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Алексей

Legendary Savior
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Posts posted by Алексей

  1. 1. Can he be resized to normal character size?
    2. Is this better than the Axel made by Dick Buckus???
    If 2 is yes, then please answer
    3. What makes him better?

    1.) Yes, just remove the localcoord line in his .def file. I use 426, which is for widescreen mugen. I probably forgot to remove it myself, because I was doing some final testing before release, in widescreen.

    2.) I'm not sure to be honest. I make things in my own way without referencing other characters. That's for you to decide. :)

    3.) You tell me. :P

     

    fixed it not sure why that was happening.

    Thanks. I didn't notice because I was going to bed right after I posted it. I guess the new site does something with the conversion of copy-paste from MFG. :S

  2. # Preview #
    NjM2

    # Download #
    http://mugencoder.com/authors/details/291

    # Info #
    Hey Everyone,

    Here's the third (and probably final) installment of Collabs with Omega. Today I bring you Axel Stone: that rough, tough brawler from that game that everyone loves: Streets of Rage 3. Here's what to expect:

    - Mugen 1.0+ only
    - Custom gameplay model, much like Hannah and Red Ranger
    - Custom palettes (and sprites in areas)
    - Weapon system
    - Configurable options

    Enjoy!

    # Changelog #

     

    Spoiler

    07/26/2015
    - In the intro, thugs are kicked farther
    - In the outro, Axel runs in the direction he kicked the thug
    - Grand hook changes
        - Hits on more frames, up to 4 times
        - Final verion in Dragon Smash is unguardable, has no juggle points and does more damage
    - Various AI changes
    - Added a light version of Grand Upper
    - Added a light version of Dragon Wing
    - Bat Swing and Super Bat Swing changes
        - Sped up the release animation by a bit
        - Holding "x" to charge no longer automatically releases after 40 ticks. You must let go of the button.

    07/24/2015
    - Initial Release

     

    # Readme #

     

    Spoiler


    # Axels's Readme #

    ## Information ##
    Name: Axel Stone
    Game: Streets of Rage 3
    Version Date: 7/21/2015
    Description: Axel Stone is the leader and main character of the Streets of Rage group. He's got a slight temper and specializes in hand-to-hand combat that's mostly close range.

    ### Credits and Special Thanks ###
    Me: for coding and effects
    Omega: for sprite rips, custom sprites, edits, and moveset.
    Capcom: for Capcom Fighting Jam sounds.
    Balthazar: for the portrait artwork and random support
    Chamat: for animating crouching kicks and a heavy aerial punch.
    Buckus: for various open source sprites.
    QuickFist: for creating the palettes.
    Elecbyte: for M.U.G.E.N
    You: for playing

    ## Moveset ##
    Axel is a brawler who likes to fight up close, but also with weapons. He closes gaps fairly well with his advancing Grand Uppers and Dragon Wings. He's a 4-button character who uses x, y, a, and b for her moves.

    ### Legend ###
    [Move Name] - [Command] - ([Power Requirement])
    ([Description])
    ([Notes])

    ### Commands and Terminology ###
    x - Light Punch
    y - Heavy Punch
    a - Light Kick
    b - Heavy Kick
    QCF - Quarter Circle Forward
    QCB - Quarter Circle Back
    x2 - Do the preceding command twice
    OTG - Off the ground; can hit an enemy while they're lying on the ground

    ### Weapon System ###
    Axel is unique in that he has a special weapon system implemented. At the start of round a random enemy is spawned holding a weapon. This weapon is and enemy type is chosen and persists until you restart the round through the select screen. I did this so that the weapon would remain a constant as the rounds went on. Makes sense, no? Axel disposes of this enemy quickly, causing them to drop their weapon. From this point, the weapon will glow a certain color, indicating that it can be picked up. Pressing the Start button when near a weapon will allow Axel to pick it up. He can also chuck it at the enemy by holding Forward and pressing Start. Each weapon has it's own lifeforce of sorts. When it reaches 0, Axel will drop the weapon he's holding. Note that weapons can only be hurt while they're wielded. If Axel is holding a weapon, he gets a specific stat boost based on which weapon he's holding. This also corresponds with the enemy spawned.

    Dwight - Pipe - Defense boost
    Ash - Sword - Attack boost
    Thug - Knife - Movement Speed boost

    There are configurable options for the weapons. See config.txt for more info.

