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70

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Posts posted by 70

  1. *Copied from another site I posted this on.*


    (Don't worry about what I did at 2:04, as this was intentional.)

     

    What the title says. 😀 I'm remaking Dr. Mario. 

    My reason is because, I don't like the original one I made back in 2018. He has some glitches, some stupid oversights, broken A.I. (sorry DS12), etc. 

    So, I felt it'd be better for me to start from scratch rather than updating him again. So far, he has most basics done, and one special (with light, strong, and EX variations) that was changed from the base character. He also has a Super Jump, and some decent comboability.

    He will use sprites from the 2018 version, but gameplay will change altogether.

  2. Hello, there. I've made a Giant Chicken edit within the span of 3 days. He uses Team SMRT's Guilty Gear Giant Chicken as a base, while having the GGXX-related stuff removed. While most specials and hypers were removed, the one I kept are very useful. The edit mainly focuses on gameplay change and to not make him a complete edit of Peter, which was already a Kung Fu Man edit, anyway. He has a Power Charge.

     

    CHANGELOG

    - Sparks and Effects.

    - Advantage frames are changed.

    - Clsns are fixed/heavily modified.

    - Due to some sounds being heavily long during intros, it stops when you start the round early.

    - Specials/Hypers were reworked/removed.

    - Given a Wall Cling (Press Forward while at the wall.)

     

    SCREENSHOTS:

    mugen021.pngmugen024.pngmugen028.png

    SPECIALS:

    Coupon Toss - D, DF, F, x/y 

    Triple Coupon Toss - D, DF, F, z

     

    Headbutt - D, DB, B, a

    Tackle (NO GRAB) - D, DB, B, b

    Tackle (GRAB) - D, DB, B, c

    HYPERS:

    Super Smash Brawl - D, DF, F, D, DF, F, x/y/z

    Chicken Run - D, DB, B, D, DB, B, a/b/c

    OTHERS:

    Power Charge - b+y

    Parry - Forward (Can be used in standing, air, and crouching state(Requires decent timing)

     

    Credits:

    Warner - The sprites.

    Team SMRT - The character.

    P.O.T.S., DG, H', and chuchoryu - Had extra effects I could not find.

    Nodog - Gave me some feedback during the testing of the character.

     

    Speaking of Peter, I do plan on making an MvC2 edit of him.

     

    Download here.

     

    Feedback is appreciated.

     

     

  3. Made for the game Micro M.U.G.E.N. More info about it here.

    Something I did out of boredom. Best used for the compilation Micro M.U.G.E.N. Like the starter characters of the game Mario is two-buttoned.

     

    mugen015.png

     

    mugen016.png

     

    Specials -
    Shell Kick - D, D, x
    Hammer Throw - B, F, x
    Cape - B, F, a

    Mediafire Link: https://www.mediafire.com/file/sxzag7a3d64xauv/mario70_micromugen.zip/file

    If I do plan to update he'll have more specials instead of the default one.

  4. A 3-button character I made. The A and B-Buttons are used for Specials. The C-Button is a Hyper Button. (It costs 3000 Power to use.)

     

     

    Button Mapping:

    Walk  FWD/ Walk BWD: Bomb Plant -  Every step he takes, a bomb is planted to the ground. It explodes after a few seconds. They also randomize in color.

    A-Button: Bomb Drop - As the name implies its a simple bomb drop. Explodes on contact with the ground

    B-Button: Rupee Throw - Triple Rupee Throw. They go into 3 separate paths. Due to its Spammy potential, it cost 400 power to use.

    C-Button: Giant Bomb (Costs 3000 Power): A Giant Bomb drops to the ground and sets off its timer on contact with the ground. Explodes after a few seconds.

     

    Now, he can't back dash, run, crouch, or jump to save his life, but his other available traits can!

     

    Download: https://gamebanana.com/skins/164581

    Mirror 1: http://www.mediafire.com/file/llpx8wwnz13p43m/MORESHOE.zip

     

    Hope it's better than that other Morshu.

  5. Ki.SpongebobNew Balance and SND patch.

    I wanted to give updates to this character. 

    If you wanna download the patch, it's here.

     

    CHANGELOG:
    - Hypers are nerfed, so that you have a chance with the Spammy A.I.
    - New soundpack. (If some sounds are unchanged, please let me know.)
    - Normals are more powerful.
    - Specials are more powerful.
    - The following sprites were changed:
    Idle Animation
    Time Over 
    Continue?

  6. Hello!

    Hi. I'm SEVENZERO. I'm a M.U.G.E.N. editor. I would create characters, but I can't because I can't make palletes for unknown reasons. I've only made one edit so far, which was an edit of Kinoshita's Spongebob. I'll release it here later. I was interested in M.U.G.E.N. in 2013, but I never owned my own computer back then. Then I started playing Paintown from June - October. Then on November of 2017, I played M.U.G.E.N. on my PC when I got the courage to, even though I wasn't allowed to download stuff on it, as it was a family computer. Now, I play M.U.G.E.N. on my laptop as of December 24, 2017.

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