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Jesuszilla

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  1. Brilliant
    Jesuszilla got a reaction from ValgarYK in Yuji Kishi voice pack for Warusaki3's Violent Ken   
    I have released a Yuji Kishi voice pack for Warusaki3's Violent Ken. As many know, Monster Maezuka stepped in for the role of Ken in SVC Chaos. These voices have been converted using Sound Forge for manual editing in cases where the enunciation wasn't proper and RVC v2 AI using a custom Yuji Kishi model using several Street Fighter games' worth of data (3S-V) as well as crossovers (CvS2, SFxT, Smash Ultimate).
     
    Took all day yesterday to get everything converted to satisfactory results so I hope you all enjoy!
     
    http://www.trinitymugen.net
     
    Downloads > Addons > Sound Packs
  2. Upvote
    Jesuszilla got a reaction from ValgarYK in Improved SND for Warusaki3's CvS2 Fei-Long   
    I didn't like the PSX sound quality he had so I used my rips I had lying around from SFA3 MAX and the PS2 collection to use.
     
    Get it at Trinity MUGEN
     
    Downloads→Addons→Sound packs
  3. Brilliant
    Jesuszilla got a reaction from ValgarYK in CvS2 Felicia, Eagle, Alex, Gallon, Bison updated 2024/01/30   
    CvS2 System Changes:
    Fixed burn/shock sparks accidentally showing on targets getting up.  
    Alex Changes:
    Fixed bugged MAX cancels for command basic throws. Fixed Red Parry. Added IKEMEN-Go movelist.
      Eagle Changes:
    Fixed Red Parry. Added IKEMEN-Go movelist.
      Gallon Changes:
    UM system applied. Added IKEMEN-Go movelist.
      NOTE: all movelists are designed for use with IFE's custom glyphs.
     
    Get them at Trinity MUGEN:
    Downloads→Characters→Jesuszilla
     
    EDIT: Please redownload Gallon if you got him earlier; I fixed an oversight with the configurable NGBC run and QuickMAX dash/run cancels.
  4. Wow
    Jesuszilla got a reaction from ValgarYK in TurtleWax 2.0 and TW Cvs Raiden for IKEMEN Go nightly   
    Thanks largely to efforts of Kamekaze porting 1.6 TW Lua fixes to ZSS, TurtleWax is now Raspberry Pi 4 compliant! TurtleWax 2.0 released, along with an example edit of H"'s CvS2 Raiden for usage info. More examples including KFMz and RyuXIII coming soon.
     
    This addon is completely non-invasive and you must opt-in, so partial implementations (read: some chars with no buffering, others with their own, some using TW) are possible.
     
    TurtleWax 2.0
    TW Cvs Raiden
  5. Upvote
    Jesuszilla got a reaction from Gaulbetti in File Hosting Websites   
    I spoke with GitHub a while back on Twitter and while I can't seem to find the exact post, I do definitely recall them saying they're OK with people hosting MUGEN/IKEMEN-Go content.

    You'll also get version control if you use Git so I recommend it.
  6. Like
    Jesuszilla reacted to Kamui_De_Los_Vientos in SF2_Zangief' Stage(Big Factory) Shiyo Style   
    Big Factory

     
    Preview:
    Download:
    https://1drv.ms/u/s!Ai3CGGx1QpOnguFd53y31fbCx2rDcA?e=4cOp2K
  7. Brilliant
    Jesuszilla got a reaction from ValgarYK in All CvS2 characters except Bluestreak updated 2023/06/15   
    It's been a while, hasn't it?
     
    I've updated all of my CvS2 characters with the exception of Bluestreak. Diepod and I are working on an update with a revamped moveset, and I'll most likely relegate the current gameplay to an EX mode.
     
    Speaking of which... several characters of mine now have EX modes!
     
