BUTTON! 
     
    VISIT MY SOUNDCLOUD~
    WWW.SOUNDCLOUD.COM/ACEMILLI 
     
    (WATCH THE VIDEO) Ms Broken Heart 
    https://www.youtube.com/watch?v=Zr-gVijWP8Y&feature=c4-overview&list=UUM6gEhkES8sLDMX-sOa-M6g
     
    (WATCH THE VIDEO) Hello Cocaine
    http://www.youtube.com/watch?v=p_nPfJTDMyY&feature=share&list=UUM6gEhkES8sLDMX-sOa-M6g
     
    Old Video of my Full game Mugen!!!!! Totally Different Now
    https://www.youtube.com/watch?v=1ub-QEFCdng&feature=c4-overview&list=UUM6gEhkES8sLDMX-sOa-M6g
     
    JOIN ME ON FACEBOOK! WATCH THE VIDEO
     
     
    Also does anyone know of a program that lets you batch upscale images in PNG! Losing that battle doing it all by hand  
    LEAVE FEEDBACK!!!!!!! ANTONIO BANDERAS WHEN YOU SEE THAT CAPTAIN AMERICA
    Special Thanks to Zero for video [/align]
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