    ### Specials ###
    Throw - x+y OR a+b OR a+x OR b+y
    Bat Swing (While not holding a weapon) - QCFx ("x" can be held down to charge for more damage. At max it breaks guard.)
    Weapon Strike (While holding a weapon) - QCFx
    Grand Upper - QCFy (Hits OTG)
    Dragon Wing - QCFa
    Grand Hook - QCFb

    ### Supers ###
    Super Bat Swing (While not holding a weapon) - QCBx2x - 1000
    Axel swings his bat with all his might, knocking the enemy back.
    - Holding "x" will allow Axel to charge the attack for damage. After it gets to a certain point, the attack is released automatically. 
    - At max charge, it breaks guard.

    Super Weapon Upper (While holding a weapon) - QCBx2a - 1000
    Axel goes into a stance and charges at the enemy. After a short time, he swings his weapon forwards and upwards, launching himself into the air.

    Super Grand Upper - QCBx2y - 1000
    Axel lunges forward with a mighty uppercut. The enemy goes flying back and upwards if hit.
    - Hits OTG.

    Super Dragon Wing - QCBx2a - 2000
    Axel focuses his Dragon Wing causing it to do more damage. The enemy will collapse upon impact.
    - If the enemy is in the air, the attack will knock back instead.
    - Good for a combo finisher.

    Dragon Smash - QCBx2b - 3000
    Axel charges at the enemy in an attempt to close any gaps. If he arrives successfully, he opens with a small flurry of attacks that turns into a faster flurry, ultimately finishing with a Grand Hook.
    - If Axel misses, he'll recover into his idle stance.
    - If guarded against, Axel will stop his attack by using Grand Hook early.

    ## Conclusion ##
    Axel Stone is one of those characters that I came across and chose out of others as a last resort. I had a select few to choose from as this is my last project character collab with Omega, at least for now. Axel was... ugly to me. I had a very difficult time finding the motivation to work on him. I know it wasn't for me, but his sprite style irked me so much that it was extremely grating. I got over that selfish bout and decided instead to look at it in a new light. I came up with his weapon system while trying to get to sleep one night. Little sleep was had, but hey, at least I remembered that idea. Ever since, I've had a really passion for making him into an awesome character. It's probably the best on in this 4-button style as of late. I hope you all enjoy the rocky mountain of a hike that is Axel Stone.

  3. Other than some derogatory commentary, from Zemilia (which I gave him a verbal warning for), his feedback is quite accurate and not an attack. As for me... how exactly am I attacking you? This is news to me, because, outside of this, I haven't said anything to you personally in this entire thread, Flurryjo. In order to improve with anything, your flaws need to pointed out. You can take that as an insult and do nothing about it, or take and learn from it. You can have your own opinions of course and tell us what you refuse to fix if anything, but you should never fight feedback. It shows others that you're not willing to really change and improve. The only reason why people respond is because they're showing interest in your work, not to berate you. Zemilia is an evaluator for a reason and I'm a content creator in more than way, so I can tell you personally, that his claims are quite legitimate.

  4. Hold it, this forum changed...hmm...

    EDIT: Okay, now I found out that the Status Update page doesn't exist anymore. Now this is awful. How am I supossed to post status updates or answer to them now?

    You click the time under each status post and you'll get to a page from where you can reply. It's a two-step process instead of one... for some reason.

  5. My questions for Laharl:

    - Are you going to personally teach the world to fap... person by person? Have you prepared an instructional video?

    - Who would you use "PSI Boobs" on and why?

    - Would you play the "Bougiest of Beat 'Em Ups," Titenic?

    - If you could meet Lonk and Petch, what would you ask them?

    - When are you going to finish your current WIP?!

    - Who's the sucker you sold Mario Party 10 to and have they complained yet?

  6. I like how you answered his question with a simple YEP.

     

    there is really an answer to this.

    How much wood could a wood chuck, chuck if a wood chuck could chuck wood?

    The answer is "yes."

     

     

    Why are we so lame?

     

    And why am I too shy to talk to you? ...No homo

    - Because you have not mastered the horrid ways of CNS. :P

    - You're shy to talk to me? Hmm, I didn't know that. I don't know why. You'll have to talk to me to tell me, lol.

     

     

    -Ever considered yourself a "fan-favorite" among staff here? :p

    -How cold does it usually get over there?

    -Current main in UNiB? (And is he/she capable of beating Hilda? ;} )

    -Noodles or Rice?

    -You've ever made any flash animation before?

    - Not really, no. I think people like Ryon more. XD

    - It's been 10 degrees or less here before. Winters suck, but at least the bugs are dead.