    The "Nice Things" Update:
     
     
    CvS2 System Changes:
    New, CvS2-accurate pushback system. Works on up to 2 targets. Everything, even guard, is custom stated. A trade system exists too. I did hours of playtesting with this and I am confident I have ironed out most, if not all bugs. Added Tactical Recovery (PPP while down in grooves that have it enabled). Everyone's hitboxes have been revamped with correct data, or in Felicia, Dee Jay, Alex, and Andy's cases, they now properly conform to Capcom hitbox standards. Check my GitHub if you'd like the script I used to check my work for your own purposes. Throws from certain characters that use LP+LK for throw can now be teched the same way. Flame, electricity, and ice GetHit FX should now properly bind to any target. Everyone now has English and Japanese winquotes! Release of Deep Buffering FE, a complete command interpreter and state setting system, more in line with how Capcom does things. Custom pushbox system implementation in System Helper 247 (this helper has a much larger role now). Refined Dizzy behavior Roll Cancel Invincibility Glitch is implemented and can now be enabled or disabled as a system option (only Gallon has it enabled by default).
       
    Felicia:
    All boxes now conform to proper Capcom standards. All sprite inconsistencies have been fixed. More palettes (choose from a selection of 36!) New Chip KO voice. Neko Punch voice sample enhanced A pride and joy: all Japanese winquotes from the Vampire games and Capcom Fighting Jam are now present and translated! Please enjoy Felicia as she was meant to be presented!   Andy: All boxes now conform to proper Capcom standards. Should have more refined basic links now (s.LP → s.MP), (s.LP → c.MP), (s.LP → close s.HP) just to name a few. Shoryu-Dan hitvels have been refined (it should now connect 100% on DivineWolf's Mai)   Eagle: CvS2 box data fixed. New EX mode with a totally new moveset. Tatsunoko vs. Capcom fans should enjoy this! More palettes.   Mike Bison: CvS2 box data fixed. EX mode has been differentiated more (complete list below): Dashing Straight cannot be ducked. Dashing Swing Blow replaces Dashing Ground Upper (Charge B,DF+K) Wild Smash added (Charge D,U+K) Rising Headbutt is invulnerable to projectiles Gets SF2 jump cancels. SvC Chaos voice   Sagat: CvS2 box data fixed. New EX mode added (complete list below): s.LK is now cancelable. Added Heavy Tiger Strike (f+HP) Added Low Step Kick (f+LK) Added High Step Kick (f+HK) Low Step Kick and High Step Kick can be whiff cancelled. Tiger Uppercut only does one hit Only one super: Tiger Genocide   Dee Jay: All boxes now conform to proper Capcom standards.   Alex: All boxes now conform to proper Capcom standards. Tweaked grab distance and pushback so that Flash Chop combos are more accessible with the new pushback system. Fixed misc. weird state bugs   Gallon: Re-grabbed a lot of data from Vampire Chronicle. Beast Cannon FX tweaked to use PalFX. Added Dark Gallon mode with full Vampire Hunter basics and animation differences. Implemented AI. I hope everyone who was tired of fighting Splode's now has a new favorite punching bag that squirms.   Get them all in the usual spot on Trinity MUGEN.   Downloads → Characters → Jesuszilla
  8. Like
    Jesuszilla got a reaction from ValgarYK in IKEMEN Fighting Evolution screenpack released (for latest nightly only)   
    I figured with a new engine, it was time to give this old screenpack an update... designed for use on CRT TV's and the latest IKEMEN-Go nightly. Includes overridden/custom glyphs.

     
    Get it at Trinity MUGEN
     
    Downloads → Addons → Screenpacks

    EDIT: Updated 2024/01/05 to fix missing E button glyph for KOFXI character movelists. You can copy the glyphs from the bottom of Type A's system.def into the Type B system.def if you don't want to redownload the whole archive.
  9. Upvote
    Jesuszilla got a reaction from CoolAnimeHustler in Tatsunoko Collection   
    Yatterman-2 is from Tatsunoko vs. Capcom and it's a retrofit to Eagle's set like something Ahuron would do lol
  10. Like
    Jesuszilla reacted to orochimajin in CVS2 Osaka Stadium   
    https://www.mediafire.com/file/k0bc22kurdzbnq1/cvs2_stadium.zip/file
  11. Like
    Jesuszilla got a reaction from ShiroTori in Felicia's 56th birthday update: PotS Felicia updated, CvS2UM Felicia preview! (updated again 2023/12/23, PotS Felicia updated 2023/12/24)   
    I have updated PotS Felicia and CvS2 Felicia today in celebration of Felicia's 56th birthday! Happy birthday to my wonderful girl!
     
