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DXfactory

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Posts posted by DXfactory

  1. Can you please allow people to delete their own threads/posts/etc?

     

    Don't get me wrong, I get some things shouldn't be deleted, but there's also this issue with having EMPTY threads or EMPTY posts or pointless posts or posts that need to be updated but don't need all these additional posts attached to them.

     

    Much appreciated if this could be addressed or fixed or something, cause I keep getting told that other people can delete their own stuff but I cannot seem to do it.

  2. 13 hours ago, Nsx2015 said:

    So i'm famous here

    Yeah, I would say so. You're quite popular because you brought most of Metal Slug to life. Basically, you, MabsKMK, Hound, and 吳承曇 / q2951415 make up all the major content for this series. Sadly, a lot of your stuff is lost because you deleted it all. So hopefully, you'll be able to share with us all the old creations, since some of them are locked on MA.

  3. 3 hours ago, Baron Von Gott said:

    I'm working on making a Mugen with 1,000 character slots with the full KOF Anthology and a few additional characters. I have E.V.E. and Mugen 1.1. Mugen 1.1 seems to be everything I need, but I can't figure out how to add characters or make the screen full size. Also, is it possible to delete Kung-Fu Man? The KOF Anthology is 864 characters, and I need the remaining 136 slots for Marvel, Guilty Gear, and Time Killers characters.

    Try watching a few tutorials, that's usually what I do.

  4. Just now, Baron Von Gott said:

    Do the character files need to be unzipped to run? I play a lot of GZDoom and the .wad files will play zipped, but .pk3 files need to be unzipped. Do I just paste the .zip files into the "chars" folder?

    Yes, every character needs to be in their own folder inside the "chars" folder. Leaving them in .zip or any other compressed file does no good.

     

    The folder structure should go something like this

     

    MUGEN FOLDER > CHARS > CHARACTER FOLDER > CHARACTER FOLDER NAME.def

  5. Just now, Baron Von Gott said:

    I found them all and downloaded them, but I'm not sure what they do or how they work.

    QUICK VS allows you to do matches between characters by simply putting in their name.

    RANDOM-AI-BATTLES is the same thing, but with random characters, and I think it might allow for picking characters as well.

    DANZEY'S TOURNAMENT is more or less a massive screenpack/toolkit that you put your MUGEN into or put your characters into, then use it to run the matches and test them, that sort of thing.

     

     

    Other than that, I don't know much else you can do for testing characters.

  6. 43 minutes ago, Baron Von Gott said:

    Do I need all of them? I figured out that Mugen 1.1 does everything I need. Where do I put them? In the program files, or do I run Mugen through the program? Would it go under plug ins?

    You place them in the same folder as the MUGEN exe file.

     

    And no, you don't need all of them, just pick the one that works best for you, put all your characters into your character folder (with the proper folder name and .def name matching) and it should run its course without you needing to configure much.

  7. People use special programs to run MUGEN with too many characters, because MUGEN itself literally cannot handle that many. So you'll have to look up assist tools for MUGEN to see different ways to run excessive amounts of characters. The first thing you should try to find is something called "Quick VS" and "Mugen Watcher" / "Random-AI-Battles", that is really your best bet. You can also use things like DANZEY'S TOURNAMENT thing, but I don't know much about it, so you'll have to ask him about how it works.

  8. 2 hours ago, CoffeeFlavoredMilk said:

    It was a construction site with damaged vehicles (Akin to this without the wreckage), with a cloudy/dark sky, the dirt was apart of the site, not a road. You were on the dirt as the floor, and its more so closer to high resolution ala Melty Blood than anything 8 or 16 bit.

     

    Last time I recall seeing this stage was 2019 or so.

     

     

    images?q=tbn:ANd9GcTZYAFjnqVIeJBqZNznCVI Does this look familiar?

     

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