i'm making a char for mugen 1.0 but i just don't understand why my specials cmd don't work. i coded a simple command in a normal time but when i execute it in the game the char just does a normal move that has the same attack button.
here's the cmd of the normal attack and the cmd of the special one:
[Command]
name = "a"
command = a
time = 1
;Punch
[State -1]
type = ChangeState
value = 200
triggerall = command = "a"
triggerall = command != "holddown"
trigger1 = statetype = S
trigger1 = ctrl = 1
[Command]
name = "hammer"
command = ~D,F, a
time = 30
;Hammer
[State -1]
type = ChangeState
value = 240
triggerall = command = "hammer"
trigger1 = statetype = S
trigger1 = ctrl = 1