    PotS Felicia Changes:
    Added latest Deep Buffering Final Edition. Added pushbox system to Helper 247. Bugfixes. Ported all translated winquotes from CvS2 Felicia. Changed default palette set to something more exciting. Finally has a really HQ Neko Punch sound clip without reverb.  
    CvS2 Felicia Changes:
    Bugfixes. Finally has a really HQ Neko Punch sound clip without reverb.  
    CvS2 System Changes:
    Several bugfixes including logic to fix some compatibility issues on Raspberry Pi IKEMEN-Go 0.98.2. Changed stateNos for custom states to prevent weird behavior with Warusaki3's JoJo characters. Added edition select to config.txt (previous system is EO just FYI). Added UM mode as default in config.txt  
    UM System Changes:
    Letting go of back anytime while guarding now reverts you to a hittable state (this is necessary for Red Parry to work). P-Groove: Meter length shortened to 182 (CvS2 meter length) Added red parry (parry out of blockstun) - adds +2 to parry stun and gives back 14 life. S-Groove: Now functions more like EX Mode in The King of Fighters 98: Ultimate Match. Filling up the MAX meter will fill up a stock which can be used later to enter MAX mode. MAX activation added (activated by pressing HP+HK with a stock). MAX must be enabled during Red Life (30% life or less) to do Lvl.3 supers. Air Guard is now enabled. N-Groove: MAX mode combos in the style of The King of Fighters 2002 Unlimited Match are added. MAX mode can now end with a Lvl.1 super when no meter is present. Quick MAX added (HP+HK during any normal) for 1 stock. Special > Super Cancel enabled. EX-Groove Config Changes:
    Added NGBC Dash-Run. Added the ability to equip both dodge and roll. Added Chain Combo (has no effect on Felicia because she has it anyway) Added Air Chain Combo Added Cancel Any Move  
    Get her at Trinity MUGEN
    Downloads → Characters → Jesuszilla
     
    NOTE: ONLY CvS2 FELICIA AND POTS FELICIA HAVE BEEN UPDATED, NOBODY ELSE HAS
     
    EDIT: CvS2 Felicia updated 2023/12/23 (fixes turns mode intro)
    PotS Felicia updated 2023/12/23: Fixes a very specific turns mode bug.
    PotS Felicia updated 2023/12/24 to fix a bug that can happen when KOing with Kitty The Helper and Dancing Flash simultaneously.
  12. Upvote
    Jesuszilla got a reaction from CoolAnimeHustler in Felicia's 56th birthday update: PotS Felicia updated, CvS2UM Felicia preview! (updated again 2023/12/23, PotS Felicia updated 2023/12/24)   
    I have updated PotS Felicia and CvS2 Felicia today in celebration of Felicia's 56th birthday! Happy birthday to my wonderful girl!
     
    PotS Felicia Changes:
    Added latest Deep Buffering Final Edition. Added pushbox system to Helper 247. Bugfixes. Ported all translated winquotes from CvS2 Felicia. Changed default palette set to something more exciting. Finally has a really HQ Neko Punch sound clip without reverb.  
    CvS2 Felicia Changes:
    Bugfixes. Finally has a really HQ Neko Punch sound clip without reverb.  
    CvS2 System Changes:
    Several bugfixes including logic to fix some compatibility issues on Raspberry Pi IKEMEN-Go 0.98.2. Changed stateNos for custom states to prevent weird behavior with Warusaki3's JoJo characters. Added edition select to config.txt (previous system is EO just FYI). Added UM mode as default in config.txt  
    UM System Changes:
    Letting go of back anytime while guarding now reverts you to a hittable state (this is necessary for Red Parry to work). P-Groove: Meter length shortened to 182 (CvS2 meter length) Added red parry (parry out of blockstun) - adds +2 to parry stun and gives back 14 life. S-Groove: Now functions more like EX Mode in The King of Fighters 98: Ultimate Match. Filling up the MAX meter will fill up a stock which can be used later to enter MAX mode. MAX activation added (activated by pressing HP+HK with a stock). MAX must be enabled during Red Life (30% life or less) to do Lvl.3 supers. Air Guard is now enabled. N-Groove: MAX mode combos in the style of The King of Fighters 2002 Unlimited Match are added. MAX mode can now end with a Lvl.1 super when no meter is present. Quick MAX added (HP+HK during any normal) for 1 stock. Special > Super Cancel enabled. EX-Groove Config Changes:
    Added NGBC Dash-Run. Added the ability to equip both dodge and roll. Added Chain Combo (has no effect on Felicia because she has it anyway) Added Air Chain Combo Added Cancel Any Move  
    Get her at Trinity MUGEN
    Downloads → Characters → Jesuszilla
     
