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IkuTronHD

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Posts posted by IkuTronHD

  1. =====================================


    01/07/17 - Version 2017.01.07 04:41 pm (Spain)
    =====================================

    *Fixed minor sprites
    *Added 2 news Palettes
    *Changed second palette
    *Graphic error fixed in 1.0
    *Beams of Non-Perception Your Damage Has Been Reduced.
    *Now the hypers give power to only the rival.
    *Fixed Guard damage and damage in Specials and Hyper moves.
    *Fixed Guarding Keystones
    *Update Sword of the Earth

    =====================================


    01/07/17 - Version 2017.01.07 13:06 am (Spain)
    =====================================

    *Fixed minor sprites
    *Added 2 news Palettes
    *Changed second palette
    *Graphic error fixed in 1.0

  2. =====================================


    01/07/17 - Version 2017.01.07 04:41 pm (Spain)
    =====================================

    *Fixed minor sprites
    *Added 2 news Palettes
    *Changed second palette
    *Graphic error fixed in 1.0
    *Beams of Non-Perception Your Damage Has Been Reduced.
    *Now the hypers give power to only the rival.
    *Fixed Guard damage and damage in Specials and Hyper moves.
    *Fixed Guarding Keystones
    *Update Sword of the Earth

    =====================================


    01/07/17 - Version 2017.01.07 13:06 am (Spain)
    =====================================

    *Fixed minor sprites
    *Added 2 news Palettes
    *Changed second palette
    *Graphic error fixed in 1.0

  3. =====================================


    01/07/17 - Version 2017.01.07 04:41 pm (Spain)
    =====================================

    *Fixed minor sprites
    *Added 2 news Palettes
    *Changed second palette
    *Graphic error fixed in 1.0
    *Beams of Non-Perception Your Damage Has Been Reduced.
    *Now the hypers give power to only the rival.
    *Fixed Guard damage and damage in Specials and Hyper moves.
    *Fixed Guarding Keystones
    *Update Sword of the Earth

    =====================================


    01/07/17 - Version 2017.01.07 13:06 am (Spain)
    =====================================

    *Fixed minor sprites
    *Added 2 news Palettes
    *Changed second palette
    *Graphic error fixed in 1.0

  4. =====================================


    01/07/17 - Version 2017.01.07 04:41 pm (Spain)
    =====================================

    *Fixed minor sprites
    *Added 2 news Palettes
    *Changed second palette
    *Graphic error fixed in 1.0
    *Beams of Non-Perception Your Damage Has Been Reduced.
    *Now the hypers give power to only the rival.
    *Fixed Guard damage and damage in Specials and Hyper moves.
    *Fixed Guarding Keystones
    *Update Sword of the Earth

    =====================================


    01/07/17 - Version 2017.01.07 13:06 am (Spain)
    =====================================

    *Fixed minor sprites
    *Added 2 news Palettes
    *Changed second palette
    *Graphic error fixed in 1.0

  5. Small fix...

    Español:

