Characters were pretty neat, played with combo chains ala vs. series, different level supers, used SFZ3 sfx and sprites (some were CvS2) ... they reminded me a lot of N64 Mario's characters ... very fun to play with ... one major issue though, when you do their HP+HK attack and it causes dizzy ... if untouched they opponent can't attack afterward ... I've tested with Gouki and M.B, Shoto ... but the Ai doesn't use this feature too often, characters are still nice ... I use both black shotos, and kept the others in a reserve back up ... however i modified all their sound files to be similar to cvs2 + pots + dbz ... it worked pretty well ... all in all 8/10 for this group of characters that probably will never receive an update, which is a shame, because they're quite fun!