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SpaceMouse

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Posts posted by SpaceMouse

  1. On 1/19/2019 at 3:36 PM, RMaster007 said:

    Some feedback:

    - The text should be explods. This is so that when Pokey faces right, the text won't be flipped.

    - Could use some better SFX, especially for the s.MP, s.HP, Bazooka special, and Car special.

    - Some hypers do too much damage, especially the Devil hyper.

    - For the Car special, the panels don't fit on the screen.

    - Just a nitpick, but why a black background on the sprites?

     

    - the text is purposefully not explods, i figured having the text not flip was faithful to the source content of pokey

    - the SFX is entirely from the warner bros sfx library, and also purposefully meant to be absurd

    - the supers that are grabs all do the same ammount of damage (200) and the devil does 600, since it uses three super bars

    - again, in the spirit of the source content

    - i'm not really sure what you mean by this

  2. RelentlessMarchOfProgress.png

     

    I am showing off my release of Relentless March of Progress, which is my parody of touhou edits that have weird names, colors, and have nothing to do with the character they're edited from.

    The other working name of the character is "Scrap Brain Zone". Try her out and you will see why. Nice, soft, easy-on-the-eyes palettes. Original version is Mamizou by Etoile.

     

    You can download her from my mugen site: http://spacey.lv/mugen/

  3. On 2/2/2017 at 10:11 AM, superteletubbies64 said:

    Really didn't expect you were still active in mugen

     

    are you still doing edits of minoo's chars?

     

    I mean, if there was one I notice that I like the character enough to want to make an AI of, sure.

    I actually made a character exclusively for SpriteClub (Save SpaceMouse!) which I should probably at least put a note about on my site, and I'm working on a really weird Mamizou edit right now, but yeah, I do still make stuff. I've just been busy with lots of real life things.

  4. oh wow, yeah man that would be great, thanx for creating a character that was a total blast from the past for me 

     

    No problem! It's done. I had to update some of the sprites to shared, and move some sprites around, but I've implemented the palettes in the version available for download on my site.

  5. Welcome to MFFA, SpaceMouse!

    While I do not have any prior knowledge of your characters, let alone them being on SaltyBet (which I have heard of), you have made an excellent listing of your creations here complete with a author comment for each individual comment-worthy character which is not copy-pasted from your site like some would do. This is I can only greatly approve of.

    I checked out your site and even the characters not mentioned here but there have detailed information and a nice comment added to them just to help people decide more what they wish to download and what they do not.

    I personally downloaded your Zabi, Maxime, Mawile and of course your SpaceMouse for I am curious to see what they can do. Shion and Sparkster I will definitely try out once the first has received his fixes and the latter has been remade.

    On the subject of Sparkster and Shion, can you estimate when you'll give them (a rework for Spark & a fix for Shion) what they need?

    I shall, once all has been said and done, ask Ryon, who is the owner of MFFA in case you did not knew yet, if he is OK with assigning a rank to you as you have made enough creations to warrant one if you ask me.

    I do wish to know : what's the story behind your OC SpaceMouse's creation?

     

    Maximum Maxime's a bit of a weird case, just a warning - I think i'm going to do a bit further tweaking of him. I'm a little displeased with where he's at. Too strong, in my opinion.

     

    Sparkster I'm waiting for my friend to finish his part of working on it - he wanted to use some of the unused sprites I had ended up processing, but not adding attacks to - once that's done, I'll need to revamp the AI to make up for the changes. Shouldn't be too long, depends on his schedule. By the weekend, is my guess. Wonder Boy Shion is really just some simple cosmetic changes I really could just finish in a day, I've been working on Pulseman during my free time though, and probably would update Shion at the same time I push the Sparkster update.

     

    The Zabi with AI is absolutely terrifying. I guess you've seen GooGoo64's creations, but putting an AI on them makes them crazy difficult to fight - my Zabi AI can lock opponents down the entire fight sometimes. He takes down Level 11 AI Justice! It's one of the scariest edits I did, and the GooGoo64 character that inspired Mawile (and why she doesn't have AI).

     

    Thanks for the kind words! To answer your question, it's just been my internet alias for a long time. I've just always doodled the 'mouse in a space suit'. SpaceMouse Classic was my first character I made, back in December, and an OC seemed like a good enough option for a first character; he was in no way fair, but I suppose that's something everyone makes. After Classic showed up on SaltyBet months ago, I got an influx of people messaging me, and some drawing fanart, even! I wasn't originally planning to make more than SpaceMouse Classic, but people's words inspired me to make more, make the AI updates, and fully revamp SpaceMouse classic into SpaceMouse Deluxe. Hand-drawing sprites is a great deal of work!

     

    I've been meaning to add readme files with movelists to my original/sprited creations, but I generally try to keep the movesets simple / have them make sense.

     

    By any chance are you gonna give Yuugi Hoshiguma AI?

     

    If you provide me a link to anything, I'll take a look at it and see what I can do. I enjoy AI programming; I don't find it exceptionally difficult.

  6. Added Mawile by SpaceMouse.

     

    Generation III is the least compatible with older versions of MUGEN. I wonder if that's a coincidence :P

     

    For Mawile I'm pretty sure the only thing keeping it Mugen 1.0 is the AILevel activation - I hate the old Winmugen style of AI activation. Too unrelaible.

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