    =====================================


    15/04/17 - Version 2017.04.15
    =====================================

    *Hit boxes ajustados

    Pd: Sustituyes estas animacion:
    ; Ground Strong Attack
    [Begin Action 220]
    Clsn2Default: 1
      Clsn2[0] = -16, -86, 16, 0
    240,0, 0,0, 2
    240,1, 0,0, 4
    Clsn2: 3
      Clsn2[0] = 0, -71, 29, 0
      Clsn2[1] = -21, -49, 0, 0
      Clsn2[2] = -32, -28, -21, 0
    240,2, 0,0, 1
    Clsn2: 3
      Clsn2[0] = 11, -73, 38, 0
      Clsn2[1] = -15, -53, 11, 0
      Clsn2[2] = -30, -28, -15, 0
    240,3, 0,0, 1
    240,4, 0,0, 1
    240,5, 0,0, 1
    240,6, 0,0, 1
    Clsn2: 3
      Clsn2[0] = 25, -64, 40, 0
      Clsn2[1] = 7, -48, 25, 0
      Clsn2[2] = -24, -42, 7, 0
    240,7, 0,0, 1
    Clsn1: 3
      Clsn1[0] = 60, -29, 77, -15
      Clsn1[1] = 77, -85, 90, -27
      Clsn1[2] = 27, -17, 67, -6
    Clsn2: 3
      Clsn2[0] = 12, -63, 39, 0
      Clsn2[1] = -5, -43, 12, 0
      Clsn2[2] = -20, -25, -5, 0
    240,8, 0,0, 2
    Clsn2Default: 3
      Clsn2[0] = 12, -64, 39, 0
      Clsn2[1] = -5, -44, 12, 0
      Clsn2[2] = -20, -26, -5, 0
    240,9, 0,0, 8
    240,10, 0,0, 3
    Clsn2: 1
      Clsn2[0] = -9, -69, 34, 0
    240,11, 0,0, 3
    Clsn2: 1
      Clsn2[0] = -19, -87, 10, 0
    240,12, 0,0, 3
    
    ; 6Z Normal
    [Begin Action 225]
    Clsn2Default: 1
      Clsn2[0] = -16, -86, 16, 0
    215,13, 0,0, 4
    215,14, 0,0, 4
    Clsn1: 2
      Clsn1[0] = -67, -143, 77, -79
      Clsn1[1] = 36, -79, 79, -18
    215,15, 0,0, 4
    215,16, 0,0, 3
    215,17, 0,0, 3
    215,18, 0,0, 3
    215,19, 0,0, 2
    215,20, 0,0, 3
    
    ; Crouch Strong
    [Begin Action 420]
    Clsn2: 2
      Clsn2[0] = -25, -69, 5, 0
      Clsn2[1] = 5, -46, 39, 0
    420,0, 0,0, 2
    Clsn2: 2
      Clsn2[0] = 12, -40, 35, 0
      Clsn2[1] = -19, -71, 12, 0
    420,1, 0,0, 2
    Clsn2: 2
      Clsn2[0] = 18, -40, 35, 0
      Clsn2[1] = -15, -60, 18, 0
    420,2, 0,0, 2
    Clsn2: 2
      Clsn2[0] = 9, -51, 49, -5
      Clsn2[1] = -21, -68, 9, 0
    420,3, 0,0, 3
    Clsn1: 6
      Clsn1[0] = 57, -106, 87, -5
      Clsn1[1] = 38, -117, 57, -60
      Clsn1[2] = 0, -123, 38, -91
      Clsn1[3] = 46, -20, 57, 3
      Clsn1[4] = 40, -1, 46, 7
      Clsn1[5] = -25, -123, 0, -105
    Clsn2: 2
      Clsn2[0] = 0, -50, 26, 0
      Clsn2[1] = -30, -70, 0, 0
    420,4, 0,0, 4
    Clsn2: 2
      Clsn2[0] = -3, -71, 32, -11
      Clsn2[1] = -33, -72, -3, 0
    420,5, 0,0, 4
    Clsn2: 2
      Clsn2[0] = -33, -75, -3, 0
      Clsn2[1] = -3, -52, 43, 0
    420,6, 0,0, 4
    Clsn2: 2
      Clsn2[0] = -31, -70, 0, 0
      Clsn2[1] = 0, -52, 43, 0
    420,7, 0,0, 4
    Clsn2: 2
      Clsn2[0] = -25, -69, 5, 0
      Clsn2[1] = 5, -40, 35, 0
    420,0, 0,0, 2

    English:

