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Shinzaki

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Posts posted by Shinzaki

  1. I genuinely am a bit surprised the Gundam sprites aren't part of the sprites used as a scythe wielding character. Moveset is a bit basic overall, but makes sense I guess, since it's meant to be a boss.

    Actually I think the Gundam sprites appear when it's guarding. I can't really tell.

  2. 236YZ, as well as its followup super, do no chip damage

    syV4DYD.png

    214YZ does more damage than I thought it would. It doesn't help that it only takes one bar so if you have, say, three bars, you can probably spam this attack and get an easy win that way.

    lchfrkd.png

    Way too many red clsns on certain attacks

    Ydu8DkZ.png

    uWfOb7N.png

    Interesting idea for a character, but quite an odd way of doing it describes most of Yogoreneko's characters

    EDIT: Also misaligned hitsparks

    WnPstWo.png

     

  3. Late feedback but Sankon Tetsou (both x and y) is a corner infinite when timed correctly

    oZd9ssf.png

    Seems to have no cooldown after its use so I can spam it as many times as I want and probably not get countered.

    X, Y, Hijin Ketsou is also a corner infinite (two normal attacks + projectile, has little pushback)

    Using Hijin Ketsou in midair while almost touching the ground causes this to happen:

    HQa7Ouj.png

     

     

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