    NOTE: ONLY CvS2 FELICIA AND POTS FELICIA HAVE BEEN UPDATED, NOBODY ELSE HAS
     
    EDIT: CvS2 Felicia updated 2023/12/23 (fixes turns mode intro)
    PotS Felicia updated 2023/12/23: Fixes a very specific turns mode bug.
    PotS Felicia updated 2023/12/24 to fix a bug that can happen when KOing with Kitty The Helper and Dancing Flash simultaneously.
  13. Brilliant
    Jesuszilla got a reaction from Slim Bruce in Yuji Kishi voice pack for Warusaki3's Violent Ken   
    I have released a Yuji Kishi voice pack for Warusaki3's Violent Ken. As many know, Monster Maezuka stepped in for the role of Ken in SVC Chaos. These voices have been converted using Sound Forge for manual editing in cases where the enunciation wasn't proper and RVC v2 AI using a custom Yuji Kishi model using several Street Fighter games' worth of data (3S-V) as well as crossovers (CvS2, SFxT, Smash Ultimate).
     
    Took all day yesterday to get everything converted to satisfactory results so I hope you all enjoy!
     
    http://www.trinitymugen.net
     
    Downloads > Addons > Sound Packs
  14. Like
    Jesuszilla got a reaction from Slim Bruce in All CvS2 characters except Bluestreak updated 2023/06/15   
    It's been a while, hasn't it?
     
    I've updated all of my CvS2 characters with the exception of Bluestreak. Diepod and I are working on an update with a revamped moveset, and I'll most likely relegate the current gameplay to an EX mode.
     
    Speaking of which... several characters of mine now have EX modes!
     
    The "Nice Things" Update:
     
     
    CvS2 System Changes:
    New, CvS2-accurate pushback system. Works on up to 2 targets. Everything, even guard, is custom stated. A trade system exists too. I did hours of playtesting with this and I am confident I have ironed out most, if not all bugs. Added Tactical Recovery (PPP while down in grooves that have it enabled). Everyone's hitboxes have been revamped with correct data, or in Felicia, Dee Jay, Alex, and Andy's cases, they now properly conform to Capcom hitbox standards. Check my GitHub if you'd like the script I used to check my work for your own purposes. Throws from certain characters that use LP+LK for throw can now be teched the same way. Flame, electricity, and ice GetHit FX should now properly bind to any target. Everyone now has English and Japanese winquotes! Release of Deep Buffering FE, a complete command interpreter and state setting system, more in line with how Capcom does things. Custom pushbox system implementation in System Helper 247 (this helper has a much larger role now). Refined Dizzy behavior Roll Cancel Invincibility Glitch is implemented and can now be enabled or disabled as a system option (only Gallon has it enabled by default).
       
