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Baron Von Gott

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Everything posted by Baron Von Gott

  1. Ok, I've had some time to tinker around but I'm still hitting a wall. I tried unzipping several different characters and cutting and pasting their folders into the "chars" folder but it still only lets me pick Kung-Fu Man. I tested Boss Adelheid, Trol, and a Guilty Gear character. (Justice I think it was.) None of them worked. When I unzip them, there's a lot of subfolders in some of them. Boss Adelheid looks like this: Adel-BOSS>Adel-Boss.def and 4 folders. (ACT, CNS, SFF, SND) The character info is there, but it won't work. I also tried three of the Mugen assist tools. - Mugen Watcher = Blank DOS? prompt. - Quick Versus = Unable to run. Missing config file. There was only one file to download, and it was "quick-versus.exe". I tried dropping it into Mugen but got the same message. - Random AI Battles = Works kinda. It contains a copy of Mugen Watcher in the files that does the same DOS prompt thing, but AI Battles seemed to work. It started a fight between the two Kung-Fu Men, but the Mugen I have has a watch feature. I'm not sure if I need AI Battles. I didn't try the Danzy selector yet. When I downloaded it, I found tons of links to Danzy's YouTube channel. I may be able to find a tutorial there, or possibly ask the creator themself. I appreciate all the help on this topic even though I'm probably frustratingly stupid about Mugen. Once I get it all figured out, I'll try to upload a finished version so other people can easily play it too. It might come in handy for other new people. I have all the right parts and programs, but I still can't figure out how to put it all together properly and make it fullscreen.
  2. I was watching that Old Gamer video and there's a link for some kind of Mugen tools, but there was a virus and I couldn't download them. I just got a message that said something like: "This file is infected with a virus. Only the owner may download infected files". I'm not sure what the tools were exactly, but the Google drive link was in the video description.
  3. Sorry, I just saw this now. I downloaded a few tutorial videos, but most of them were how to edit pallets on Fighter Factory. I'm still trying to figure that out too. I do have one called "How to build your own Mugen game". I think the video is ahead of me though. It explains stuff about screenpacks and stages and I'm not on that level yet. Step 1: Trying to figure out how to run Mugen 1.1 without any problems. Step 2: Figure out how to add and test characters and eliminate doubles. Step 3 and so on is probably stages and palette swap options but they're way ahead of my understanding so far. I haven't downloaded any stages or lifebars or screenpacks yet.
  4. Ok, so if I wanted to put one of the Sentinels into Mugen, I make a folder called "Sentinel" and unzip the file inside of the chars folder? Then do this for the rest of the characters?
  5. I just need to test the extra characters that aren't in the KOF Anthology. Multiple people made the same character so I downloaded all of them to make sure I got one that works. I need to put the character in Mugen to see what they look like and how they play. I'll delete all the extra files when I can test them. I don't need multiples of the exact same character.
  6. Do the character files need to be unzipped to run? I play a lot of GZDoom and the .wad files will play zipped, but .pk3 files need to be unzipped. Do I just paste the .zip files into the "chars" folder?
  7. I found them all and downloaded them, but I'm not sure what they do or how they work.
  8. Do I need all of them? I figured out that Mugen 1.1 does everything I need. Where do I put them? In the program files, or do I run Mugen through the program? Would it go under plug ins?
  9. I'm working on making a Mugen with 1,000 character slots with the full KOF Anthology and a few additional characters. I have E.V.E. and Mugen 1.1. Mugen 1.1 seems to be everything I need, but I can't figure out how to add characters or make the screen full size. Also, is it possible to delete Kung-Fu Man? The KOF Anthology is 864 characters, and I need the remaining 136 slots for Marvel, Guilty Gear, and Time Killers characters.
  10. Hello, I'm new to Mugen. I wanted to wait until I had all my stuff together before posting this. Essentially what I'm trying to do is figure out how to set up and run a 1,000 character Mugen game with the full roster of the King of Fighters anthology and a few additional characters from Marvel and Time Killers. I've downloaded the full anthology, multiples of the additional characters (I don't know which is which), and about 10 different Mugens. What do I do now? How do I set up Mugen so I can test characters? I have like 8 or 9 Sentinels, about 6 Juggernauts, several Magnetos, etc. I only need one of each but different artists all made the same character and I need to check each one and only keep the best ones.
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