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Posts
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Posts posted by Shinzaki
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Eh, sorry.
Anyway thanks.
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I feel as though the images should be bigger.
I'm not going to attempt to squint just to get a better view at it.
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Reminder that it should be a direct link. No adfly or linkshrink links that lead to the onedrive link, as most of us are unsure where it could lead us.
Another reminder that you should also add the date of release/update. How are we supposed to know when the latest version was?
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I genuinely am a bit surprised the Gundam sprites aren't part of the sprites used as a scythe wielding character. Moveset is a bit basic overall, but makes sense I guess, since it's meant to be a boss.
Actually I think the Gundam sprites appear when it's guarding. I can't really tell.
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Post of Promised Triggering:
Excalibait! -
This is a reminder that when posting in the news and releases sections on MFFA, do not say things like "I would point x out but I know y won't fix them." or just badmouthing the author of the character in general. If you fail to comprehend and/or comply, warnings will be given.
That is all, have a nice day.
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KaMeHa Beam doesn't do any damage. I would point out more but I know you probably won't fix anything else.
Do I need to give a reminder to everybody not to turn this into another "Let's shit talk Ax" thread?
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Needs a screenshot.
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You should probably include a link for those who don't want to make accounts for nicovideo.
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My body is made of swords.
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nice catwoman and batman know where i can download them
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Umaru from Himouto! Umaru-chan
Notes: She's in beta phase and she is invincible during some attacks.
Download: http://www.mediafire.com/download/v9nb5bk2tj1rbxi/Umaru_Doma.zip
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Young Man With A Waifu Complex.
(Just kidding.)
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#1 Nijikaku Fan
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Rip and Tear
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Um...there's no link?
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My chill is to know that you're done with that bullshit of keeping the sprites on hold and creators will be free to use them eventually.
Bro, calm down. Chillax.
Anyway please keep all conversation about the character.
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236YZ, as well as its followup super, do no chip damage
214YZ does more damage than I thought it would. It doesn't help that it only takes one bar so if you have, say, three bars, you can probably spam this attack and get an easy win that way.
Way too many red clsns on certain attacks
Interesting idea for a character, but quite an odd way of doing it describes most of Yogoreneko's characters
EDIT: Also misaligned hitsparks
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Huh, so he still does stuff.
I guess I'll take a look at it.
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Late feedback but Sankon Tetsou (both x and y) is a corner infinite when timed correctly
Seems to have no cooldown after its use so I can spam it as many times as I want and probably not get countered.
X, Y, Hijin Ketsou is also a corner infinite (two normal attacks + projectile, has little pushback)
Using Hijin Ketsou in midair while almost touching the ground causes this to happen:
Screenshots Mffa Style
in [ VIDEO SHARING ]
Posted