    =====================================


    15/04/17 - Version 2017.04.15
    =====================================

    *Adjusted Hit boxes

    Pd: You replace these animations:
    ; Ground Strong Attack
    [Begin Action 220]
    Clsn2Default: 1
      Clsn2[0] = -16, -86, 16, 0
    240,0, 0,0, 2
    240,1, 0,0, 4
    Clsn2: 3
      Clsn2[0] = 0, -71, 29, 0
      Clsn2[1] = -21, -49, 0, 0
      Clsn2[2] = -32, -28, -21, 0
    240,2, 0,0, 1
    Clsn2: 3
      Clsn2[0] = 11, -73, 38, 0
      Clsn2[1] = -15, -53, 11, 0
      Clsn2[2] = -30, -28, -15, 0
    240,3, 0,0, 1
    240,4, 0,0, 1
    240,5, 0,0, 1
    240,6, 0,0, 1
    Clsn2: 3
      Clsn2[0] = 25, -64, 40, 0
      Clsn2[1] = 7, -48, 25, 0
      Clsn2[2] = -24, -42, 7, 0
    240,7, 0,0, 1
    Clsn1: 3
      Clsn1[0] = 60, -29, 77, -15
      Clsn1[1] = 77, -85, 90, -27
      Clsn1[2] = 27, -17, 67, -6
    Clsn2: 3
      Clsn2[0] = 12, -63, 39, 0
      Clsn2[1] = -5, -43, 12, 0
      Clsn2[2] = -20, -25, -5, 0
    240,8, 0,0, 2
    Clsn2Default: 3
      Clsn2[0] = 12, -64, 39, 0
      Clsn2[1] = -5, -44, 12, 0
      Clsn2[2] = -20, -26, -5, 0
    240,9, 0,0, 8
    240,10, 0,0, 3
    Clsn2: 1
      Clsn2[0] = -9, -69, 34, 0
    240,11, 0,0, 3
    Clsn2: 1
      Clsn2[0] = -19, -87, 10, 0
    240,12, 0,0, 3
    
    ; 6Z Normal
    [Begin Action 225]
    Clsn2Default: 1
      Clsn2[0] = -16, -86, 16, 0
    215,13, 0,0, 4
    215,14, 0,0, 4
    Clsn1: 2
      Clsn1[0] = -67, -143, 77, -79
      Clsn1[1] = 36, -79, 79, -18
    215,15, 0,0, 4
    215,16, 0,0, 3
    215,17, 0,0, 3
    215,18, 0,0, 3
    215,19, 0,0, 2
    215,20, 0,0, 3
    
    ; Crouch Strong
    [Begin Action 420]
    Clsn2: 2
      Clsn2[0] = -25, -69, 5, 0
      Clsn2[1] = 5, -46, 39, 0
    420,0, 0,0, 2
    Clsn2: 2
      Clsn2[0] = 12, -40, 35, 0
      Clsn2[1] = -19, -71, 12, 0
    420,1, 0,0, 2
    Clsn2: 2
      Clsn2[0] = 18, -40, 35, 0
      Clsn2[1] = -15, -60, 18, 0
    420,2, 0,0, 2
    Clsn2: 2
      Clsn2[0] = 9, -51, 49, -5
      Clsn2[1] = -21, -68, 9, 0
    420,3, 0,0, 3
    Clsn1: 6
      Clsn1[0] = 57, -106, 87, -5
      Clsn1[1] = 38, -117, 57, -60
      Clsn1[2] = 0, -123, 38, -91
      Clsn1[3] = 46, -20, 57, 3
      Clsn1[4] = 40, -1, 46, 7
      Clsn1[5] = -25, -123, 0, -105
    Clsn2: 2
      Clsn2[0] = 0, -50, 26, 0
      Clsn2[1] = -30, -70, 0, 0
    420,4, 0,0, 4
    Clsn2: 2
      Clsn2[0] = -3, -71, 32, -11
      Clsn2[1] = -33, -72, -3, 0
    420,5, 0,0, 4
    Clsn2: 2
      Clsn2[0] = -33, -75, -3, 0
      Clsn2[1] = -3, -52, 43, 0
    420,6, 0,0, 4
    Clsn2: 2
      Clsn2[0] = -31, -70, 0, 0
      Clsn2[1] = 0, -52, 43, 0
    420,7, 0,0, 4
    Clsn2: 2
      Clsn2[0] = -25, -69, 5, 0
      Clsn2[1] = 5, -40, 35, 0
    420,0, 0,0, 2

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