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Watcher of MUGEN

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  1. Mine's a rather long list, but anyways... Rubette Folnarc (Hyperhiroro): I played as her in a doujin game called Crimson Alive Xtreme Encounter and enjoyed destroying opponents with her tactical moves. It became a dream come true when she was brought to Mugen and now I think she's even better than before. The author even once posted my video of me using her against Xslaught's Sentinel in his website and based on rough translation, he was amazed on how I handled her. Another reason I play as her is that I think she's a major cutie. Kisarah Westfield (Fervicante): If Rubette has tactical keepaway moves, Kisarah has tactical melee moves. She's honestly hard to use against more formidable opponents, but it would be fun to humiliate them with someone armed with nothing but a school bag and lots of kicking. Shiki Tohno (9): I rarely use him nowadays, only because he might make some fights a little too easy with his rushdown. Getting diced by an anemic is not a good ending at all. Haruhi Suzumiya (Choiya): Now before you judge me, Your Honor, I kept around an old version before the author had his way with her. Her godly Shielding ability makes her one of my finest counters against more difficult opponents. Yes, she can be a dirty player, but glorifying the SOS Brigade is her utmost priority. Sachiel (Rikard): A cool, original boss character who dominates with fast moves, soul summoning, teleports and some hefty damage. Make sure your prayers go unwasted... Rugal Bernstein (Warusaki3): A guy named DaKillaMandingo inspired me to get better with him. With long range moves and explosive damage especially in K-Groove, Rugal makes an excellent all-around character in fights. His tuxedo also makes him extra classy. Nakoruru (Phantom of the Server): Her great mobility and fast moves that let her sneak past the opponent's offenses makes her another good addition to the team. She's also friendly, but disrespecting Mother Nature while she's around is begging for a stab to the heart. Shiki Nanaya (9): He relies on speed and tricking his opponents into opening and exploiting blind spots for him to deal the hurt. Killing is just as normal as breathing for him. Nrvnqsr Chaos (9): Some of my friends see him as one of the most powerful characters I use. Despite being a walking hitbox, Nrvnqsr not only has absurd range and a godly anti-air game, but can also summon beasts for scary pressure, potential combo extensions and other tactical purposes that can eat the biggest of threats alive. Believe it or not, playing Mugen led to him becoming my main in Melty Blood. In case you ask, it's pronounced "Nero". Mai Kawasumi (586): Frankly difficult to use, but rewarding to get her Stand-like set-ups down along with her decent range. She always looks forward to a bowl of gyudon. Sayuri Kurata (586 & Lightoss): Take some of Rugal's moves, give her a magical girl's wand and you've got profit. Her combo ability and counter move that devastates dumb aggressors makes her a force to be reckoned with. Ahaha~ Maori Kasuga (Ahuron): The fact that she's inaccurate to her source game actually makes her quite deadly to an extent. Maori can halt or stuff the opponent's offenses by calling her sisters to assist in battle. Pro tip: never let her chest size distract you. Miyako Arima (9): In Full Moon Style, Miyako becomes a little monster with damaging combos and unfair blockstrings. Goes to show that even with kids, fists are the best weapons yet. Adelheid Bernstein (KoopaKoot): Rugal's son who has decent bread-and-butter combos and a decent footsies game. Now to get his sister Rose to shut up... Towa Yuuhazaki (unknown author): The main heroine of Crimson Alive. Her fiery moves and combos can burn through the opponent's health quickly. Kyo Kusanagi is not amused. Piccolo Daimaoh (Choujin): Surely you've heard of Piccolo Jr.'s dad from the old days of Dragonball. His combos are devilishly fun to pull off. He'll do anything to win, including summoning minions to do his dirty work. Petra Johanna Lagerkvist (Bey): Her custom gameplay was fun to use coupled with ricocheting ether bullets and some grab set-ups, although her jump sucks. Dat dress tho... Seifuku Akiha Tohno (9): In Full Moon Style, not only do her combos deal a lot of damage, but her infamous "onion rings" make her scary. At least those are cheaper than a diamond one. Sion Eltnam Atlasia (9): She puts her amazing analytical skills to use in combat, as well as her Barrel Replica gun, her Etherlite whip and her physical prowess. The rather mediocre way I made this post also goes according to her calculations. Sai (Mikita): All he has to do is kick around a lot and inflict curses on his opponent with his stare. No matter the situation, he'd rather keep his hands in his pockets. Hotaru Futaba (Warusaki3): Who would've thought Garou: MOTW sprites work well with a CvS style? If I feel like doing a self-imposed challenge, Hotaru is one of those people to go for. And of course, the dreaded Tenshou Ranki is there. Rin Tohsaka (kisaragiryuto & acha): Melty Blood gameplay with magical jewel system? Sold. Whether up close or from afar, Rin is an invaluable ally. She does seem to complain about how using jewels in combat can get really expensive, though. Marilyn Sue (Mikita): I only have two words to say about her: combo monster. When I first tried her out, I had so much fun using her that my muscle memory went out of whack and I temporarily sucked using the others. Along with Akatsuki Blitzkampf's Parry system, she's sure to deliver a world of hurt. Everybody was kung fu fightin'~ Ange Ushiromiya (Deer): I tried Yu-Toharu's before, but she was harder to use. At least