I wanna add some pretty cool png on successful counter hit like this one.
Heres the code if you wanna know why I cant do it:
;Success cat counter
[Statedef 429]
type = S
MoveType = A
Physics = S
anim = 424
[State 429, Helper]
type = Helper
trigger1 = time = 0
name = "Deffo no Item Assylum reference."
stateno = 425
pos = 0,gameheight
ID = 5
postype = Left
ownpal = 1
size.xscale = gamewidth/490
size.yscale = gameheight/615
ignorehitpause = 1
[State 424, NotHitBy]
type = NotHitBy
trigger1 = prevstateno = 199
value = SCA;,AA,AP,AT
[State 424, ScreenBound]
type = ScreenBound
trigger1 = time < 99
value = 1
[State 424, Explod]
type = Null ;Explod (wanna replace this with the new one)
trigger1 = !time
anim = 2018 ; Original cat.png (build in ''disappear after 15 ticks'')
postype = Left
facing = 1
vfacing = 1
bindtime = 40
removetime = -2
supermovetime = 9999
pausemovetime = 9999
scale = gamewidth/490,gameheight/615
sprpriority = 5
ontop = 1
shadow = 0,0,0
ownpal = 1
removeongethit = 0
[State 424, HitDef]
type = HitDef ;Le counter
trigger1 = !time
attr = ,NA ;SCA,NA,SA,HA,NP,SP,HP,NT,ST,HT
hitflag = MAF ;HLAFD+-
Getpower = 0,0
guardflag = MA ;HLA
animtype = Up ;Light, Medium, Hard, Back, Up, DiagUp
air.animtype = Hard
priority = 20, Hit
damage = 125,0
pausetime = 0,0
sparkno = -1
guard.sparkno = -1
sparkxy = 0,0
hitsound = S1,0
guardsound = S2,0
ground.type = Low ;Low, Trip, None
ground.slidetime = 0
air.hittime = 69
fall.recover = 0
ground.velocity = -99,-5
air.velocity = -99,-5
p1sprpriority = 0
p2sprpriority = 1
fall = 1
[State 424, CtrlSet]
type = CtrlSet
trigger1 = time > 10
value = 1
[State 424, 5]
type = ChangeState
trigger1 = time = 20 ;25
value = 0
;THE MAXWELL COUNTER.png (Cat.png will appear here)
[Statedef 425]
type = U
ctrl = 0
anim = 2021
[State 102,00]
type = AssertSpecial
trigger1 = 1
flag = noshadow
[State 102,00]
type = Trans ; IDK make it disappear 15 ticks later
trigger1 = 1
Trans = AddAlpha
Alpha = 256-Floor(Time*15.6),256
[State 102, 7]
type = SprPriority
trigger1 = 1
value = 3
;Code not done yet. Need further observation.
Any way to make it appear on the corner?