    Felicia:
    All boxes now conform to proper Capcom standards. All sprite inconsistencies have been fixed. More palettes (choose from a selection of 36!) New Chip KO voice. Neko Punch voice sample enhanced A pride and joy: all Japanese winquotes from the Vampire games and Capcom Fighting Jam are now present and translated! Please enjoy Felicia as she was meant to be presented!   Andy: All boxes now conform to proper Capcom standards. Should have more refined basic links now (s.LP → s.MP), (s.LP → c.MP), (s.LP → close s.HP) just to name a few. Shoryu-Dan hitvels have been refined (it should now connect 100% on DivineWolf's Mai)   Eagle: CvS2 box data fixed. New EX mode with a totally new moveset. Tatsunoko vs. Capcom fans should enjoy this! More palettes.   Mike Bison: CvS2 box data fixed. EX mode has been differentiated more (complete list below): Dashing Straight cannot be ducked. Dashing Swing Blow replaces Dashing Ground Upper (Charge B,DF+K) Wild Smash added (Charge D,U+K) Rising Headbutt is invulnerable to projectiles Gets SF2 jump cancels. SvC Chaos voice   Sagat: CvS2 box data fixed. New EX mode added (complete list below): s.LK is now cancelable. Added Heavy Tiger Strike (f+HP) Added Low Step Kick (f+LK) Added High Step Kick (f+HK) Low Step Kick and High Step Kick can be whiff cancelled. Tiger Uppercut only does one hit Only one super: Tiger Genocide   Dee Jay: All boxes now conform to proper Capcom standards.   Alex: All boxes now conform to proper Capcom standards. Tweaked grab distance and pushback so that Flash Chop combos are more accessible with the new pushback system. Fixed misc. weird state bugs   Gallon: Re-grabbed a lot of data from Vampire Chronicle. Beast Cannon FX tweaked to use PalFX. Added Dark Gallon mode with full Vampire Hunter basics and animation differences. Implemented AI. I hope everyone who was tired of fighting Splode's now has a new favorite punching bag that squirms.   Get them all in the usual spot on Trinity MUGEN.   Downloads → Characters → Jesuszilla
  15. Like
    Jesuszilla got a reaction from ShiroTori in All CvS2 characters except Bluestreak updated 2023/06/15   
    It's been a while, hasn't it?
     
    I've updated all of my CvS2 characters with the exception of Bluestreak. Diepod and I are working on an update with a revamped moveset, and I'll most likely relegate the current gameplay to an EX mode.
     
    Speaking of which... several characters of mine now have EX modes!
     
    The "Nice Things" Update:
     
     
    CvS2 System Changes:
    New, CvS2-accurate pushback system. Works on up to 2 targets. Everything, even guard, is custom stated. A trade system exists too. I did hours of playtesting with this and I am confident I have ironed out most, if not all bugs. Added Tactical Recovery (PPP while down in grooves that have it enabled). Everyone's hitboxes have been revamped with correct data, or in Felicia, Dee Jay, Alex, and Andy's cases, they now properly conform to Capcom hitbox standards. Check my GitHub if you'd like the script I used to check my work for your own purposes. Throws from certain characters that use LP+LK for throw can now be teched the same way. Flame, electricity, and ice GetHit FX should now properly bind to any target. Everyone now has English and Japanese winquotes! Release of Deep Buffering FE, a complete command interpreter and state setting system, more in line with how Capcom does things. Custom pushbox system implementation in System Helper 247 (this helper has a much larger role now). Refined Dizzy behavior Roll Cancel Invincibility Glitch is implemented and can now be enabled or disabled as a system option (only Gallon has it enabled by default).
       
    Felicia:
    All boxes now conform to proper Capcom standards. All sprite inconsistencies have been fixed. More palettes (choose from a selection of 36!) New Chip KO voice. Neko Punch voice sample enhanced A pride and joy: all Japanese winquotes from the Vampire games and Capcom Fighting Jam are now present and translated! Please enjoy Felicia as she was meant to be presented!   Andy: All boxes now conform to proper Capcom standards. Should have more refined basic links now (s.LP → s.MP), (s.LP → c.MP), (s.LP → close s.HP) just to name a few. Shoryu-Dan hitvels have been refined (it should now connect 100% on DivineWolf's Mai)   Eagle: CvS2 box data fixed. New EX mode with a totally new moveset. Tatsunoko vs. Capcom fans should enjoy this! More palettes.   Mike Bison: CvS2 box data fixed. EX mode has been differentiated more (complete list below): Dashing Straight cannot be ducked. Dashing Swing Blow replaces Dashing Ground Upper (Charge B,DF+K) Wild Smash added (Charge D,U+K) Rising Headbutt is invulnerable to projectiles Gets SF2 jump cancels. SvC Chaos voice   Sagat: CvS2 box data fixed. New EX mode added (complete list below): s.LK is now cancelable. Added Heavy Tiger Strike (f+HP) Added Low Step Kick (f+LK) Added High Step Kick (f+HK) Low Step Kick and High Step Kick can be whiff cancelled. Tiger Uppercut only does one hit Only one super: Tiger Genocide   Dee Jay: All boxes now conform to proper Capcom standards.   Alex: All boxes now conform to proper Capcom standards. Tweaked grab distance and pushback so that Flash Chop combos are more accessible with the new pushback system. Fixed misc. weird state bugs   Gallon: Re-grabbed a lot of data from Vampire Chronicle. Beast Cannon FX tweaked to use PalFX. Added Dark Gallon mode with full Vampire Hunter basics and animation differences. Implemented AI. I hope everyone who was tired of fighting Splode's now has a new favorite punching bag that squirms.   Get them all in the usual spot on Trinity MUGEN.   Downloads → Characters → Jesuszilla
  16. Upvote
    Jesuszilla got a reaction from Jewel men10 in All CvS2 characters except Bluestreak updated 2023/06/15   
    It's been a while, hasn't it?
     