    - Linne and yes I've beaten Hilda before. I don't think she could beat a dedicated Hilda player though.

    - I like noodles more, but eat rice more.

    - Yep, but nothing public and it was a long time ago. There was a mugen character I made years ago that was cheap as hell, looked awful, and was a drawing dummy (with the lines on his face to denote eye and central feature placement) drawn and animated in Flash using the Bone tool. That thing was a nightmare to work with.

     

    Edit: There's still a little time left for questions, but our next victim is Laharl.

  7. Got some more questions for you, mate.

    Marvel or Capcom?

    Worst movie you've ever watched?

    What's like being a God?

    - Capcom

    - Dhoom 2. It's a Bollywood movie that's just so amazingly bad. My friends and I watched it and had a good laugh. That falls into the "So bad, it's good" category, but worst I'd say was "12 years a slave." I don't think I've ever cried as much. It's horrible. Absolutely horrible.

    - Oh, it's pretty normal. We go about our daily business like anyone, only are immortal. :) Yesterday I cut myself cleaning a knife. No blood! Hahaha.

  8. OK, I have somethings to ask.

     

    MUGEN Related

    - Will you update Bowser?

    - Are you going to do another boss chracter?

     

    Non-MUGEN Related

    - Which kind of game genre do you play the most?

    - Is there any protagonist (from any game, anime, or whatever) that you hated?

    - Favorite Final Fantasy? (If you like that, of course.)

    - I was planning on it, but waiting on Peach sprites. I might just scrap that portion as Balthazar quit working on them. He told me that someone else was going to be taking them over, but I've yet to see that happen.

    - Maybe in the future, but I have no immediate plans.

     

    - Action Adventure/Hack 'n Slash

    - I can't say for sure really, but in the original Naruto, I didn't like Naruto as much.

    - I've not completed any of them, so I can't say. I know about the story of Crisis Core and want to continue FFIX at some point.

  9. 1. Opinion on variables with dollar signs?

    2. What are dank memes?

    3.

    4. Why was question #3 blank?

    1. They're "okay." I prefer to not write them although in JS, I sometimes use dollar signs with jQuery-specific variables to create distinction. In PHP, it's a must, so there's no turning back there.

    2. Meh, not a fan of memes in general.

    3.

    4. Because you're a weirdo.

     

     

    -Favorite creation so far?

    -Slightly cliche question: What got you into Mugen, and what year?

    -Fire or Ice?

    -What do you usually prefer in your pizza?

    -If given time (and the right equipment, along with bravery), do you want to explore the abandoned town known as.. Idk, Chernobyl?

    -Up for some matches in UNiB someday?

    - Hmm, of the ones I've made, I'd have to say Zangief, despite his flaws. Of others', I'd say Dragon Claw as he was the first well-made creation I've seen.

    - I was browsing YouTube videos and stumbled across Peter Griffin vs Homer Simpson. That was intriguing enough to get me interested in what created that. At that time I was learning programming myself, through Flash, so I knew I really wanted to create things. I think it was around 2005, but I'm not sure.

    - Fire!

    - Pepperoni, black olives, a little seasoning, onions, chicken and sausage.

    - If I didn't have to go alone, sure. The thought of radiation poisoning doesn't really help, though I'd blend in with the locals at least, haha.

    - Sure! Though I'm pretty bad, lol.

  10. Are you god?

    No, but am a god. There are many like me. :)

     

     

    -If you're not god, what are you? (silly question)

    -Can you see the ferris wheel way far from around where your area is? (and I mean the abandoned ferris wheel from an abandoned town)

    -Favorite char in Akame ga Kill?

    -How are the potatoes there? :p

    - A deity of the strange variant. I'm not normal and a rebel for life. XD

    - While I live on an island, the water is far, far away. The abandoned town has yet to be explored.

    - Akame!

    - They're quite potatoey. :)

     

     

    Here's some questions for you, mate.

    What's your favorite anime?

    Favorite food?

    Favorite fighting game?

    What's your motivation?

    Do you like pizza?

    - Hmm, that's a tough one. I'm going to go with Parasyte: the Maxim, which is just a little above Shingeki no Kyojin.

    - A really good hamburger/cheeseburger.

    - I don't play many, but I'm enjoying UNIEL quite a bit.

    - As long as I'm failing at something, it's enough to motivate me to do better in some way.

    - No, I love pizza. Mmmmm. :)

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