this one has more mobility along with a custom Melty Blood system gameplay. Arguably the record holder of the world's highest moonsault. Diavolo (Amarimono): The Emperor is here! I, Diavolo! Be careful when going aggressive or spamming projectiles against him, he knows how to get around those with the power of King Crimson. Give him the ability to short hop and his combo ability becomes lethal. A number of victims have realized a little too late that they've become corpses shish kebab'd by the gates of the Roman Colosseum. Fritz (Mikita): The old man knows how to make the cut... literally. He may not have any combos, but he deals awesome damage with only a couple of swings with his sword. Because he's a former war surgeon, dissection is free of charge. Nayu Mizuhara (Ohgaki): Using taekwondo and her hydrokinetic powers, this fearless kid is not afraid to make waves in only a school swimsuit, even getting someone to call her the "Fourth Sacred Treasure". Hang on... what's the FBI doing outside of my house? Kirito (Sennou-Room): Thankfully, the author's take on the Infinite style turned out fine and Kirito can still prove to be pretty formidable from his days in the SAO death game. He feels like burying himself six feet under whenever the "two years worth" thing is brought up. Asuna (Kohaku): In contrast to her boyfriend, Asuna is actually broken from the way Kohaku made her and that's what actually makes her feel awesome. If you're looking for someone to use in combo compilation videos, SAO's Flash is sure to answer the needs. She may be a well-known trash tier waifu, but at least she knows how to make good Swiss cheese with her rapier. Yuuki (Sennou-Room): Pretty much the same with Kirito, but now with an impish twist. Straightforward strikes, long range and nice attack speed make her a solid choice, as well as sporting that exposed waist. Yui Hirasawa (Dissidia): The "Gifted Airhead", as I call her, controls the battle by throwing around candy, planting paralyzing heart traps and rolling on the floor for a sneaky low attack. She once thought the Red Hot Chili Peppers was the name of a new kind of dessert. Mio Akiyama (Dissidia): You'd think Mio being a scaredy-cat would hold her back, but you'd be wrong. Her rushdown playstyle, combo ability, a pseudo dodge roll and teleport counters which is a reference to what she once said in the series makes her a very fun character to play. Even as a fighter, the "stage accident" still haunts her to this day. Tsumugi Kotobuki (Dissidia): Not only does Mugi know how to bring great desserts to their club room, she also knows how to bring great beatdowns. I may suck at using grapplers, but she's an exception. An unwitting opponent can and will eat the biggest damages care of her chunky attack power and unblockable moves. Before the next person, care for some tea~? Meimu (RicePigeon & Darkflare): One can't really go wrong with a simplistic projectile and has a decent combo ability, Yes, it's Reimu in black, but you wouldn't want a messy spritework, would you? Athena Asamiya (Warusaki3): I once became curious just how low tier she was considered and tried her out. Before I knew it, she became a good character for self-imposed challenge matches. CvS has her best voice and outfit, screw off. Kaigen Ishima (Juke Kisaragi): She's there when all the other characters have spent their time in the spotlight and I feel like a jerkass for slicing and dicing. Correct me if I'm wrong, but she has an awesome tick throw. ARE YOU NOT WARRIORS?! Saki Tsuzura (Uru): Drowin's wasn't so stellar, I suck with Cruz's and I have doubts with Flowerallia's so I settled for this version. I never thought I'd actually have fun with a charge character who combos so well. She also has some of the finest legs around. Schlussel (22B): Her other gameplay mode makes her quite unique from being another genderflipped Goenitz. Trivia: She uses Shanoa's voice from Castlevania: Judgment. Jonathan Joestar (Amarimono): Ah, the JoJo who started it all. He has fun juggle combos and his Scarlet Overdrive move is both an awesome anti-air and a high priority move just like in All-Star Battle, though I've never played ASB before. He questions why Dio Brando is such a popular Internet celebrity. Shana (Kohaku): The first custom DBFC character I've tried made by Kohaku. Once you get down the timing of her attacks, her combo loops can go on for minutes, seriously. I could talk more about her, but an earful of "URUSAI URUSAI URUSAI!" is not good for my ears. Kuroyukihime (Kohaku): The Black Snow Princess may not have her butterfly wings, but that doesn't stop her Brain Burst ability. Even when Kohaku recently nerfed her, she's still a monster with her counter move and her slightly tricky Death By Flashing loops. You know everything's under control when you see her calmly drinking tea in a fight. Mina Majikina (Ali): Chances are that a lot of arrows are going to fly when she's around. While she looks frail, she's someone opponents would rather hit than be hit by. Rejoice, the annoying Chample isn't around! Taiga Aisaka (Kohaku): If the aftermath of a fight was littered with broken chairs, badminton rackets, microphones and sleds, the Palmtop Tiger was there. While Shana and Kuroyukihime are my most powerful Kohaku mains, Taiga is the most fun. Her aces not only include long range pokes and a potentially pesky Ryuji assist, but give her meter to burn and her combos can take away 40-70% Health or even more. It has been said that she has racked up billions of yen worth of property damage from breaking utility poles and her opponents happen to be in the wrong place.
  2. I don't just watch. I play. And not only do I fight others' mains... ...I also make stories.
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