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Kronos

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  1. Thank you! Just to be sure I have this correct, I need to make it so that each arrow that hits the opponent puts them into a custom state of my choosing? And that state is the grab state?
  2. Hey everyone! im an aspiring game developer and making MUGEN characters seems like both good practice and good fun
  3. Hey everyone! Im very new to Mugen (As in, making my first character now) and I have run into an issue. Im making a version of Zeke from Draglade (Yeah, following the Ryon tutorial) and Im trying to give him a grab where he holds the opponent up in the air, then it starts raining arrows onto him before Zeke knocks the opponent away. However, when the arrows hit the opponent, they get hit out of the custom state and just fall to the ground. Is there any way to have the arrows not put the enemy into a new animation when they hit? Many thanks
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