    I've updated all of my CvS2 characters with the exception of Bluestreak. Diepod and I are working on an update with a revamped moveset, and I'll most likely relegate the current gameplay to an EX mode.
     
    Speaking of which... several characters of mine now have EX modes!
     
    The "Nice Things" Update:
     
     
    CvS2 System Changes:
    New, CvS2-accurate pushback system. Works on up to 2 targets. Everything, even guard, is custom stated. A trade system exists too. I did hours of playtesting with this and I am confident I have ironed out most, if not all bugs. Added Tactical Recovery (PPP while down in grooves that have it enabled). Everyone's hitboxes have been revamped with correct data, or in Felicia, Dee Jay, Alex, and Andy's cases, they now properly conform to Capcom hitbox standards. Check my GitHub if you'd like the script I used to check my work for your own purposes. Throws from certain characters that use LP+LK for throw can now be teched the same way. Flame, electricity, and ice GetHit FX should now properly bind to any target. Everyone now has English and Japanese winquotes! Release of Deep Buffering FE, a complete command interpreter and state setting system, more in line with how Capcom does things. Custom pushbox system implementation in System Helper 247 (this helper has a much larger role now). Refined Dizzy behavior Roll Cancel Invincibility Glitch is implemented and can now be enabled or disabled as a system option (only Gallon has it enabled by default).
       
    Felicia:
    All boxes now conform to proper Capcom standards. All sprite inconsistencies have been fixed. More palettes (choose from a selection of 36!) New Chip KO voice. Neko Punch voice sample enhanced A pride and joy: all Japanese winquotes from the Vampire games and Capcom Fighting Jam are now present and translated! Please enjoy Felicia as she was meant to be presented!   Andy: All boxes now conform to proper Capcom standards. Should have more refined basic links now (s.LP → s.MP), (s.LP → c.MP), (s.LP → close s.HP) just to name a few. Shoryu-Dan hitvels have been refined (it should now connect 100% on DivineWolf's Mai)   Eagle: CvS2 box data fixed. New EX mode with a totally new moveset. Tatsunoko vs. Capcom fans should enjoy this! More palettes.   Mike Bison: CvS2 box data fixed. EX mode has been differentiated more (complete list below): Dashing Straight cannot be ducked. Dashing Swing Blow replaces Dashing Ground Upper (Charge B,DF+K) Wild Smash added (Charge D,U+K) Rising Headbutt is invulnerable to projectiles Gets SF2 jump cancels. SvC Chaos voice   Sagat: CvS2 box data fixed. New EX mode added (complete list below): s.LK is now cancelable. Added Heavy Tiger Strike (f+HP) Added Low Step Kick (f+LK) Added High Step Kick (f+HK) Low Step Kick and High Step Kick can be whiff cancelled. Tiger Uppercut only does one hit Only one super: Tiger Genocide   Dee Jay: All boxes now conform to proper Capcom standards.   Alex: All boxes now conform to proper Capcom standards. Tweaked grab distance and pushback so that Flash Chop combos are more accessible with the new pushback system. Fixed misc. weird state bugs   Gallon: Re-grabbed a lot of data from Vampire Chronicle. Beast Cannon FX tweaked to use PalFX. Added Dark Gallon mode with full Vampire Hunter basics and animation differences. Implemented AI. I hope everyone who was tired of fighting Splode's now has a new favorite punching bag that squirms.   Get them all in the usual spot on Trinity MUGEN.   Downloads → Characters → Jesuszilla
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