[PREVIEW]
[info]
superjump = yes
animated = No
BGM = included
[Download]
Hill 1: https://www.dropbox.com/s/45dmnfbi4ilrunt/Les_Hill1.rar?dl=1
Hill 2: https://www.dropbox.com/s/axj3a4rn4c0qiu4/Les_Hill2.rar?dl=1
[PREVIEW]
[info]
superjump = yes
animated = no
BGM = included
[Download]
https://www.dropbox.com/s/mgepx2fkpc70mxx/Nigth_Town.rar?dl=1
[Comment]
Another stage from an old game
The code doesn't work when i put it in state -2 but it worked fine in state -3. The problem now is it doesn't play when my char is put in a custom state (like complex throws/hypers), it only plays when the custom state ends.
1. How do i randomize a character's death/KO cry?
2. How can I trigger a specific win pose when defeating my opponent with a super/hyper move (kinda like Akuma's SGS or a basara ko)
[PREVIEW]
[DOWNLOAD]
Link : https://www.dropbox.com/s/xw8cqt0kggjg7kj/V_Tails.rar?dl=1
[COMMENT]
Its been a long time since my last post, Well here it is.
I also made some small update on my previous works.